Dwarves, goblins, a suspicious merchant, and a valuable stolen box all converge into a story of woe and mystery on the Trezban Trade Route. Do you have what it takes to the bottom of it all?
Children go out to play...wives to market...never to return, and the good people of Stonebriar want to know why! Can you rescue them and restore peace to this once quiet community? Level 3.
Shadowpine Forest has long been a place of solitude and quiet. But of late it has become a place to avoid at all cost. Talk of a strange creature that haunts the woods has become common. Level 4
Children go out to play...wives to market...never to return, and the good people of Stonebriar want to know why! Can you rescue them and restore peace to this once quiet community? Level 3.
Shadowpine Forest has long been a place of solitude and quiet. But of late it has become a place to avoid at all cost. Talk of a strange creature that haunts the woods has become common. Level 4
No one knew of him until he stumbled into town tattered and torn, babbling on about horrors at the Red Oak winery. Everyone says he’s daft, but you hear a ring of truth...and dread. Level 4-6.
One hundred silver pieces are on the table for the party that can return a curious stolen box. You'll have to face snarly dwarves, goblins, orcs, and who knows what else on this quest! Level 1.
The Dwarven forge has gone silent, and the prince is absent, along with the supply of metals. A handsome contract awaits the group brave enough to start the steel flowing again. Level 2.
Rumor has it of fell deeds—and mad screams—at the ancient burial ruins. There’s talk of a living fortress and strange lights. But that is where the hero shield awaits. Will you claim it? Level 4-6
They say madness drove Godwin Shadowyck and his family to their death. But maybe there's more to the story—and treasure! Come explore the ruins and solve the puzzle. Part 1, Level 3.