A magic blade directs the party to a mysterious island where a dying god's sanctum awaits plundering, though it isn't treasure the PCs are after - it's the god's heart. The sword has other ideas.
Description:
Inflicted with a life-draining malady, the party seeks the only cure: consuming the heart of a god. Coincidentally (?) a PC recently acquired magic sword knows where a god is slowly dying and directs the party to a mysterious island where a violet moonbeam illuminates a distant hill. As the adventurers seek the moonbeam's destination, the sword proves to be a boon albeit with dangerously addictive power. The PCs gain access to the dying god's sanctum, but there are signs that the sword may be holding back some essential truths. The only way the party can survive is to master the blade! This is a playtest for an upcoming adventure. Come sling some dice with the author, get your name listed as a playtester, and help contribute to the adventure's development!
A magic blade directs the party to a mysterious island where a dying god's sanctum awaits plundering, though it isn't treasure the PCs are after - it's the god's heart. The sword has other ideas.
Description:
Inflicted with a life-draining malady, the party seeks the only cure: consuming the heart of a god. Coincidentally (?) a PC recently acquired magic sword knows where a god is slowly dying and directs the party to a mysterious island where a violet moonbeam illuminates a distant hill. As the adventurers seek the moonbeam's destination, the sword proves to be a boon albeit with dangerously addictive power. The PCs gain access to the dying god's sanctum, but there are signs that the sword may be holding back some essential truths. The only way the party can survive is to master the blade! This is a playtest for an upcoming adventure. Come sling some dice with the author, get your name listed as a playtester, and help contribute to the adventure's development!
Players will attempt to guide 0-level characters into the tomb Acerak the arch-lich. The characters will face unspeakable dangers against one of the toughest dungeons ever.
Players will attempt to guide 0-level characters into the tomb Acerak the arch-lich. The characters will face unspeakable dangers against one of the toughest dungeons ever.
A tower appears from nowhere in the forest. A comet appears in the sky. Are they connected?
Description:
From out of the past comes an ancient evil to plague the present! A mystifying tower crowned by a blinding blood-red light has appeared in the forest, arriving as a never-before-seen comet burns in the sky above. Is its arrival a harbinger of terrible times ahead? Only those heroes brave enough to confront what lurks behind the inexplicable walls of the Pharos of Scales can solve the mystery of the tower's puzzling arrival! A Level 2 adventure.
A tower appears from nowhere in the forest. A comet appears in the sky. Are they connected?
Description:
From out of the past comes an ancient evil to plague the present! A mystifying tower crowned by a blinding blood-red light has appeared in the forest, arriving as a never-before-seen comet burns in the sky above. Is its arrival a harbinger of terrible times ahead? Only those heroes brave enough to confront what lurks behind the inexplicable walls of the Pharos of Scales can solve the mystery of the tower's puzzling arrival! A Level 2 adventure.
Once every 10 years the ocean's tide draws back to reveal the mysterious tower of Sezrekean the Elder, which holds the Black Pearl, an artifact. Tonight a party of adventurers has time to explore.
Description:
The adventurers learn of a rare opportunity, once every decade the tides recede to reveal a mysterious undersea tower. Ages ago this was the lair of Sezrekean the Elder, the most wicked, foul wizard to trouble the known lands but now its the resting place of a cursed artifact that brings doom to those who possess it - the Black Pearl. Tonight as the moon shines down and the tides pull back, a brave party of adventurers have 8 short hrs to solve eldritch puzzles, dodge ancient traps, and overcome the evil of the tower to win the prize of the Black Pearl before the ocean reclaims its own. Unfortunately a local band of pirates have the same idea. Can the brave adventurers overcome all to win the prize?
Once every 10 years the ocean's tide draws back to reveal the mysterious tower of Sezrekean the Elder, which holds the Black Pearl, an artifact. Tonight a party of adventurers has time to explore.
Description:
The adventurers learn of a rare opportunity, once every decade the tides recede to reveal a mysterious undersea tower. Ages ago this was the lair of Sezrekean the Elder, the most wicked, foul wizard to trouble the known lands but now its the resting place of a cursed artifact that brings doom to those who possess it - the Black Pearl. Tonight as the moon shines down and the tides pull back, a brave party of adventurers have 8 short hrs to solve eldritch puzzles, dodge ancient traps, and overcome the evil of the tower to win the prize of the Black Pearl before the ocean reclaims its own. Unfortunately a local band of pirates have the same idea. Can the brave adventurers overcome all to win the prize?
