Dieppe - "Too Big for a Raid, Too Small for an Invasion."
Description:
Of the 6,000 men involved, over 4,000 became casualties. Was it poor planning, bad luck or incompetence? Did politics, ambition or overconfidence lead to disaster on the beaches of France?
DoD professionals with long experience in the field will discuss what motivates Islamic terrorism, what groups are involved, what governments support it, and what can be done in response.
The National Security Decision Making (NSDM) Game is a fast-paced, challenging simulation of politics and strategic principles, modeled after the games used by senior government officials. Four-hour âFastPlayâ Games simulates geo-politics in the world today and features brisk scenarios and accelerated adjudication procedures.
The National Security Decision Making (NSDM) Game is a fast-paced, challenging simulation of politics and strategic principles, modeled after the games used by senior government officials. Four-hour âFastPlayâ Games simulates geo-politics in the world today and features brisk scenarios and accelerated adjudication procedures.
The âflagshipâ NSDM Game - the "MegaScenario" event - features nastier politics, tougher economics, meaner diplomacy, and deadlier military action than anything else NSDM has to offer! The NSDM Game is a fast-paced, challenging simulation of contemporary politics and eternal strategic principles, modeled after the games used to train senior government officials.
This is a fast-paced, challenging simulation of contemporary politics and eternal strategic principles, modeled after the games used by senior U.S. Government officials to explore geopolitical options. This event recreates the national security decision-making structures of the U.S. and USSR in the 1960s. The game control group will inject a number of stimuli, each player will have to see if he or she can achieve their personal objectives⦠without destroying mankind.
This is a fast-paced, challenging simulation of contemporary politics and eternal strategic principles, modeled after the games used by senior U.S. Government officials to explore geopolitical options. This event recreates the national security decision-making structures of the U.S. and USSR in the 1960s. The game control group will inject a number of stimuli, each player will have to see if he or she can achieve their personal objectives⦠without destroying mankind.
The various types of submarines and their missions. Submarine and anti-submarine doctrine, platforms, sensors, weapons and tactics. Presented by a veteran submariner and an ASW coordinator.
The Red Chinese Threat - Scarier This Year Than Last
Description:
What is the Politburo's policy with regard to its neighbors? What aggressive aspirations might they have in the longer term? How are the PLA, PLAN, and PLAAF armed today, and how might they be armed in the future?
The Russian Navy - It's Still There, and Modernizing
Description:
Russian Seapower. Naval policies, doctrines. Industrial base, geographical situation, technological capability, national tradition, and political resolve. Procurement from foreign sources. Platforms and systems.