This will be a 3-4 round Swiss tournament using draft decks from pre-made packs we will draft at the start of the event.
Description:
For this event we will first draft 6 pre-made but randomized packs per person (each containing 10 commons/uncommons and 1 rare/promo), then we will play 3-4 rounds of Swiss (depending on the number of players) with no cut. Matches will be best two out of three games. A premade starting army will be randomly provided before drafting begins. Full 50 (or more) card decks will be constructed from the card pool you draft. Normal deck construction rules will be enforced, so be sure to draft actions/items/characters appropriately to make a legal deck. Loyalty penalties will also be enforced. Decks may be changed between matches (but not between games within a match) with the cards in your draft pool. The text for the most current printing/errata of a card will be be honored regardless of card edition. Yes, all of our decks will be terrible, but it should be a fun time!
It's Open format, so smoke 'em if you got 'em! This includes and official card ever printed by AEG or PI, including exclusive challenge cards (Medusan Lord cards, Cohorts, Ghouls, etc.)
Description:
Welcome to the Gen Con 2019 Open Tournament! 4Ex cards will not be allowed. For the sake of convenience, Full-Art, Full-Color proxies will be allowed for NON-EXCLUSIVE CARDS only. You can not proxy a Medusan Lord item, Cohort, Ghoul, etc., You need to actually have the real, physical card. The text for the most current printing/errata of a card will be be honored regardless of card edition. We will play the applicable number of Swiss rounds, depending on the number of players, each match being best 2 out of 3.
Once again various parties have entered the caves to discover its secrets. Now you're the only one left but you've seen evidence that others are here. Perhaps they will join you - for the right price.
Once again various parties have entered the caves to discover its secrets. Now you're the only one left but you've seen evidence that others are here. Perhaps they will join you - for the right price.
The Valley has been re-built & the Dragons have returned to destroy it again! You Dragon awaits to spread the most fear & destruction allowed by law in a single gaming session.
The Valley has been re-built & the Dragons have returned to destroy it again! You Dragon awaits to spread the most fear & destruction allowed by law in a single gaming session.
The Valley has been re-built & the Dragons have returned to destroy it again! You Dragon awaits to spread the most fear & destruction allowed by law in a single gaming session.
The Valley has been re-built & the Dragons have returned to destroy it again! You Dragon awaits to spread the most fear & destruction allowed by law in a single gaming session.
The Valley has been re-built & the Dragons have returned to destroy it again! You Dragon awaits to spread the most fear & destruction allowed by law in a single gaming session.
Various parties have entered the caves to discover its secrets. Now you're the only one left, but you've seen evidence that others are here. Perhaps they will join in your quest?
Various parties have entered the caves to discover its secrets. Now you're the only one left, but you've seen evidence that others are here. Perhaps they will join in your quest?
It's always about killing the Dragon. Well, tonight it's the Dragon's turn! Each player controls a Dragon and sets off to ravage a valley and accomplish their goals. Be careful though, because each player has his own goals. There is no tellng what mischief they may cause to your own. The game is designed for new players to quickly learn the rules.
It's always about killing the Dragon. Well, tonight it's the Dragon's turn! Each player controls a Dragon and sets off to ravage a valley and accomplish their goals. Be careful though, because each player has his own goals. There is no tellng what mischief they may cause to your own. The game is designed for new players to quickly learn the rules.
It's always about killing the Dragon. Well, tonight it's the Dragon's turn! Each player controls a Dragon and sets off to ravage a valley and accomplish their goals. Be careful though, because each player has his own goals. There is no tellng what mischief they may cause to your own. The game is designed for new players to quickly learn the rules.
It's always about killing the Dragon. Well, tonight it's the Dragon's turn! Each player controls a Dragon and sets off to ravage a valley and accomplish their goals. Be careful though, because each player has his own goals. There is no tellng what mischief they may cause to your own. The game is designed for new players to quickly learn the rules.
It's always about killing the Dragon. Well, tonight it's the Dragon's turn! Each player controls a Dragon and sets off to ravage a valley and accomplish their goals. Be careful though, because each player has his own goals. There is no tellng what mischief they may cause to your own. The game is designed for new players to quickly learn the rules.