Once every 10 years the ocean's tide draws back to reveal the mysterious tower of Sezrekean the Elder, which holds the Black Pearl, an artifact. Tonight a party of adventurers has time to explore.
Description:
The adventurers learn of a rare opportunity, once every decade the tides recede to reveal a mysterious undersea tower. Ages ago this was the lair of Sezrekean the Elder, the most wicked, foul wizard to trouble the known lands but now its the resting place of a cursed artifact that brings doom to those who possess it - the Black Pearl. Tonight as the moon shines down and the tides pull back, a brave party of adventurers have 8 short hrs to solve eldritch puzzles, dodge ancient traps, and overcome the evil of the tower to win the prize of the Black Pearl before the ocean reclaims its own. Unfortunately a local band of pirates have the same idea. Can the brave adventurers overcome all to win the prize?
Once every 10 years the ocean's tide draws back to reveal the mysterious tower of Sezrekean the Elder, which holds the Black Pearl, an artifact. Tonight a party of adventurers has time to explore.
Description:
The adventurers learn of a rare opportunity, once every decade the tides recede to reveal a mysterious undersea tower. Ages ago this was the lair of Sezrekean the Elder, the most wicked, foul wizard to trouble the known lands but now its the resting place of a cursed artifact that brings doom to those who possess it - the Black Pearl. Tonight as the moon shines down and the tides pull back, a brave party of adventurers have 8 short hrs to solve eldritch puzzles, dodge ancient traps, and overcome the evil of the tower to win the prize of the Black Pearl before the ocean reclaims its own. Unfortunately a local band of pirates have the same idea. Can the brave adventurers overcome all to win the prize?
Once every 10 years the ocean's tide draws back to reveal the mysterious tower of Sezrekean the Elder, which holds the Black Pearl, an artifact. Tonight a party of adventurers has time to explore.
Description:
The adventurers learn of a rare opportunity, once every decade the tides recede to reveal a mysterious undersea tower. Ages ago this was the lair of Sezrekean the Elder, the most wicked, foul wizard to trouble the known lands but now its the resting place of a cursed artifact that brings doom to those who possess it - the Black Pearl. Tonight as the moon shines down and the tides pull back, a brave party of adventurers have 8 short hrs to solve eldritch puzzles, dodge ancient traps, and overcome the evil of the tower to win the prize of the Black Pearl before the ocean reclaims its own. Unfortunately a local band of pirates have the same idea. Can the brave adventurers overcome all to win the prize?
When your hothouse jungle home is suddenly flooded with dispossessed refugees, they all tell the same tale. A conquering horde of warlords are on the move!
Description:
The tribal elders send you and your Seeker team out to investigate the trail of destruction left by the horde, and if possible, infiltrate the temple of their great and powerful ATOZ!
After a series of escalating drunken dares, a party of adventurers find themselves chased by angry & very deadly owls to the notorious Stonehell prison. Can they sober up enough to survive?
Description:
It all seemed like a good idea at the time, but climbing up and stealing a death-owl's egg while drunk went about as well as could be expected. Luckily most member of the group were faster runners than Gorgle the mage, and the group was able to reach Stonehell Prison, a safe haven from murderously angry owls.
Can you survive a night in these dark halls? Who gets
to keep the owl egg? Will the owls ever give up?
This is a free-form expedition of a megadungeon using 2nd level DCC characters. Surviving characters from other gen-con games are free to enter, otherwise pregens will be provided.
Can you locate the tomb of the Twins & plunder the Gemini blades ahead of a planned imperial expedition? A mid-level exploratory expedition into the deadly Halls of Arden Vul.
Description:
Arden Vul - The Tomb of the Twins - Big news! The tomb of the legendary hero-twins, Tekla and Taticus, has been confirmed as lying along the Drowned Canyon, deep within the deadly Halls of Arden Vul. Your shadowy patron has hired you to locate the tomb and 'liberate' the famous Gemini blades from it. The catch? The imperial authorities are planning to do the same. You have three days to locate and loot the tomb before the official expedition descends like a hammer.
PC Levels: 6 – 8
Pregens provided
Can you locate the tomb of the Twins & plunder the Gemini blades ahead of a planned imperial expedition? A mid-level exploratory expedition into the deadly Halls of Arden Vul.
