The god Blue Moon has deserted the world and plunged it into chaos. Blue Moon City is in ruins and its people have fallen into open war. Multiple factions seek to appease Blue Moon and hasten his return by currying the favor of the three dragons of elemental power. In the ruins of the great city, the ingenious Hoax seek to dominate through their mechanical inventions, while deep below ground, the fiery Vulca wield the molten force of the heart of the world. On the craggy mountaintops, the birdlike Flit watch the struggle unblinkingly, waiting for the right moment to make their move. And in the secret heart of the forest, the beautiful but wild Mimix sharpen their spears.
This is Blue Moon, the non-collectible card game from Reiner Knizia.
The god Blue Moon has deserted the world and plunged it into chaos. Blue Moon City is in ruins and its people have fallen into open war. Multiple factions seek to appease Blue Moon and hasten his return by currying the favor of the three dragons of elemental power. In the ruins of the great city, the ingenious Hoax seek to dominate through their mechanical inventions, while deep below ground, the fiery Vulca wield the molten force of the heart of the world. On the craggy mountaintops, the birdlike Flit watch the struggle unblinkingly, waiting for the right moment to make their move. And in the secret heart of the forest, the beautiful but wild Mimix sharpen their spears.
This is Blue Moon, the non-collectible card game from Reiner Knizia.
Bring your best constructed deck and compete for the title of Champion!
The god Blue Moon has deserted the world and plunged it into chaos. Blue Moon City is in ruins and its people have fallen into open war. Multiple factions seek to appease Blue Moon and hasten his return by currying the favor of the three dragons of elemental power. In the ruins of the great city, the ingenious Hoax seek to dominate through their mechanical inventions, while deep below ground, the fiery Vulca wield the molten force of the heart of the world. On the craggy mountaintops, the birdlike Flit watch the struggle unblinkingly, waiting for the right moment to make their move. And in the secret heart of the forest, the beautiful but wild Mimix sharpen their spears.
This is Blue Moon, the non-collectible card game from Reiner Knizia.
The Dark Age is over. The royal heirs, who caused the conflict and the destruction of Blue Moon City, have fled, and their corrupt advisors have been banished to faraway lands. The bitter division between the peoples of Blue Moon is beginning to heal.
Blue Moon City lies in ruin, but the people have vowed to restore the city to its former magnificence. The three elemental dragons have returned to help in the renaissance of Blue Moon City. They reward good leadership with shards of the Holy Crystal from the destroyed obelisk in the center of the city.
Blue Moon City - the board game for 2 to 4 players - picks up where the 2-player card game ended: with the reconstruction of the destroyed city of Blue Moon. Players vie to impress the dragons, collect crystals, and ultimately gain the leadership of Blue Moon City and win the game.
The Dark Age is over. The royal heirs, who caused the conflict and the destruction of Blue Moon City, have fled, and their corrupt advisors have been banished to faraway lands. The bitter division between the peoples of Blue Moon is beginning to heal.
Blue Moon City lies in ruin, but the people have vowed to restore the city to its former magnificence. The three elemental dragons have returned to help in the renaissance of Blue Moon City. They reward good leadership with shards of the Holy Crystal from the destroyed obelisk in the center of the city.
Blue Moon City - the board game for 2 to 4 players - picks up where the 2-player card game ended: with the reconstruction of the destroyed city of Blue Moon. Players vie to impress the dragons, collect crystals, and ultimately gain the leadership of Blue Moon City and win the game.
The Dark Age is over. The royal heirs, who caused the conflict and the destruction of Blue Moon City, have fled, and their corrupt advisors have been banished to faraway lands. The bitter division between the peoples of Blue Moon is beginning to heal.
Blue Moon City lies in ruin, but the people have vowed to restore the city to its former magnificence. The three elemental dragons have returned to help in the renaissance of Blue Moon City. They reward good leadership with shards of the Holy Crystal from the destroyed obelisk in the center of the city.
Blue Moon City - the board game for 2 to 4 players - picks up where the 2-player card game ended: with the reconstruction of the destroyed city of Blue Moon. Players vie to impress the dragons, collect crystals, and ultimately gain the leadership of Blue Moon City and win the game.
The Dark Age is over. The royal heirs, who caused the conflict and the destruction of Blue Moon City, have fled, and their corrupt advisors have been banished to faraway lands. The bitter division between the peoples of Blue Moon is beginning to heal.
Blue Moon City lies in ruin, but the people have vowed to restore the city to its former magnificence. The three elemental dragons have returned to help in the renaissance of Blue Moon City. They reward good leadership with shards of the Holy Crystal from the destroyed obelisk in the center of the city.
Blue Moon City - the board game for 2 to 4 players - picks up where the 2-player card game ended: with the reconstruction of the destroyed city of Blue Moon. Players vie to impress the dragons, collect crystals, and ultimately gain the leadership of Blue Moon City and win the game.
The Dark Age is over. The royal heirs, who caused the conflict and the destruction of Blue Moon City, have fled, and their corrupt advisors have been banished to faraway lands. The bitter division between the peoples of Blue Moon is beginning to heal.
Blue Moon City lies in ruin, but the people have vowed to restore the city to its former magnificence. The three elemental dragons have returned to help in the renaissance of Blue Moon City. They reward good leadership with shards of the Holy Crystal from the destroyed obelisk in the center of the city.
Blue Moon City - the board game for 2 to 4 players - picks up where the 2-player card game ended: with the reconstruction of the destroyed city of Blue Moon. Players vie to impress the dragons, collect crystals, and ultimately gain the leadership of Blue Moon City and win the game.
The Dark Age is over. The royal heirs, who caused the conflict and the destruction of Blue Moon City, have fled, and their corrupt advisors have been banished to faraway lands. The bitter division between the peoples of Blue Moon is beginning to heal.
Blue Moon City lies in ruin, but the people have vowed to restore the city to its former magnificence. The three elemental dragons have returned to help in the renaissance of Blue Moon City. They reward good leadership with shards of the Holy Crystal from the destroyed obelisk in the center of the city.
Blue Moon City - the board game for 2 to 4 players - picks up where the 2-player card game ended: with the reconstruction of the destroyed city of Blue Moon. Players vie to impress the dragons, collect crystals, and ultimately gain the leadership of Blue Moon City and win the game.
Take on the role of 17 ancient civilizations vying for control of historic Great Britain. Will the nations submit to the mighty Roman Empire or will they be driven them back to the sea? Cunning strategy & history itself will play roles in this battle for political and territorial dominance.