1930s pulp adventure serials. Enter their world, fight mobsters, cultists, & Nazis. Collect treasures, delve into the occult. Travel the world as a 1930s Pulp Hero seeking Fortune & Glory.
Description:
Pulp serials of 1930's radio and movies to Indiana Jones. Enter that world with choosing a Hero, collect sidekicks, allies and equipment. Travel the world seeking things of arcane power to keep them out of the hands of evil human and otherwise. How can it not be fun when there are Mobsters, Nazis, a Zeppelin and fanatical cultists? Seek Fortune and Glory and save the world too!
1930s pulp adventure serials. Enter their world, fight mobsters, cultists, & Nazis. Collect treasures, delve into the occult. Travel the world as a 1930s Pulp Hero seeking Fortune & Glory.
Description:
Pulp serials of 1930's radio and movies to Indiana Jones. Enter that world with choosing a Hero, collect sidekicks, allies and equipment. Travel the world seeking things of arcane power to keep them out of the hands of evil human and otherwise. How can it not be fun when there are Mobsters, Nazis, a Zeppelin and fanatical cultists? Seek Fortune and Glory and save the world too!
1930s pulp adventure serials. Enter their world, fight mobsters, cultists, & Nazis. Collect treasures, delve into the occult. Travel the world as a 1930s Pulp Hero seeking Fortune & Glory.
Description:
Pulp serials of 1930's radio and movies to Indiana Jones. Enter that world with choosing a Hero, collect sidekicks, allies and equipment. Travel the world seeking things of arcane power to keep them out of the hands of evil human and otherwise. How can it not be fun when there are Mobsters, Nazis, a Zeppelin and fanatical cultists? Seek Fortune and Glory and save the world too!
Come and learn the ABC's of Cosplay. Where some simple cosplays will be constructed for you to show you just how easy it is & how little time it takes.
You are at the infamous Iraqi prison competing to discover secrets from the detainees using interrogation techniques of various effectiveness & legality. Remember the U.S. does not use torture!
Cooperative adventure game themed around H.P Lovecraft's Cthulhu Mythos. Players choose from 16 Investigators & take to the streets of Arkham.
Description:
The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies drinking alcohol supplied by rum runners and the mob. It's a celebration to end all celebrations in the aftermath of the war to end all wars.
Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the gates between worlds. These gates have begun to open and must be closed before the Ancient Ones make our world their ruined domination.
Only a handful of investigators stand against the Arkham Horror. Will they Prevail?
Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers & artisans dry. 1st-4th lvl.
Description:
Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers and artisans dry. Perhaps some of those loot-laden caravans coming and going from Hillsfar could use a bit of liberation? An adventure for 1st-4th level characters.
Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers & artisans dry. 1st-4th lvl.
Description:
Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers and artisans dry. Perhaps some of those loot-laden caravans coming and going from Hillsfar could use a bit of liberation? An adventure for 1st-4th level characters.
Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers & artisans dry. 1st-4th lvl.
Description:
Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers and artisans dry. Perhaps some of those loot-laden caravans coming and going from Hillsfar could use a bit of liberation? An adventure for 1st-4th level characters.
Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers & artisans dry. 1st-4th lvl.
Description:
Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers and artisans dry. Perhaps some of those loot-laden caravans coming and going from Hillsfar could use a bit of liberation? An adventure for 1st-4th level characters.
Quickly build suspense & excitement as players explore a haunted mansion of their own design, encountering spirits & frightening omens that foretell their fate.
Quickly build suspense & excitement as players explore a haunted mansion of their own design, encountering spirits & frightening omens that foretell their fate.
Join us in Monte Carlo in the world of darkness where the games of chance being played aren't always the ones on the table. Go big or go home in this multi-genre classic World of Darkness LARP.
Description:
The Moon and Stars Casino a high class casino. Where, Mages and Merfolk stroll the halls with Vampires and Ananasi. The tension can be palpable, but here blood shed is a no no. Everyone playing the tables has an angle and a price. A gemstone with a rich history has just been put up for grabs and those who want it will go ‘all in’ to get it. But the gem isn't the only game, members of the Sabbat, Camarilla, and Anarchs are being hosted by the Giovanni in a special session to deal with the threat of a new Inquisition rising up. In some cases, the end of the world has essentially come and members of the Garou nation won't leave well enough alone. Looking to restore their lost brothers, wont be easy because. Unfortunately for them, the Changelings believe in the finders keepers rule. For a few Technocrats the job puts them face-to-face with the Reality Deviants called Mages.
Join us in Monte Carlo in the world of darkness where the games of chance being played aren't always the ones on the table. Go big or go home in this multi-genre classic World of Darkness LARP.
Description:
The Moon and Stars Casino a high class casino. Where, Mages and Merfolk stroll the halls with Vampires and Ananasi. The tension can be palpable, but here blood shed is a no no. Everyone playing the tables has an angle and a price. A gemstone with a rich history has just been put up for grabs and those who want it will go ‘all in’ to get it. But the gem isn't the only game, members of the Sabbat, Camarilla, and Anarchs are being hosted by the Giovanni in a special session to deal with the threat of a new Inquisition rising up. In some cases, the end of the world has essentially come and members of the Garou nation won't leave well enough alone. Looking to restore their lost brothers, wont be easy because. Unfortunately for them, the Changelings believe in the finders keepers rule. For a few Technocrats the job puts them face-to-face with the Reality Deviants called Mages.
