Created by designer Jay Little. Features players working cooperatively to gain intelligence & defeat "Patient Zero" who created outbreak that spawned a nation of "afflicted".
Description:
Players travel from city to city, gathering intelligence and performing research while clearing locations within each city using simple dice rolling mechanics. As players gain more intelligence, patient zero is revealed and mutations that he has created in the virus make him harder to defeat. The goal is to eliminate the mutations and then clear the city that Patient Zero has established as his base of operations, and defeat patient zero. This is a cooperative game that is very difficult, and will serve as a pre-production preview of the game which is set to be produced in late 2014 or early 2015.
Created by designer Jay Little. Features players working cooperatively to gain intelligence & defeat "Patient Zero" who created outbreak that spawned a nation of "afflicted".
Description:
Players travel from city to city, gathering intelligence and performing research while clearing locations within each city using simple dice rolling mechanics. As players gain more intelligence, patient zero is revealed and mutations that he has created in the virus make him harder to defeat. The goal is to eliminate the mutations and then clear the city that Patient Zero has established as his base of operations, and defeat patient zero. This is a cooperative game that is very difficult, and will serve as a pre-production preview of the game which is set to be produced in late 2014 or early 2015.
Created by designer Jay Little. Features players working cooperatively to gain intelligence & defeat "Patient Zero" who created outbreak that spawned a nation of "afflicted".
Description:
Players travel from city to city, gathering intelligence and performing research while clearing locations within each city using simple dice rolling mechanics. As players gain more intelligence, patient zero is revealed and mutations that he has created in the virus make him harder to defeat. The goal is to eliminate the mutations and then clear the city that Patient Zero has established as his base of operations, and defeat patient zero. This is a cooperative game that is very difficult, and will serve as a pre-production preview of the game which is set to be produced in late 2014 or early 2015.
Roll Element dice to form recipes & build the best universe. Get heavy elements & blow up other players, stars, & planets to have the best universe at game end. FINAL Playtest.
Roll Element dice to form recipes & build the best universe. Get heavy elements & blow up other players, stars, & planets to have the best universe at game end. FINAL Playtest.
Roll Element dice to form recipes & build the best universe. Get heavy elements & blow up other players, stars, & planets to have the best universe at game end. FINAL Playtest.
Join the developers of EONS as we get together and play this new astronomy based board game where you are a God, building the best universe to score victory points and win!
Introducing Pillage! The object is to pillage a village to get victory points. Prototypes will be used and all participants receive a copy of Edition Wars for participating. ($25 Value)