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1. All Art Ain't the Same: RPG Art Directing 101

2. Blind Lady vs. Gaming

3. Bouncing Back From a Failed Initial Kickstarter

4. Building A Studio From The Ground Up

5. Building Games In The Garage

6. Creating Spaces: Blazing Trails For Your Games

7. Creative Character Design

8. Designing for Players

9. Diversity in Gaming

10. Education & Gaming

11. Freelancing: How To Get Started

12. From Pawns to Pixels: How the Twain Can Meet

13. Further Into the Castle of Gender Representation!

14. Games on the Go: Making Your Game Mobile

15. Gaming & Parenting

16. Gaymers

17. Getting Started in the Game Industry

18. Getting The Word Out - Social Media & Gaming

19. How SFWA Can Help You

20. How to Make Gaming More Inclusive

21. I Have An Idea For A Game … What It Takes to Get It Published

22. Improv for Roleplaying

23. Is My Game Done?

24. Kickstarting for Fun & Profit

25. Live From the Growing LARP World

26. Marketing Your Game or Blog

27. More Than Just Spell Providers - Religion in RPGs

28. Pitching Your Game to Distributors

29. Proper Pitching & Promoting Yourself

30. Smart Game Design: Using Randomness in Games

31. The Next Generation of Kickstarter Campaigns

32. Women in Games After Gamergate

33. Women in Gaming

34. World Design