Join us in Monte Carlo in the world of darkness where the games of chance being played aren't always the ones on the table. Go big or go home in this multi-genre classic World of Darkness LARP.
Description:
The Moon and Stars Casino a high class casino. Where, Mages and Merfolk stroll the halls with Vampires and Ananasi. The tension can be palpable, but here blood shed is a no no. Everyone playing the tables has an angle and a price. A gemstone with a rich history has just been put up for grabs and those who want it will go ‘all in’ to get it. But the gem isn't the only game, members of the Sabbat, Camarilla, and Anarchs are being hosted by the Giovanni in a special session to deal with the threat of a new Inquisition rising up. In some cases, the end of the world has essentially come and members of the Garou nation won't leave well enough alone. Looking to restore their lost brothers, wont be easy because. Unfortunately for them, the Changelings believe in the finders keepers rule. For a few Technocrats the job puts them face-to-face with the Reality Deviants called Mages.
A party game for horrible people. The game pokes fun at every taboo subject ie race, religion, gender, drugs, sex, & those everyday little annoyances like "Expecting a burp & vomiting on the floor".
A party game for horrible people. The game pokes fun at every taboo subject ie race, religion, gender, drugs, sex, & those everyday little annoyances like "Expecting a burp & vomiting on the floor".
A party game for horrible people. The game pokes fun at every taboo subject ie race, religion, gender, drugs, sex, & those everyday little annoyances like "Expecting a burp & vomiting on the floor".
Try to be the dominant force on the island of Catan by building settlements, cities, & roads. Collect resources to build up their civilizations to get to 10 victory points & win!
Try to be the dominant force on the island of Catan by building settlements, cities, & roads. Collect resources to build up their civilizations to get to 10 victory points & win!
Try to be the dominant force on the island of Catan by building settlements, cities, & roads. Collect resources to build up their civilizations to get to 10 victory points & win!
Try to be the dominant force on the island of Catan by building settlements, cities, & roads. Collect resources to build up their civilizations to get to 10 victory points & win!
Try to be the dominant force on the island of Catan by building settlements, cities, & roads. Collect resources to build up their civilizations to get to 10 victory points & win!
Try to be the dominant force on the island of Catan by building settlements, cities, & roads. Collect resources to build up their civilizations to get to 10 victory points & win!
Post-apocalyptic game in which players are in a weakened colony where most of humanity is either dead or diseased. Struggle to stay alive while facing crises from both outside & inside.
Description:
Dead of Winter tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside. Dead of Winter puts 2-5 players together in a small, weakened colony of survivors in a world where most of humanity are either dead or diseased, flesh-craving monsters. Dead of Winter is a meta-cooperative psychological survival game. This means the players are working together toward one common victory condition--but for each individual player to achieve victory, they must also complete their personal secret objective. Certain games could end with all players winning, some winning and some losing, or all players losing.
Post-apocalyptic game in which players are in a weakened colony where most of humanity is either dead or diseased. Struggle to stay alive while facing crises from both outside & inside.
Description:
Dead of Winter tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside. Dead of Winter puts 2-5 players together in a small, weakened colony of survivors in a world where most of humanity are either dead or diseased, flesh-craving monsters. Dead of Winter is a meta-cooperative psychological survival game. This means the players are working together toward one common victory condition--but for each individual player to achieve victory, they must also complete their personal secret objective. Certain games could end with all players winning, some winning and some losing, or all players losing.
Post-apocalyptic game in which players are in a weakened colony where most of humanity is either dead or diseased. Struggle to stay alive while facing crises from both outside & inside.
Description:
Dead of Winter tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside. Dead of Winter puts 2-5 players together in a small, weakened colony of survivors in a world where most of humanity are either dead or diseased, flesh-craving monsters. Dead of Winter is a meta-cooperative psychological survival game. This means the players are working together toward one common victory condition--but for each individual player to achieve victory, they must also complete their personal secret objective. Certain games could end with all players winning, some winning and some losing, or all players losing.
Post-apocalyptic game in which players are in a weakened colony where most of humanity is either dead or diseased. Struggle to stay alive while facing crises from both outside & inside.
Description:
Dead of Winter tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside. Dead of Winter puts 2-5 players together in a small, weakened colony of survivors in a world where most of humanity are either dead or diseased, flesh-craving monsters. Dead of Winter is a meta-cooperative psychological survival game. This means the players are working together toward one common victory condition--but for each individual player to achieve victory, they must also complete their personal secret objective. Certain games could end with all players winning, some winning and some losing, or all players losing.
First Lord Torin Nomerthal & several his advisors will be leaving Hillsfar to inspect the Wall with only a small contingent of Red Plumes. The chance to strike is now! 1st-4th level.
Description:
First Lord Torin Nomerthal and several his advisors will be leaving Hillsfar to inspect the Wall with only a small contingent of Red Plumes. The chance to strike is now! An adventure for 1st-4th level characters.