Description:
Arden Vul - The Tomb of the Twins - Big news! The tomb of the legendary hero-twins, Tekla and Taticus, has been confirmed as lying along the Drowned Canyon, deep within the deadly Halls of Arden Vul. Your shadowy patron has hired you to locate the tomb and 'liberate' the famous Gemini blades from it. The catch? The imperial authorities are planning to do the same. You have three days to locate and loot the tomb before the official expedition descends like a hammer.
PC Levels: 6 – 8
Pregens provided
A forgotten power is rising in the fields & in the glens. Will the Old World rise anew or can the PCs thwart its return?
Description:
A clash of cultures threatens the peace of a quiet river valley and it’s up to the characters to resolve the conflict. Ancient secrets, otherworldly entities, and dark powers all move behind the scenes. Can the PCs root out a lurking evil before it reaps a bountiful harvest?
A rival merchant wants the plans & trade routes of Xziplit, a powerful merchant of the Citadel of Scrap. The PCs are to penetrate Xziplit's storage vault & steal his trade secrets & routes.
Description:
A rival merchant wants the plans and trade routes of Xziplit, who is a powerful and prideful merchant of the Citadel of Scrap. While Xziplit is throwing a big party to celebrate the acquisition of a more relics of the old world, the rival wants the PCs to penetrate the Xziplit’s vault and steal his trade secrets and routes. Pay is quite good, but the dangers and enemies you might earn in the city won’t be small either.
This is a 1st Level adventure for DCC RPG using the rules and setting of Umerican Survival Guide. Players will get an overview of the ruleset and setting before play. Players will be able to experience a full adventure, fighting strange creatures, earning cool artifacts and, if they are lucky, survive great threats!
Guide 5th level characters through castle Ravenloft, besting diabolical foes, avoiding deadly traps, & ultimately fighting Strahd, vampire of both legend & nightmare.
Description:
Players will be presented a number of 5th level DCC characters to choose from before starting play. After choosing their characters the players will begin at the gates of Ravenloft and proceeds to explore the castle searching for Strahd and his minions in an effort to rid the castle of its evil overlord.
Guide 5th level characters through castle Ravenloft, besting diabolical foes, avoiding deadly traps, & ultimately fighting Strahd, vampire of both legend & nightmare.
Description:
Players will be presented a number of 5th level DCC characters to choose from before starting play. After choosing their characters the players will begin at the gates of Ravenloft and proceeds to explore the castle searching for Strahd and his minions in an effort to rid the castle of its evil overlord.
The steamship The Queen's Sword sets off on adventure & intrigue in the Dark Seas. The vassal islands are riddled with spies & the Admiral of Londonia needs them rooted out!
Description:
Madame Thurgrim, trusted broker of the admiral of Londonia, has gathered a crew to head to the vassal islands and ruffle some feathers. Enemies lie at wait in every tea house, brothel and marketplace on the waterfront. Spies abound. Plus…you might get eaten by a Steelshark or driven mad by a slithering star. Ah, the Dark Seas!
The steamship The Queen's Sword sets off on adventure & intrigue in the Dark Seas. The vassal islands are riddled with spies & the Admiral of Londonia needs them rooted out!
Description:
Madame Thurgrim, trusted broker of the admiral of Londonia, has gathered a crew to head to the vassal islands and ruffle some feathers. Enemies lie at wait in every tea house, brothel and marketplace on the waterfront. Spies abound. Plus…you might get eaten by a Steelshark or driven mad by a slithering star. Ah, the Dark Seas!
Summoned by a coven of foul witches, the adventurers are bid through the Black Gate & across the multiverse, in pursuit of the crown of the fallen Horned King.
Description:
Summoned by a coven of foul witches, the adventurers are bid through the Black Gate and across the multiverse, in pursuit of the crown of the fallen Horned King. There, in the icebound gloom of Thrice-Tenth Kingdom, they must pit their wits and brawn against his dread servants. His sullen citadel looms above the darksome woods and elfin ice caves, ruling over the mystic kingdom. Do you dare to ascend the throne of bones and declare yourself master of the Wild Hunt?
Whatever your answer, the land beyond the Black Gate is sure to present a grim challenge for the even the hardiest of adventurers!
A Level 5 Adventure
In this 0-level funnel, PCs begin as high school kids in the mid-'70s who go to the seedy local theater to catch the premiere of the new horror flick "Screaming Sorority Girls from Planet Playtex".
