The Rebels have located an Imperial asteroid base where work on the Death Star is proceeding secretly. This epic scenario features asteroid & base models with huge ships battling each other.
Attack to destroy or fly as Imperials to defend. Bring your own 70 pt list w/out any unique cards.
Description:
Bring both a 70 point Rebel and Imperial list that includes no unique pilots or unique upgrades. Add 30 points of additional unique ships that will be provided to your squad. Please be prepared to play for either side as you attempt to defend or destroy the Death Star! Don't forget to bring proton torpedoes for your Rebel squad as the Death Star can only be destroyed using Proton Torpedoes. Official scenario rules are here: https://onedrive.live.com/view.aspx?resid=DFD097C1919A7EC0!29408&ithint=file%2cdocx&app=Word&authkey=!AHFusNgeCfLQrXc
Attack to destroy or fly as Imperials to defend. Bring your own 70 pt list w/out any unique cards.
Description:
Bring both a 70 point Rebel and Imperial list that includes no unique pilots or unique upgrades. Add 30 points of additional unique ships that will be provided to your squad. Please be prepared to play for either side as you attempt to defend or destroy the Death Star! Don't forget to bring proton torpedoes for your Rebel squad as the Death Star can only be destroyed using Proton Torpedoes. Official scenario rules are here: https://onedrive.live.com/view.aspx?resid=DFD097C1919A7EC0!29408&ithint=file%2cdocx&app=Word&authkey=!AHFusNgeCfLQrXc
Attack to destroy or fly as Imperials to defend. Bring your own 70 pt list w/out any unique cards.
Description:
Bring both a 70 point Rebel and Imperial list that includes no unique pilots or unique upgrades. Add 30 points of additional unique ships that will be provided to your squad. Please be prepared to play for either side as you attempt to defend or destroy the Death Star! Don't forget to bring proton torpedoes for your Rebel squad as the Death Star can only be destroyed using Proton Torpedoes. Official scenario rules are here: https://onedrive.live.com/view.aspx?resid=DFD097C1919A7EC0!29408&ithint=file%2cdocx&app=Word&authkey=!AHFusNgeCfLQrXc
Star Wars space battle from Return of the Jedi. Play as a flight leader for the Rebels or Empire & decide the fate of Death Star 2. Squads are assigned, ships & upgrades fixed. Scenario. BYO minis.
Can the Rebels destroy the Death Star, or will the Imperials obliterate the Rebel Base on Yavin 4? This epic scenario, with 3D models, is based on a variant of Dagobah Dave's Trench Run.
The Rebel X- & Y-Wings must fight their way down the trench & launch torpedoes at the exhaust port before time runs out. The Imperial TIE fighters must prevent this, crushing the Rebel scum.
Rebel starfighters against an Imperial Star Destroyer screened by TIE fighters. The ISD is an immobile Huge ship, using energy to operate its weapons and to regenerate its shields.
Description:
The Rebels have jumped out of hyperspace and into an Imperial trap. The 2nd Death Star’s shields have not been destroyed as planned, forcing the Rebel Fleet to fight the encircling Imperial Fleet in a desperate attempt to keep their forces sufficiently intact to deliver another crippling blow to the Galactic Empire. Can the Rebels survive a run through the Imperial Star Destroyer’s guns and missiles to cripple its bridge or disable its main armament? Can the Imperial fighters provide enough cover to protect the Imperial Star Destroyer from the massive assault? For more information and to review the rules, please check out the BGG link below.
JBot's X-Wing Miniatures Mario Kart - Modified Class
Summary:
Bring your small ship modified with a limited set of upgrades or choose 1 ready to race. Race against 3 others, top 2 to a Championship race, bottom 2 to a consolation race.
JBot's X-Wing Miniatures Mario Kart - Modified Class
Summary:
Bring your small ship modified with a limited set of upgrades or choose 1 ready to race. Race against 3 others, top 2 to a Championship race, bottom 2 to a consolation race.
Bring your favorite ship modified with a limited set of upgrades or choose 1 ready to race. Race against 3 others, top 2 to a Championship race, others to a consolation race.
Bring your favorite ship modified with a limited set of upgrades or choose 1 ready to race. Race against 3 others, top 2 to a Championship race, others to a consolation race.
Bring your stock Z-95 with a limited set of upgrades, or choose 1 ready to race. Race against 3 others, top 2 go to a Championship race, bottom 2 go to consolation race.
Bring your stock Z-95 with a limited set of upgrades, or choose 1 ready to race. Race against 3 others, top 2 go to a Championship race, bottom 2 go to consolation race.
A scenario set within the Rebels series timeline. The Spectre crew attempts to snag some desperately needed supplies from an Imperial transport before the Inquisitor & his minions can intervene.