First Lord Torin Nomerthal & several his advisors will be leaving Hillsfar to inspect the Wall with only a small contingent of Red Plumes. The chance to strike is now! 1st-4th level.
Description:
First Lord Torin Nomerthal and several his advisors will be leaving Hillsfar to inspect the Wall with only a small contingent of Red Plumes. The chance to strike is now! An adventure for 1st-4th level characters.
First Lord Torin Nomerthal & several his advisors will be leaving Hillsfar to inspect the Wall with only a small contingent of Red Plumes. The chance to strike is now! 1st-4th level.
Description:
First Lord Torin Nomerthal and several his advisors will be leaving Hillsfar to inspect the Wall with only a small contingent of Red Plumes. The chance to strike is now! An adventure for 1st-4th level characters.
A request has been made to the pack to rescue a group of kinfolk. But all is not what it seems. In a city generally peaceful, violence threatens to spill over & endanger the lives of these girls.
Description:
A request has been made to the pack to rescue a group of kinfolk who, by sheer bad luck, are trapped in the middle of the city that is currently in the throes of a riot. But all is not what it seems. In a city that is generally peaceful, the violence threatens to spill over and endanger the lives of these girls. Who or what is behind it and how do you stop it?
It is 1789 & you use a group of historical revolutionary era figures to employ reason, oratory political skill, intrigue, & brute force to advance the fortune of your secret constituancies.
It is time, it seems, for a quietly hidden piece of elven history to become known to the world. Meira Faerenduil, lost knight of Myth Drannor, has been dis-covered. 5th-10th level.
Description:
Elanil Elassidil, an elf bard of no small legacy, has put out a call for trustworthy agents. It is time, it seems, for a quietly hidden piece of elven history to become known to the world. Meira Faerenduil, lost knight of Myth Drannor, has been dis-covered, and must be brought back to civilization. An adventure for 5th-10th level characters.
It is time, it seems, for a quietly hidden piece of elven history to become known to the world. Meira Faerenduil, lost knight of Myth Drannor, has been dis-covered. 5th-10th level.
Description:
Elanil Elassidil, an elf bard of no small legacy, has put out a call for trustworthy agents. It is time, it seems, for a quietly hidden piece of elven history to become known to the world. Meira Faerenduil, lost knight of Myth Drannor, has been dis-covered, and must be brought back to civilization. An official for 5th-10th level characters.
1 player acts as game master, revealing the maze-like dungeon piecemeal as the players wander. The other players take on a character & venture forth into dungeons on fantasy quests.
1 player acts as game master, revealing the maze-like dungeon piecemeal as the players wander. The other players take on a character & venture forth into dungeons on fantasy quests.
1 player acts as game master, revealing the maze-like dungeon piecemeal as the players wander. The other players take on a character & venture forth into dungeons on fantasy quests.
1 player acts as game master, revealing the maze-like dungeon piecemeal as the players wander. The other players take on a character & venture forth into dungeons on fantasy quests.
In the best tradition of B-movie riff fare from the golden age of zippered monster suits, with comedy elements.
Description:
An ordinary group of friends, celebrating their high school graduation. ("One last big party guys!"). Unfortunately, Party Island is going to be no picnic ("Guys, guys, did you hear that noise?). From fun frolic to desperate battle for survival ("there's something funny going on in that lighthouse and I intend to find out what!") Can your heart withstand... THE HORROR OF PARTY ISLAND? Coming soon from Darkness Remembered entertainment.
In the best tradition of B-movie riff fare from the golden age of zippered monster suits, with comedy elements.
Description:
An ordinary group of friends, celebrating their high school graduation. ("One last big party guys!"). Unfortunately, Party Island is going to be no picnic ("Guys, guys, did you hear that noise?). From fun frolic to desperate battle for survival ("there's something funny going on in that lighthouse and I intend to find out what!") Can your heart withstand... THE HORROR OF PARTY ISLAND? Coming soon from Darkness Remembered entertainment.
Recent activities have brought the human authorities to the door. Gruesome slayings have brought media attention, threatening the not only Gaia's sacred place but also many tenants of the Litany.
Description:
In the vast wilderness of Canada, lies the greatest and most protected of Caerns. But recent activities have brought the human authorities to the door. Gruesome slayings have brought national and media attention to your part of the world, threatening the not only Gaia's sacred place but also many tenants of the Litany. Your packmate, one of the few Red Talons in the area, has been called to answer the charge of culling the human population. Will you allow him and his tribe to be judged unfairly because their hatred of humans runs deep or do you see what is truly at work as you stare into madness itself.
Lesson #1, don't breach the Masquerade. Unfortunately you have made some mistakes in the past. But if you do the job right & avoid any costly mistakes your status will be returned to you.
Description:
Lesson #1, don't breach the Masquerade. Apparently someone missed that portion and is trying to do just that by fixing a rather televised fight. Unfortunately you have made some mistakes in the past are indebted to the Prince for one year. But if you do the job right and avoid any costly mistakes, you'll be free from your servitude and your status will be returned to you. Appear before the Senschal at midnght for a small job that will erase all your sins.