You've been awarded an all-expenses-paid trip to Northfield, Minnesota. Not a big tourist spot, but it's free and being billed as a "weekend of psychic investigation." You might see something interesting there. Or then again, it might just be some psychic hotline trying to get its name out there. Who knows? Oh well, at least it's free. (Players portray mortals in the World of Darkness.)
You've been awarded an all-expenses-paid trip to Northfield, Minnesota. Not a big tourist spot, but it's free and being billed as a "weekend of psychic investigation." You might see something interesting there. Or then again, it might just be some psychic hotline trying to get its name out there. Who knows? Oh well, at least it's free. (Players portray mortals in the World of Darkness.)
You've been awarded an all-expenses-paid trip to Northfield, Minnesota. Not a big tourist spot, but it's free and being billed as a "weekend of psychic investigation." You might see something interesting there. Or then again, it might just be some psychic hotline trying to get its name out there. Who knows? Oh well, at least it's free. (Players portray mortals in the World of Darkness.)
You've been awarded an all-expenses-paid trip to Northfield, Minnesota. Not a big tourist spot, but it's free and being billed as a "weekend of psychic investigation." You might see something interesting there. Or then again, it might just be some psychic hotline trying to get its name out there. Who knows? Oh well, at least it's free. (Players portray mortals in the World of Darkness.)
The world you know hides bizarre, inhuman things in the shadows. Inexplicable monstrosities lurk just around the corner and just out of sight. Out of sight of most, that is. You won't be that lucky. (Players portray mortals in the World of Darkness.)
The world you know hides bizarre, inhuman things in the shadows. Inexplicable monstrosities lurk just around the corner and just out of sight. Out of sight of most, that is. You won't be that lucky. (Players portray mortals in the World of Darkness.)
The world you know hides bizarre, inhuman things in the shadows. Inexplicable monstrosities lurk just around the corner and just out of sight. Out of sight of most, that is. You won't be that lucky. (Players portray mortals in the World of Darkness.)
The world you know hides bizarre, inhuman things in the shadows. Inexplicable monstrosities lurk just around the corner and just out of sight. Out of sight of most, that is. You won't be that lucky. (Players portray mortals in the World of Darkness.)
The world you know hides bizarre, inhuman things in the shadows. Inexplicable monstrosities lurk just around the corner and just out of sight. Out of sight of most, that is. You won't be that lucky. (Players portray mortals in the World of Darkness.)
Each of you has awoken in a suite with the most exquisite furnishings and wearing clothes worth three years of your salary. You are told by a keeper that surely you will bring a wonderful taste with you to dinner tonight. You are not sure what's going on, but you know it's bad. (Players portray mortals in the World of Darkness; prizes for quality roleplaying.)
You have received emails detailing indisputable proof that one of the city councilmen is being controlled by something. Something... inhuman. You don't know who sent you this, or why. But you have to do something about it. Fortunately, you're not the only one to get this email. There were several others, and you've arranged for all of you to meet today, so you can discuss what to do. (Players portray mortals in the World of Darkness.)
You have received emails detailing indisputable proof that one of the city councilmen is being controlled by something. Something... inhuman. You don't know who sent you this, or why. But you have to do something about it. Fortunately, you're not the only one to get this email. There were several others, and you've arranged for all of you to meet today, so you can discuss what to do. (Players portray mortals in the World of Darkness.)
You have received emails detailing indisputable proof that one of the city councilmen is being controlled by something. Something... inhuman. You don't know who sent you this, or why. But you have to do something about it. Fortunately, you're not the only one to get this email. There were several others, and you've arranged for all of you to meet today, so you can discuss what to do. (Players portray mortals in the World of Darkness.)
Vamps to the left of us, Werewolves to the right... and a group of mortal friends caught in the middle of a conflict far older than they can possibly imagine. Fortunately they have some equally old allies watching their backs. Just hope it's enough.