A scenario set within the Rebels series timeline. The Spectre crew attempts to snag some desperately needed supplies from an Imperial transport before the Inquisitor & his minions can intervene.
Description:
The fledgling Spectre rebel resistance cell is in need of supplies to continue its harassment of the Imperial forces garrisoned within the Lothal system. Locals, sympathetic to the rebel’s cause, have tipped off the crew of the Ghost to a lone Imperial Transporter that will be making a transit through the area carrying food, medical supplies and weapons. The Spectres will attempt to capture a container of supplies by intercepting the Imperial Transporter and destroying it. To maximize success, the Ghost will mask its sensor signature, deceiving the Imperial Transporter until it is within lethal range. The crew of the Ghost know that time will not be on their side as the Imperial Transporter may call upon nearby Imperial escort fighters once their ruse is detected…
The Shuttle Tydirium's Narrative Event: Assault on Grayskull Base Part 1 of 2
Summary:
Rebels, Scum, & Imperials fight for Grayskull base in 4 thematic, rigorously tested missions. Draft unique pilots, but if they die, they're gone forever! Prizes for winning side, top scores & Bingo!
Description:
In this narrative event, the Rebel Alliance defends their hidden base of operations, Grayskull Base, against the might of the Imperial Navy. Unscrupulous scum mercenaries fly for either side. Players face off in 4 rigorously playtested scenarios, culminating in a final battle at Grayskull Base. To keep the event highly thematic and to shake up the standard metagame, unique pilots and upgrades will be unique across the entire event. At the start of the event, a draft will distribute uniques among all players. Unique pilots and upgrades destroyed in battle are lost permanently, but players can draft new unique pilots by leveling up generic pilots. A meal break will split up the day's action. Prizes will be awarded to the winning team, top-scoring players & for an X-wing themed Bingo! Check our link for the full rules and mission pack. This event continues into Part 2 NMN17112770.
The Shuttle Tydirium's Narrative Event: Assault on Grayskull Base Part 2 of 2
Summary:
Rebels, Scum, & Imperials fight for Grayskull base in 4 thematic, rigorously tested missions. Draft unique pilots, but if they die, they're gone forever! Prizes for winning side, top scores & Bingo!
Description:
In this narrative event, the Rebel Alliance defends their hidden base of operations, Grayskull Base, against the might of the Imperial Navy. Unscrupulous scum mercenaries fly for either side. Players face off in 4 rigorously playtested scenarios, culminating in a final battle at Grayskull Base. To keep the event highly thematic and to shake up the standard metagame, unique pilots and upgrades will be unique across the entire event. At the start of the event, a draft will distribute uniques among all players. Unique pilots and upgrades destroyed in battle are lost permanently, but players can draft new unique pilots by leveling up generic pilots. A meal break will split up the day's action. Prizes will be awarded to the winning team, top-scoring players & for an X-wing themed Bingo! Check our link for the full rules and mission pack. To play, register for Part 1: NMN17109079.
Bring the 100 pt B-Team list you have always wanted to play but couldn't in the competitive scene. Netlists are discouraged. Bring your own components to play.
Bring the 100 pt B-Team list you have always wanted to play but couldn't in the competitive scene. Netlists are discouraged. Bring your own components to play.
Bring the 100 pt B-Team list you have always wanted to play but couldn't in the competitive scene. Netlists are discouraged. Bring your own components to play.
Description:
Bring the 100 pt B-Team list you have always wanted to play but couldn't in the competitive scene. Netlists are discouraged. You must bring your own components to play. Table space is the only item supplied at this event.
Bring the 100 pt B-Team list you have always wanted to play but couldn't in the competitive scene. Netlists are discouraged. Bring your own components to play.
Bring the 100 pt B-Team list you have always wanted to play but couldn't in the competitive scene. Netlists are discouraged. Bring your own components to play.
Bring the 100 pt B-Team list you have always wanted to play but couldn't in the competitive scene. Netlists are discouraged. Bring your own components to play.
Description:
Bring the 100 pt B-Team list you have always wanted to play but couldn't in the competitive scene. Netlists are discouraged. You must bring your own components to play. Table space is the only item supplied at this event
Bring the 100 pt B-Team list you have always wanted to play but couldn't in the competitive scene. Netlists are discouraged. Bring your own components to play.
Bring the 100 pt B-Team list you have always wanted to play but couldn't in the competitive scene. Netlists are discouraged. Bring your own components to play.
Description:
Bring the 100 pt B-Team list you have always wanted to play but couldn't in the competitive scene. Netlists are discouraged. You must bring your own components to play. Table space is the only item supplied at this event
Bring the 300 pt Epic list list you have always wanted to play. Must include at least 1 Huge ship in your list. You must bring your own components to play.
