Interested in trying out the quick-start game? Let's take a trip & see what there is to see.
Description:
7th Sea: 2nd Ed.'s super successful campaign has placed it as one of the most anticipated game updates in years. We'll run a session of the quick start provided by John Wick during his Kickstarter Campaign.
Join us in the Empire of Steam for 1 of 3 thrilling adventures (your choice!). Will you be dashing sailors, daring thieves or something altogether different?
Description:
Join us in the Empire of Steam for one of our small (but perfectly formed) demonstration games. Your group has the choice of becoming the crew of a ship (sailing, flying – anything you like!) or a gang of daring jewel thieves planning a big heist. Alternatively, you could create your very own characters from scratch and take them for a whirl!
This adventure starts when you sign up, this will be a surprise for all of us! Explore the distant future or worlds of our collective imagination. It begins with you!
Description:
Discovery is the core of Monte Cook Games, keeping that in mind, this adventure will be a surprise for all of us, even the GM! You will experience a published Monte Cook Games adventure, it might be Numenera or The Strange. We will sit down together to decide where we will adventure, then experience discovery and the flexibility of gaming on the fly that MCG is well known for. The Cypher System is rules light and collective storytelling focused. Bring your imagination, dice, and a pencil. This event is family friendly and the rules will be taught during play.
If you have never played Dominion before, you'll see many reviews that will tell you that you should for good reason. It’s accessible, a great way to introduce people to the tabletop gaming, and it lays the foundation for other deck builders like Machi Koro, Valley of the Kings, and Star Realms.
Join Stacy Dellorfano as she talks with Monica Marlowe, Lynne Hardy, Athena Peters, & Kiel Chenier as they delve into what creative tools & processes make a designer tick!
Description:
Bring your questions about the creative process, and our panelists will let you pick their brains!
Welcome, traveller, to the greatest city Talislanta has ever known. Everything & everyone is for sale - if you can pay the right cost. Gold lumens? What do you take me for, a peasant? Try again.
Brand new cyberpunk sci-fi game set in a dystopian world 70 years in the future. Ultralight, narrativist rules geared toward player improvisation, story-telling & collaboration.
Description:
Help us test and promote our new game! Axon Punk: Overdrive is a narrativist, sci-fi roleplaying game set in a cyberpunk world 70 years in the future. The goal is to produce the experience of reading Gibson’s “Neuromancer” while watching “Ghost in the Shell” and listening to all of Janelle Monae’s Metropolis Saga. The game's ultralight mechanics are geared toward player improvisation, story-telling and collaboration in a gritty, dystopian world hyper-infused with digital/neural connections. Try out a taste of the system in a fast-paced demo where your team is hired to intercept the transfer of a corporate scientist on the mega-highways of the future. Play one of the game's five classes: Hacker, Engineer, SlumMerc, Cyberized, or Artificial Intelligence (A.I., also called Ghosts).
Brand new cyberpunk sci-fi game set in a dystopian world 70 years in the future. Ultralight, narrativist rules geared toward player improvisation, story-telling & collaboration.
Description:
Help us test and promote our new game! Axon Punk: Overdrive is a narrativist, sci-fi roleplaying game set in a cyberpunk world 70 years in the future. The goal is to produce the experience of reading Gibson’s “Neuromancer” while watching “Ghost in the Shell” and listening to all of Janelle Monae’s Metropolis Saga. The game's ultralight mechanics are geared toward player improvisation, story-telling and collaboration in a gritty, dystopian world hyper-infused with digital/neural connections. Try out a taste of the system in a fast-paced demo where your team is hired to intercept the transfer of a corporate scientist on the mega-highways of the future. Play one of the game's five classes: Hacker, Engineer, SlumMerc, Cyberized, or Artificial Intelligence (A.I., also called Ghosts).