It's always about killing the Dragon. Well, tonight it's the Dragon's turn! Each player controls a Dragon and sets off to ravage a valley and accomplish their goals. Be careful though, because each player has his own goals. There is no tellng what mischief they may cause to your own. The game is designed for new players to quickly learn the rules.
It's always about killing the Dragon. Well, tonight it's the Dragon's turn! Each player controls a Dragon and sets off to ravage a valley and accomplish their goals. Be careful though, because each player has his own goals. There is no tellng what mischief they may cause to your own. The game is designed for new players to quickly learn the rules.
It's always about killing the Dragon. Well, tonight it's the Dragon's turn! Each player controls a Dragon and sets off to ravage a valley and accomplish their goals. Be careful though, because each player has his own goals. There is no tellng what mischief they may cause to your own. The game is designed for new players to quickly learn the rules.
In the maze of Ebontop players try to gather the most loot while avoiding monsters and traps. Each player controls a small party as they romp through the dungeon. The layout is a 3D dungeon and each player has a unique path to follow into the central chambers. The mechanics have been set up to help new players learn quickly and can concentrate on having fun rather than learning every possible rule.
In the maze of Ebontop players try to gather the most loot while avoiding monsters and traps. Each player controls a small party as they romp through the dungeon. The layout is a 3D dungeon and each player has a unique path to follow into the central chambers. The mechanics have been set up to help new players learn quickly and can concentrate on having fun rather than learning every possible rule.
In the maze of Ebontop players try to gather the most loot while avoiding monsters and traps. Each player controls a small party as they romp through the dungeon. The layout is a 3D dungeon and each player has a unique path to follow into the central chambers. The mechanics have been set up to help new players learn quickly and can concentrate on having fun rather than learning every possible rule.
In the maze of Ebontop players try to gather the most loot while avoiding monsters and traps. Each player controls a small party as they romp through the dungeon. The layout is a 3D dungeon and each player has a unique path to follow into the central chambers. The mechanics have been set up to help new players learn quickly and can concentrate on having fun rather than learning every possible rule.
In the maze of Ebontop players try to gather the most loot while avoiding monsters and traps. Each player controls a small party as they romp through the dungeon. The layout is a 3D dungeon and each player has a unique path to follow into the central chambers. The mechanics have been set up to help new players learn quickly and can concentrate on having fun rather than learning every possible rule.
In the maze of Ebontop players try to gather the most loot while avoiding monsters and traps. Each player controls a small party as they romp through the dungeon. The layout is a 3D dungeon and each player has a unique path to follow into the central chambers. The mechanics have been set up to help new players learn quickly and can concentrate on having fun rather than learning every possible rule.
In the maze of Ebontop players try to gather the most loot while avoiding monsters and traps. Each player controls a small party as they romp through the dungeon. The layout is a 3D dungeon and each player has a unique path to follow into the central chambers. The mechanics have been set up to help new players learn quickly and can concentrate on having fun rather than learning every possible rule.
In the maze of Ebontop players try to gather the most loot while avoiding monsters and traps. Each player controls a small party as they romp through the dungeon. The layout is a 3D dungeon and each player has a unique path to follow into the central chambers. The mechanics have been set up to help new players learn quickly and can concentrate on having fun rather than learning every possible rule.
Show us what you've got and compete for the top of the pile! The tournament will be three 90 minute rounds. Players will use the same 1000 point army for all three rounds. Armies can be from the Core Rules or Savage North. Each game is scenario based, typically with one objective based, one kill'em all, and one mixed scenario, so a flexible army is recommended.
It's always players trying to kill the Dragon. The Dragons never get to be the ones having the fun...Until Now! Each player chooses a dragon and then takes off to terrorize an unsuspecting valley. Each dragon will have unique objectives to gain points for them to win the contest. No experience is required. The scenario is designed to introduce players to the Warlord 2 rules system while having loads of fun.
