A troupe of rabble-rousing actors have tweaked the noses of 1 too many nobles, earning them the ire of Lankhmar's upper crust.
Description:
A troupe of rabble-rousing actors have tweaked the noses of one too many nobles, earning them the ire of Lankhmar's upper crust. With death threats mounting, the troupe hires a small group of heroes to keep them safe through their season's final performance. Can those worthies keep the troupers alive until the final curtain call?
A troupe of rabble-rousing actors have tweaked the noses of 1 too many nobles, earning them the ire of Lankhmar's upper crust.
Description:
A troupe of rabble-rousing actors have tweaked the noses of one too many nobles, earning them the ire of Lankhmar's upper crust. With death threats mounting, the troupe hires a small group of heroes to keep them safe through their season's final performance. Can those worthies keep the troupers alive until the final curtain call?
While undergoing the Rite of Passage, you & your level-0 friends are swept hundreds of miles away from your hothouse jungle home via a Tube-Thing, only to emerge in a mile-wide garden.
Description:
While undergoing the Rite of Passage, you and your level-0 friends are swept hundreds of miles away from your hothouse jungle home via a Tube-Thing, only to emerge in a gloriously-tended mile-wide garden. Dead in the center of this wondrous parkland, you see an intact sky tower of the Ancient Ones. Surely enough technology and glory await you to rule your tribe, if only you can survive the "Assault on the Sky Tower."
In this 3rd level adventure, the Perilous League sends players to a realm where time moves sideways & impossible creatures lurk around every corner.
Description:
In this 3rd level adventure, the Perilous League sends the players to a realm where time moves sideways and impossible creatures lurk around every corner. Will they complete their mission and survive before the Clocksmith of Nevershadow discovers their ruse? Will the Dreamscape unfold before its walls crumble? Find out! Pregens provided!
2015 meets 1976 in this new adventure for the world's 1st sci-fi RPG! You & other hunters vie against rival mutant tribes in the scant hours between storms, searching for a way past the "wall."
Description:
This is the only home you've ever known. They call it the Silver Waste - a desert sea of silvery dunes blasted by endless sandstorms during the day and freezing temperatures at night. For generations, your tribe has clung to life in a concrete building subsisting on the trickle of edible goo spewing from a broken replicator. You and the other hunters vie against rival mutant tribes and hungry scorplions in the scant hours between storms searching for fresh game and wondrous devices from a bygone age of technology. Is this all there is to life? No one that treks more than a couple miles from home ever returns. Everyone says they are dead, but that can't be true. Not all of them. What if there is a way through the giant impassable wall to the south? What if there is an easier way of life beyond the dunes?
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces & pitted against each other in a death match to see which alignment prevails! Players cycle through as characters die.
Description:
Who says you have to be name level to visit another plane? Teams of level-0 PCs will be recruited (kidnapped) by extra-planar forces (Elder Prime Ones) and pitted against each other in a contest (death match) to see which alignment prevails: Law, Chaos, or Neutrality. Your patrons and deities will not only be rooting for you from the cheap seats, they'll provide each side with artifacts of incredible power. Plus, you'll also have your level-0 trade goods. Who knows when that chicken or sack of night soil will come in handy? Play your PC until he dies, then the next player tags in. Check the leader board at our booth to track your score!
The Dragon-Wizard's magic backfires & he faces a mob of outlandish peasants from a place called, "Milwaukee." Can these ordinary 1970's citzens escape his castle & find their way home?
Description:
The Dragon-Wizard's magic backfires - and he faces a mob of outlandish peasants from a place called "Milwaukee." Can these ordinary 1970's citizens escape his castle and find their way home? A level 0 adventure.
Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, & the title of Archmage! Players cycle through as characters die.
Description:
With croaking voices and baying wails the children of Father Dagon bid all challengers welcome! Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, and the title of Archmage! Many wizards may enter the sunken city, but only one will emerge as the Chosen of Dagon. Players cycle through as characters die.
Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, & the title of Archmage! Players cycle through as characters die.
Description:
With croaking voices and baying wails the children of Father Dagon bid all challengers welcome! Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, and the title of Archmage! Many wizards may enter the sunken city, but only one will emerge as the Chosen of Dagon. Players cycle through as characters die.
Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, & the title of Archmage! Players cycle through as characters die.
Description:
With croaking voices and baying wails the children of Father Dagon bid all challengers welcome! Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, and the title of Archmage! Many wizards may enter the sunken city, but only one will emerge as the Chosen of Dagon. Players cycle through as characters die.
Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, & the title of Archmage! Players cycle through as characters die.
Description:
With croaking voices and baying wails the children of Father Dagon bid all challengers welcome! Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, and the title of Archmage! Many wizards may enter the sunken city, but only one will emerge as the Chosen of Dagon. Players cycle through as characters die.
Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, & the title of Archmage! Players cycle through as characters die.
Description:
With croaking voices and baying wails the children of Father Dagon bid all challengers welcome! Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, and the title of Archmage! Many wizards may enter the sunken city, but only one will emerge as the Chosen of Dagon. Players cycle through as characters die.
Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, & the title of Archmage! Players cycle through as characters die.
Description:
With croaking voices and baying wails the children of Father Dagon bid all challengers welcome! Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, and the title of Archmage! Many wizards may enter the sunken city, but only one will emerge as the Chosen of Dagon. Players cycle through as characters die.
Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, & the title of Archmage! Players cycle through as characters die.
Description:
With croaking voices and baying wails the children of Father Dagon bid all challengers welcome! Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, and the title of Archmage! Many wizards may enter the sunken city, but only one will emerge as the Chosen of Dagon. Players cycle through as characters die.
Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, & the title of Archmage! Players cycle through as characters die.
Description:
With croaking voices and baying wails the children of Father Dagon bid all challengers welcome! Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, and the title of Archmage! Many wizards may enter the sunken city, but only one will emerge as the Chosen of Dagon. Players cycle through as characters die.
Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, & the title of Archmage! Players cycle through as characters die.
Description:
With croaking voices and baying wails the children of Father Dagon bid all challengers welcome! Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, and the title of Archmage! Many wizards may enter the sunken city, but only one will emerge as the Chosen of Dagon. Players cycle through as characters die.
Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, & the title of Archmage! Players cycle through as characters die.
Description:
With croaking voices and baying wails the children of Father Dagon bid all challengers welcome! Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, and the title of Archmage! Many wizards may enter the sunken city, but only one will emerge as the Chosen of Dagon. Players cycle through as characters die.
Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, & the title of Archmage! Players cycle through as characters die.
Description:
With croaking voices and baying wails the children of Father Dagon bid all challengers welcome! Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, and the title of Archmage! Many wizards may enter the sunken city, but only one will emerge as the Chosen of Dagon. Players cycle through as characters die.
Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, & the title of Archmage! Players cycle through as characters die.
Description:
With croaking voices and baying wails the children of Father Dagon bid all challengers welcome! Descend into the muck-dark deeps to spellduel against your fellow wizards for glory, lost treasures, and the title of Archmage! Many wizards may enter the sunken city, but only one will emerge as the Chosen of Dagon. Players cycle through as characters die.
Strange magics have flung your party of adventurers forward through time. At the end of history, your world has become a place where magic & machine are united in wondrous ways.
Description:
Strange magics have flung your party of adventurers forward through time. At the end of history, your world has become a place where magic and machine are united in wondrous ways. But a holocaust has brought this world to the edge of ruin. Will learning the secret of this end-world's magic help you heal it, or will it unleash the ultimate apocalypse?
Join us to discuss what makes a great adventure module. We'll give you our perspective on what makes a module good, bad, or great, & then take questions from the audience.
Description:
Join Joseph Goodman and the Goodman Games creative staff to discuss what makes a great adventure module. There's no "magic bullet" - even after publishing 100 adventures over the past decade, Goodman Games still has both hits and misses. At this seminar, the creative team will give their perspective on what makes a module good, bad, or great, and then take questions from the audience. By the time the seminar ends, we hope you'll be better equipped to write adventure modules that don't suck!
The sages aver: another world lurks beneath our sunlit lands. Deadly foes, alien ecosystems, & the perils of a world bereft of light await the heroes. A brand new epic adventure by Harley Stroh.
Description:
The sages aver: another world lurks beneath our sunlit lands. A world ruled by elephantine monarchs in the service of chaos lords, where magic has replaced the spoken word, the weakest slave is like unto a superman, and ancient streets of gold and stone are lit by a smokey orb that hangs in the dusky firmament. How the sages know this, few can guess, for while many have sought the fabled vistas of Lost Agharta, none have returned. In the grand tradition of our adventures, Journey to the Center of Aereth is an epic expedition into the depths of Aereth's fantastic underworld. Deadly foes, alien ecosystems, and the perils of a world bereft of light await the heroes. In order to survive, parties will need to pit all their cunning, planning and courage against the forces of the Unknown.
A jewel-encrusted key opens the door to even greater riches as an old legend arises in the forgotten corners of Lankhmar.
Description:
A jewel-encrusted key opens the door to even greater riches as an old legend arises in the forgotten corners of Lankhmar. A tale of several gilded masks long forgotten in one of the city's abandoned temples sparks a race to claim the golden ornaments. But why have such priceless wonders been left to molder in a city rife with thieves?
Your party of adventurers has traveled to the Legendary Lands only to discover murder most foul. Someone has committed mass murder against an enclave of maker-gnomes
Description:
Your party of adventurers has traveled to the Legendary Lands only to discover murder most foul. Someone has committed mass murder against an enclave of maker-gnomes. Uncovering the reason behind it leads you to undertake a quest of cosmic importance!
