You are coming of age and are excited about going to Festival Day. You will have a choice of joining the military, various guilds, secret societies, etc. But you must first complete your Right of Ascension by going to Mystery Island.
You are coming of age and are excited about going to Festival Day. You will have a choice of joining the military, various guilds, secret societies, etc. But you must first complete your Right of Ascension by going to Mystery Island.
The raids on the northern territories of the Kingdom have been increasing and the evidence points conveniently to the northern barbarians, but they claim that they are being raided by forces of the kingdom. A party of newly recognized citizens has been gathered and sent to sort out the truth.
You have been hired by the Dafoe family, noble family native to Danai Kordath, to escort their youngest son, Duncan, to a wedding celebration on Danai Borvath. An escort job and a party at the end, this should be simple enough.
A great discovery of an ancient magical artifact has been made. But no mage has been able to unlock its secrets. Perhaps the Hymagefolk can? Only you can bring it to them in secret, but there are those who would kill for such an item.
A minor danai to the east of the Dragon Isles Kingdom, not yet officially part of the Kingdom, has petitioned the Kingdom for aid. With an opportunity to prove your worth to king and country you hire on to investigate the unusual goings on. But things are not exactly as they seem...
You have been recruited by the Society of Bone to travel with one of their masters on a pilgrimage he is making, simple enough. It has been over 1500 moons since this journey was last made, so you must be prepared for anything.
You have once again answered the call from King and country. It seems that a cultural ambassador who was sent to make contact with the Lizard-Men has not been heard from in two moons. You have bravely volunteered to find out what is going on and bring the ambassador home safely.