It's always players trying to kill the Dragon. The Dragons never get to be the ones having the fun...Until Now! Each player chooses a dragon and then takes off to terrorize an unsuspecting valley. Each dragon will have unique objectives to gain points for them to win the contest. No experience is required. The scenario is designed to introduce players to the Warlord 2 rules system while having loads of fun.
It's always players trying to kill the Dragon. The Dragons never get to be the ones having the fun...Until Now! Each player chooses a dragon and then takes off to terrorize an unsuspecting valley. Each dragon will have unique objectives to gain points for them to win the contest. No experience is required. The scenario is designed to introduce players to the Warlord 2 rules system while having loads of fun.
It's always players trying to kill the Dragon. The Dragons never get to be the ones having the fun...Until Now! Each player chooses a dragon and then takes off to terrorize an unsuspecting valley. Each dragon will have unique objectives to gain points for them to win the contest. No experience is required. The scenario is designed to introduce players to the Warlord 2 rules system while having loads of fun.
It's always players trying to kill the Dragon. The Dragons never get to be the ones having the fun...Until Now! Each player chooses a dragon and then takes off to terrorize an unsuspecting valley. Each dragon will have unique objectives to gain points for them to win the contest. No experience is required. The scenario is designed to introduce players to the Warlord 2 rules system while having loads of fun.
It's always players trying to kill the Dragon. The Dragons never get to be the ones having the fun...Until Now! Each player chooses a dragon and then takes off to terrorize an unsuspecting valley. Each dragon will have unique objectives to gain points for them to win the contest. No experience is required. The scenario is designed to introduce players to the Warlord 2 rules system while having loads of fun.
It's always players trying to kill the Dragon. The Dragons never get to be the ones having the fun...Until Now! Each player chooses a dragon and then takes off to terrorize an unsuspecting valley. Each dragon will have unique objectives to gain points for them to win the contest. No experience is required. The scenario is designed to introduce players to the Warlord 2 rules system while having loads of fun.
It's always players trying to kill the Dragon. The Dragons never get to be the ones having the fun...Until Now! Each player chooses a dragon and then takes off to terrorize an unsuspecting valley. Each dragon will have unique objectives to gain points for them to win the contest. No experience is required. The scenario is designed to introduce players to the Warlord 2 rules system while having loads of fun.
It's always players trying to kill the Dragon. The Dragons never get to be the ones having the fun...Until Now! Each player chooses a dragon and then takes off to terrorize an unsuspecting valley. Each dragon will have unique objectives to gain points for them to win the contest. No experience is required. The scenario is designed to introduce players to the Warlord 2 rules system while having loads of fun.
Six players try to gather as much loot as they can from a dead dragons lair. Each player has a party of six, a Warlord, Rogue, Spell Caster, and three Grunts. Play is fast paced and random events create all sorts of mayhem. The scenario is designed to teach new players the basic Warlord rules while having as much fun as possible. All materials are provided.
Six players try to gather as much loot as they can from a dead dragons lair. Each player has a party of six, a Warlord, Rogue, Spell Caster, and three Grunts. Play is fast paced and random events create all sorts of mayhem. The scenario is designed to teach new players the basic Warlord rules while having as much fun as possible. All materials are provided.
Six players try to gather as much loot as they can from a dead dragons lair. Each player has a party of six, a Warlord, Rogue, Spell Caster, and three Grunts. Play is fast paced and random events create all sorts of mayhem. The scenario is designed to teach new players the basic Warlord rules while having as much fun as possible. All materials are provided.
Six players try to gather as much loot as they can from a dead dragons lair. Each player has a party of six, a Warlord, Rogue, Spell Caster, and three Grunts. Play is fast paced and random events create all sorts of mayhem. The scenario is designed to teach new players the basic Warlord rules while having as much fun as possible. All materials are provided.
Six players try to gather as much loot as they can from a dead dragons lair. Each player has a party of six, a Warlord, Rogue, Spell Caster, and three Grunts. Play is fast paced and random events create all sorts of mayhem. The scenario is designed to teach new players the basic Warlord rules while having as much fun as possible. All materials are provided.