The now-classic 0-level adventure & a great introduction to the system!
Description:
The now-classic 0-level adventure and a great introduction to the system! Players of all experience levels welcome, feel free to join in the fun even if you have played before - there are always surprises awaiting in the keep. Since time immemorial, you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity of soul?
You find yourself transported and trapped outside of normal time & space threatened by a lingering evil. Can you decipher the clues & return to your own world? A Shudder Mountains 0th level funnel.
When the town of Bur Hollow sends militia to support their fey allies, they disappear without a trace. It's up to you to enter the Briarwood & save them! A 1st level fantasy module.
Framed for murder, the heroes face deadly trial to prove their innocence. They win freedom only by surviving the Hangman's Garden, where they face the spirits of the justly executed. Judgment awaits!
Description:
Framed for murder, the heroes face deadly trial to prove their innocence. They win freedom only by surviving the Hangman's Garden, where they face the spirits of the justly executed. Judgment awaits! A level 2 adventure.
The heroes' homeland is under siege & even they can't save it alone. They must unite the interplanar warriors of the Endless Battalion & assume command of the undying combatants
Description:
The heroes' homeland is under siege & even they can't save it alone. They must unite the interplanar warriors of the Endless Battalion & assume command of the undying combatants
The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom 7 times over.
Description:
The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom seven times over. Gold coins piled as high as snow banks! Gleaming swords and jewel-encrusted wands crackling with arcane energy! Precious gems as large as your fist! The only thing standing between your present circumstances and a life of fabulous wealth is a pesky, slumbering elder god with a penchant for consuming entire worlds, an endless army of vat-grown hybrid monstrosities, a veritable tidal wave of disembodied eyes with awesome powers, giant acid worms, and a curse with the power to rip the still-living eyes from your skull. Do you have the mettle to stare down a god or will your eyes forever adorn the vault of The One Who Watches From Below? The winner of the Mystery Map Adventure Design Competition!
Fantastic level 1 adventure, perfect for introducing players to the richness of the system at low levels. Players of all experience levels welcome.
Description:
A fantastic level 1 adventure, perfect for introducing players to the richness of the system at low-levels. Players of all experience levels welcome. It has been years since the last virgin was sacrificed: and now the pit beast awakens once more! Every generation it stumbles forth on undulating tentacles from its resting place deep below the great ravine, its towering blubbery mass ravaging the land before returning to slumber for decades. But this time is different. The Great Beast strikes with intelligence: bands of faceless gray-robed men emerge from the tenebrous depths, herding the beast's roaming tentacles before them. The enigmatic people of the pit live despite the passage of ages! The earth shakes each night as they herd the primordial tentacles ever further, while the villagers ask: is any man brave enough to put the sword to this menace?
The Quaking City of Crescent Cliff is 1 of the more interesting features within the shifting reddish-purple dunes of the Wastelands.
Description:
The Quaking City of Crescent Cliff is one of one of the more interesting features within the shifting reddish-purple dunes of the Purple Planet's Wastelands. A desolate, ruined alabaster metropolis sheltered by a large glassy-black cliff, its mystique comes from accounts that the ruins change shape and move with occasional earthquakes. Inside, the PCs discover an outpost which holds a key to the frequent tremors and an enemy within its depths. As the party prepares to journey onward, they discover there is one creature they have overlooked. This adventure is designed for 4th level characters.
Masses of dispossessed refugees have begun to flood your hot house jungle village, all telling the tragic tale of a conquering horde of savage warlords armed with magic boom sticks.
Description:
Masses of dispossessed refugees have begun to flood your hot house jungle village, all telling the tragic tale of a conquering horde of savage warlords armed with magic boom sticks. The invaders claim to follow one of the Ancient Ones from before the Great Disaster - the great and powerful god ATOZ. The tribal elders of your village have elected to send you and your 2nd-level mutant friends out on a scouting mission, a mission that will involve stealth, cunning, and luck - as you seek out the power behind "The Warlords of ATOZ." Come get a sneak preview of the new game.
Tomb of the Immortal Kahl: A Purple Planet Adventure
Summary:
Discovering a once-hidden passage in the Ancestor Peaks, the PCs enter the tomb.
Description:
Discovering a once-hidden passage in the Purple Planet's Ancestor Peaks, the PCs enter the tomb of the Immortal Kahl. The party must survive deadly chambers fraught with alien life and technologies while unraveling the tomb's mysteries. Ultimately, the party faces a choice unlike any encountered before, and a reward which will change them forever. This adventure is part of the Tombs of the Ancients supplement for Peril on the Purple Planet, and is designed for 4th level characters.