Vile Stygian Blood Shapers test eighteen young apprentices to find a candidate worthy of the "Abaddon Assassin" mantel whose sole mission will be the murder of King Conan and First General Red Sonia.
Fantasy skirmish combat. Did you ever wonder what would happen if ants from two different hives invaded your picnic? Did you ever wonder what would happen if they had weapons? Come find out.
Fantasy skirmish combat. Did you ever wonder what would happen if ants from two different hives invaded your picnic? Did you ever wonder what would happen if they had weapons? Come find out.
Fantasy skirmish combat. Did you ever wonder what would happen if ants from two different hives invaded your picnic? Did you ever wonder what would happen if they had weapons? Come find out.
Fantasy skirmish combat. Did you ever wonder what would happen if ants from two different hives invaded your picnic? Did you ever wonder what would happen if they had weapons? Come find out.
Fantasy skirmish combat. Did you ever wonder what would happen if ants from two different hives invaded your picnic? Did you ever wonder what would happen if they had weapons? Come find out.
On the edges of known space, pirate ships quickly overtake a large freighter. Soon the ship will be a battleground! Skirmish game with fast and furious boarding action aboard a large ship.
Description:
Shortly after leaving jump space, a large freighter adjusts it route for a port near the inner worlds. Alarms suddenly scream to life as several bogies appear on the ship's sensors vectoring toward the freighter. Before the freighter can attempt to accelerate away, the smaller more maneuverable craft quickly overrun it, matching its vector and abruptly make hard seal to multiple airlocks. The crew quickly prepares for boarders, knowing they must protect their precious cargo from the pirates. Spirits are high, knowing they have a little surprise aboard for the pirates. Airlocks are overridden and start cycling. Soon the ship will be a battleground. Its maze of passageways, compartments, and holds all creating a very deadly environment. An excited voice calls over the ship's comm on the bridge, "Intruders sighted at airlock 3!" - The action is just beginning!
On the edges of known space, pirate ships quickly overtake a large freighter. Soon the ship will be a battleground! Skirmish game with fast and furious boarding action aboard a large ship.
Description:
Shortly after leaving jump space, a large freighter adjusts it route for a port near the inner worlds. Alarms suddenly scream to life as several bogies appear on the ship's sensors vectoring toward the freighter. Before the freighter can attempt to accelerate away, the smaller more maneuverable craft quickly overrun it, matching its vector and abruptly make hard seal to multiple airlocks. The crew quickly prepares for boarders, knowing they must protect their precious cargo from the pirates. Spirits are high, knowing they have a little surprise aboard for the pirates. Airlocks are overridden and start cycling. Soon the ship will be a battleground. Its maze of passageways, compartments, and holds all creating a very deadly environment. An excited voice calls over the ship's comm on the bridge, "Intruders sighted at airlock 3!" - The action is just beginning!
Unique and newly designed wargame of LotR that has card based specialty options for the 5 players' standard actions on the board. Be the Rohirrim and rule Minas Morgul! 7ft x 5ft board
Description:
The major powers in Middle Earth (Sauron, Saruman, Gondor, Rohan and The Fellowship/Free Peoples of the Upper Anduin) each vie more or less on their own side to win the War of the Ring. Blocks represent armies at various strengths with various fortresses having a wide variety of victory points to give the War a more strategic view. Yes, the ring still needs to go to Mt. Doom and Sauron wants it. But what would it be like - if Saruman had literally everything but the ring?
In 1916 America--on the brink of war--the election comes down to swing-state Indiana. A political meet-&-greet brings out dark impulses at Morris-Butler House. Transportation/refreshments provided.
Description:
In 1916, America stood on the brink of war. Torn between isolation and intervention, on the brink of becoming a world power, the election came down to an unlikely swing state: Indiana. But politics brings out some of the darkest impulses in people and even a simple meet-and-greet with candidates may become heated. LARP will take place at the fully restored Morris-Butler House (Victorian era). Transportation and refreshments provided.