Bring the 300 pt Epic list list you have always wanted to play. Must include at least 1 Huge ship in your list. You must bring your own components to play.
100pt Swiss rounds. Squad lists & ships MUST be provided. Friendly tourney, but rules will NOT be taught & ships will NOT be provided. Unprepared players NOT accepted.
Description:
This will be a casual tourney put on by Fight In The Skies Society. A nice way to wrap up your Gen Con and get a few friendly games in. If you didn’t make finals in the official tourney, or didn’t get into said tourney at all, or just want something to do other than look at the dealer hall on Sunday, come on out and play. As stated in the short description no materials will be provided. Please have your squad lists ready and if you can please bring an extra play mat. I will be taping off play space just in case, but I’m sure we all prefer playing on mats if possible. All ships and current rules shall be legal. NO SHIPS OR MATERIALS WILL BE PROVIDED. Yes I stated that twice. Prizes TBD
A free-for-all melee. When your fighter is destroyed, another, higher quality, ship is provided. Progress through 4 tiers of fighters. The pilot with the most points wins.
Bring 2 of you favorite squads & compete in the exciting Hangar Bay format! 3 rounds of dogfighting action with prizes to be won.
Description:
Hangar Bay registration will be open at 10:00am. Once 8 players have registered, they will be assigned to a POD, and the next 8 players will be assigned to another POD and so on. To play these Hangar Bay side events, you will need to bring two standard squads that follow the 100-point maximum. These squads will use the same damage deck and obstacles, your two squads must belong to different factions.
Bring 2 of you favorite squads & compete in the exciting Hangar Bay format! 3 rounds of dogfighting action with prizes to be won.
Description:
Hangar Bay registration will be open at 8:30am on Sunday, August 20th. Once 8 players have registered, they will be assigned to a POD, and the next 8 players will be assigned to another POD and so on. Registration will close at 9:00am.
To play these Hangar Bay side events, you will need to bring two standard squads that follow the 100-point maximum. These squads will use the same damage deck and obstacles, your two squads must belong to different factions.
Grab some huge ships for a pickup game of X-wing like you've never seen before! Players will field mighty forces consisting of huge ships only in this casual format.
Description:
In this X-wing miniatures event, players will pit huge ships against each other. Expect to see deadly Corellian Corvettes, sleek Imperial Raiders, notorious Scum C-ROCs and all the other huge ships on the table! Each player will select from several preset huge ships - no small or large base ships allowed! Casual matches will be organized pickup-style as participants arrive. Games will not be organized in a tournament format. All game components will be supplied.
X-Wing meets cut throat "last ship flying" rules with surprises. 21pts per player, single small base ship, no named pilots, no starting upgrades. Please bring your own ships.
Description:
You’ve probably all either read, seen, or at least heard of The Hunger Games. This will be a lot like that, but using FFG X-Wing miniatures. Players all start with 21 points towards a single, small base ship with an unnamed generic pilot from any of X-Wings three factions, with no starting upgrades. There will be various upgrades obtainable during the game through various means, as well as some unexpected twists and surprises at the discretion of the Game Maker. Upgrades obtained in-game do not necessarily have to be things that would work in the standard rules. Turbo laser turret and two shield generators on a TIE Interceptor? It could happen. Last ship still flying wins. Be prepared for anything, and may the Force be ever in your favor. PLEASE BRING YOUR OWN SHIPS AND PILOT CARDS.
A 4-man, single-ship free-for-all. Ships must be under 40 points. Kills/deaths tracked. Winners get special template set & all receive tokens or alt art cards.
A 4-man, single-ship free-for-all. Ships must be under 40 points. Kills/deaths tracked. Winners get special template set & all receive tokens or alt art cards.
A 4-man, single-ship free-for-all. Ships must be under 40 points. Kills/deaths tracked. Winners get special template set & all receive tokens or alt art cards.
A 4-man, single-ship free-for-all. Ships must be under 40 points. Kills/deaths tracked. Winners get special template set & all receive tokens or alt art cards.
A 4-man, single-ship free-for-all. Ships must be under 40 points. Kills/deaths tracked. Winners get special template set & all receive tokens or alt art cards.
A 4-man, single-ship free-for-all. Ships must be under 40 points. Kills/deaths tracked. Winners get special template set & all receive tokens or alt art cards.
A 4-man, single-ship free-for-all. Ships must be under 40 points. Kills/deaths tracked. Winners get special template set & all receive tokens or alt art cards.
A 4-man, single-ship free-for-all. Ships must be under 40 points. Kills/deaths tracked. Winners get special template set & all receive tokens or alt art cards.
A 4-man, single-ship free-for-all. Ships must be under 40 points. Kills/deaths tracked. Winners get special template set & all receive tokens or alt art cards.