Six players try to gather as much loot as they can from a dead dragons lair. Each player has a party of six, a Warlord, Rogue, Spell Caster, and three Grunts. Play is fast paced and random events create all sorts of mayhem. The scenario is designed to teach new players the basic Warlord rules while having as much fun as possible. All materials are provided.
Six players try to gather as much loot as they can from a dead dragons lair. Each player has a party of six, a Warlord, Rogue, Spell Caster, and three Grunts. Play is fast paced and random events create all sorts of mayhem. The scenario is designed to teach new players the basic Warlord rules while having as much fun as possible. All materials are provided.
Six players try to gather as much loot as they can from a dead dragons lair. Each player has a party of six, a Warlord, Rogue, Spell Caster, and three Grunts. Play is fast paced and random events create all sorts of mayhem. The scenario is designed to teach new players the basic Warlord rules while having as much fun as possible. All materials are provided.
Six players try to gather as much loot as they can from a dead dragons lair. Each player has a party of six, a Warlord, Rogue, Spell Caster, and three Grunts. Play is fast paced and random events create all sorts of mayhem. The scenario is designed to teach new players the basic Warlord rules while having as much fun as possible. All materials are provided.
Orcs vs Dwarves. The Orcs are gathering for a Grand Reven and one of their scouting patrols has entered the mountains. This invasion must be dealt with quickly! The scenario is designed to introduce new players into Reaper's Warlord 2 rules system, but it will also be fun for experienced players. All materials are provided and no experience is necessary.
Orcs vs Dwarves. The Orcs are gathering for a Grand Reven and one of their scouting patrols has entered the mountains. This invasion must be dealt with quickly! The scenario is designed to introduce new players into Reaper's Warlord 2 rules system, but it will also be fun for experienced players. All materials are provided and no experience is necessary.
Crusaders vs Necropolis. When you have the good guys fighting a mob of skeletons, wraiths, and other assorted nasties that are led by Vampires, the stage is set for an epic battle! The scenario is designed to introduce new players into Reaper's Warlord 2 rules system, but it will also be fun for experienced players. All materials are provided and no experience is necessary.
The tournament will run for three 90 minute rounds. Scenarios will be posted on Reapergames.com two weeks prior to the con. Players will use the same army list and Faction/Warlord SA for all three rounds. Armies must be legal builds. Please bring an extra army list with you for the Referee to review. Reaper's standard proxy rules apply. Gift certificates will be awarded to the top three players.
The great dragon has died and everyone is scrambling to get their share of the loot. Six players compete in a dungeon/cavern setting gathering treasure and encountering monsters, traps, and other fun events.
The great dragon has died and everyone is scrambling to get their share of the loot. Six players compete in a dungeon/cavern setting gathering treasure and encountering monsters, traps, and other fun events.
The great dragon has died and everyone is scrambling to get their share of the loot. Six players compete in a dungeon/cavern setting gathering treasure and encountering monsters, traps, and other fun events.
The great dragon has died and everyone is scrambling to get their share of the loot. Six players compete in a dungeon/cavern setting gathering treasure and encountering monsters, traps, and other fun events.
The great dragon has died and everyone is scrambling to get their share of the loot. Six players compete in a dungeon/cavern setting gathering treasure and encountering monsters, traps, and other fun events.
The great dragon has died and everyone is scrambling to get their share of the loot. Six players compete in a dungeon/cavern setting gathering treasure and encountering monsters, traps, and other fun events.
The great dragon has died and everyone is scrambling to get their share of the loot. Six players compete in a dungeon/cavern setting gathering treasure and encountering monsters, traps, and other fun events.
The great dragon has died and everyone is scrambling to get their share of the loot. Six players compete in a dungeon/cavern setting gathering treasure and encountering monsters, traps, and other fun events.
The great dragon has died and everyone is scrambling to get their share of the loot. Six players compete in a dungeon/cavern setting gathering treasure and encountering monsters, traps, and other fun events.
The town has gone crazy tonight. The dead are rising, demons are roaming the streets, and who knows what other evil is being pursued. It's a perfect time for you and your friends to take care of some business! Six players compete to accomplish objectives in a fantasy town setting.
