There will be 3 rounds & you have 1500K to build your team of 3 Gears. Gears & equipment are available at Market cost, regardless of rarity. But, only one Black-Listed Gear is allowed & each Gear is only allowed up to two BListed weapons or components in their available slots. No Sponsors, Managers, Hired-Guns, Support Personnel, Clowns or Post-Game are used & Gears auto-repair. Winner of the Tournament will be the one with the highest rep.
The HGB Lightning Tournament is designed for beginning plays who may have just played a demo at our booth, no indepth knowledge of the game is required. Everything needed to play is provided, miniatures, dice, measuring tapes and terrain. We will be using the Field Manual rules and the scenarios will be straight-up brawls with the winner of the event determined by the most kills.
Heavy Gear Blitz North American Championship Tournament
Description:
The HGB North American Championship Tournament will be 4 rounds, with Tournament Points determing the winner. Bring a 1250 TV force with any Priority Level. The Field Manual rules will be in effect with RoN's allowed but they must be built in accordance to their rules and the following Support Point options will be allowed (Artillery Stikes, Extra CP's, Reserve and Airborne Units).
In this Battle Royal players bring their team of Duelists to the Arena in a free for all battle, winner takes all. Each player fields a team of Duelist based on the rules from the Heavy Gear Arena Rulebook. For 2 to 6 players with each player’s team gunning for the top and the support of the crowd.
In this Battle Royal players bring their team of Duelists to the Arena in a free for all battle, winner takes all. Each player fields a team of Duelist based on the rules from the Heavy Gear Arena Rulebook. For 2 to 6 players with each player’s team gunning for the top and the support of the crowd.
In this Battle Royal players bring their team of Duelists to the Arena in a free for all battle, winner takes all. Each player fields a team of Duelist based on the rules from the Heavy Gear Arena Rulebook. For 2 to 6 players with each player’s team gunning for the top and the support of the crowd.
In this big battle each player fields a Priority Level 3 force with a maximum of 800TV. They are then teamed up by the GM into two larger armies of 1 to 3 players in each and proceed to start The War for Terra Nova. Team work is the key to victory, where up to 3 combat attacks can be occurring at the same time on different areas of the terrain.
In this big battle each player fields a Priority Level 3 force with a maximum of 800TV. They are then teamed up by the GM into two larger armies of 1 to 3 players in each and proceed to start The War for Terra Nova. Team work is the key to victory, where up to 3 combat attacks can be occurring at the same time on different areas of the terrain.
The Tournament uses the Locked & Loaded Rules or later books for factions & armylists. Each player fields a Priority Level 3 force with a 800TV max, but no Regiments of Note. DP9 will provide 4 different game terrains with preset scenarios & objectives, players will roll for their side & set of objectives. It will take place over Friday & Saturday nights with two round robin games each night of 2 hours each and prizes awarded after on Saturday.
The Tournament uses the Locked & Loaded Rules or later books for factions & armylists. Each player fields a Priority Level 3 force with a 800TV max, but no Regiments of Note. DP9 will provide 4 different game terrains with preset scenarios & objectives, players will roll for their side & set of objectives. It will take place over Friday & Saturday nights with two round robin games each night of 2 hours each and prizes awarded after on Saturday.