The town has gone crazy tonight. The dead are rising, demons are roaming the streets, and who knows what other evil is being pursued. It's a perfect time for you and your friends to take care of some business! Six players compete to accomplish objectives in a fantasy town setting.
The town has gone crazy tonight. The dead are rising, demons are roaming the streets, and who knows what other evil is being pursued. It's a perfect time for you and your friends to take care of some business! Six players compete to accomplish objectives in a fantasy town setting.
The town has gone crazy tonight. The dead are rising, demons are roaming the streets, and who knows what other evil is being pursued. It's a perfect time for you and your friends to take care of some business! Six players compete to accomplish objectives in a fantasy town setting.
The town has gone crazy tonight. The dead are rising, demons are roaming the streets, and who knows what other evil is being pursued. It's a perfect time for you and your friends to take care of some business! Six players compete to accomplish objectives in a fantasy town setting.
The town has gone crazy tonight. The dead are rising, demons are roaming the streets, and who knows what other evil is being pursued. It's a perfect time for you and your friends to take care of some business! Six players compete to accomplish objectives in a fantasy town setting.
The town has gone crazy tonight. The dead are rising, demons are roaming the streets, and who knows what other evil is being pursued. It's a perfect time for you and your friends to take care of some business! Six players compete to accomplish objectives in a fantasy town setting.
The town has gone crazy tonight. The dead are rising, demons are roaming the streets, and who knows what other evil is being pursued. It's a perfect time for you and your friends to take care of some business! Six players compete to accomplish objectives in a fantasy town setting.
The town has gone crazy tonight. The dead are rising, demons are roaming the streets, and who knows what other evil is being pursued. It's a perfect time for you and your friends to take care of some business! Six players compete to accomplish objectives in a fantasy town setting.
Team up with a player who play a different Warlord and duke it out with other teams. Only teams with Warlords of the same faction are eligible for best of faction prizes.
This event is open to all members of the Warlord Ordo Phoenicis Ascendentis Fan Club and players gaining qualification over the course of the Gen Con weekend.
The Sutek lizard warriors have awakened! In their crumbling arena they only allow the best to become their champion. This is a continuous, "real-time god-hand tournament" where players try to beat opponents to rise into the champion position. He who wins most single games on top of the pyramid is proclaimed Sutek Champion.
This is a Reaper Official Tournament. 2000 Points, 90 minute timed rounds. Play 5 games, drop lowest one. All rounds will be 1 on 1 battles played on 4x4 tables. One roster change is allowed. All army lists must be submitted ahead of time. We will be using the following Rules: The 2nd print Core Rule Book, all Faction Books, RAGE Chronicles 2007 and published errata. Official Proxy rule applies. Player's ReaperGames ID number is required.
This is a Reaper Official Tournament. 2000 Points, 90 minute timed rounds. Play 5 games, drop lowest one. All rounds will be 1 on 1 battles played on 4x4 tables. One roster change is allowed. All army lists must be submitted ahead of time. We will be using the following Rules: The 2nd print Core Rule Book, all Faction Books, RAGE Chronicles 2007 and published errata. Official Proxy rule applies. Player's ReaperGames ID number is required.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative. Loot redeemable in Sunday's Reaper Auction. Our ever-popular dungeon crawl returns yet again. We run the Dungeon Crawl for 45 minutes then reset, rotating players around the table. ReaperBucksâ„¢ are redeemable only in our Sunday Auction, slated for a Noon start time.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative. Loot redeemable in Sunday's Reaper Auction. Our ever-popular dungeon crawl returns yet again. We run the Dungeon Crawl for 45 minutes then reset, rotating players around the table. ReaperBucksâ„¢ are redeemable only in our Sunday Auction, slated for a Noon start time.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative. Loot redeemable in Sunday's Reaper Auction. Our ever-popular dungeon crawl returns yet again. We run the Dungeon Crawl for 45 minutes then reset, rotating players around the table. ReaperBucksâ„¢ are redeemable only in our Sunday Auction, slated for a Noon start time.