Description:
A 0-level character "funnel" in which PCs begin as high school kids in the mid-'70s - early-'80s who go to the local seedy theater to catch the premiere of the new horror flick "Screaming Sorority Girls from Planet Playtex". But the horror isn't confined to the screen! And the special-effects are all-too-real. So take a seat and brace yourself for an adventure where the director isn't the only one doing the cutting!
A 1st level mini-campaign which sends your adventurers on a dangerous mission to cleanse the evil that spawns from the very roots!
Description:
With an ancient map in hand, this 1st level mini-campaign sends your adventures on a dangerous mission to cleanse the evil that spawns from the very roots! Weaving a rich history that ties in six areas of exploration such as: Jhumbii Beyr Glen, The Tower of the Coo'ng, The Sacuatary of the Sightless Sisters and more all at the player's choosing! Walking into the forest is easy. It’s getting out alive that’s hard....
The grey sage Iubus wants books from the old ruins - but horrors await in the ruined city beyond & the sewers beneath. You've volunteered to search - success means freedom, failure is likely death!
Description:
The dark city of Lordaan is a cruel place, but you've found hope - "volunteering" for a mission with the Finders' Guild. The grey sage Iubus pays handsomely for books, and he's offered to pay for your release from servitude. All you have to do is crawl through the old sewers leading into the ruined city, buried in rubble by a mountain rockslide centuries ago. You must brave the sewers and find your way through to the ruins, where you must search for a fallen tower. Therein is said to be a library of books containing precious knowledge - bring this back with you, and your freedom is guaranteed. A 0-level funnel for DCCRPG set in the Dark City of Lordaan, a place of deep greed and vice, where sins of any type are plentiful. Ruled with an iron fist by the Grand Duke and his Ruling Council, it is an incredibly cosmopolitan city, where silver and slaves are the trade of the day.
A band of villagers are trapped in carnival in the dead of night, facing death at every turn. Can they survive twisted oddities like the corpse-filled Tunnel of Love & the dreaded Bone Coaster?
The Chaos Gate opens once every 4 - 444 days, through which is the Death Fortress of Rando. Through luck or persistence, you've made it through. Can you make chaos your ally in this random dungeon?
Description:
Rando the chanco-mancer is a wild mage of some renown who lives in a pocket dimension of controlled chaos.
Rando lives above a shifting maze of death traps and monsters which shifts at least once per cycle. No one has seen this configuration and lived. The Death Fortress feeds off the subconscious of it's victims and torments appropriately.
In this adventure, players will enter a procedurally generated (randomly created) dungeon which may occasionally shift
on them, and attempt to find an exit in order to treat with Rando, the great chance-mancer. This adventure will use 3rd level pregens.
Children have gone missing from several rail lines near the Citadel of Scrap & the Northern Railmasters have hired you to stop it.
Description:
Strange folk have been raiding the Northern Railmaster's lines and stealing children of the rail workers. The Northern Railmasters are furious and are hiring brave adventures to help stop this tragedy and prevent more children from going missing. Seeking fortunate, fame, and sweet loot, you’ve volunteered to assist one of the Northern Railmasters.
This is a post-apocalyptic adventure using the rules and setting of Umerican Survival Guide. Rules will be taught, no EXP necessary. Just bring your sweet tooth and be ready to for a wonky post apocalyptic hex crawl.
Children have gone missing from several rail lines near the Citadel of Scrap & the Northern Railmasters have hired you to stop it.
Description:
Strange folk have been raiding the Northern Railmaster's lines and stealing children of the rail workers. The Northern Railmasters are furious and are hiring brave adventures to help stop this tragedy and prevent more children from going missing. Seeking fortunate, fame, and sweet loot, you’ve volunteered to assist one of the Northern Railmasters.
This is a post-apocalyptic adventure using the rules and setting of Umerican Survival Guide. Rules will be taught, no EXP necessary. Just bring your sweet tooth and be ready to for a wonky post apocalyptic hex crawl.
Want to run DCC, but daunted by the massive, unholy tome? Don’t know your spellburn from your Sezrekan? Sit down with our experienced judges & level up your game!
Description:
A Q&A seminar designed to help new judges become comfortable running the Dungeon Crawl Classics rpg. All questions answered; all fears allayed.
And if we don’t know the answer to something, we’ll make it up. Because that’s the DCC way.
DCC Open Tournament Finals: Riders on the Phlogiston
Summary:
Gather your reavers & get ready to seek gold & glory. There are treasures to be won & you shall have them. Winners receive trophies, prizes, & recognition in print.
Description:
Every year at Gen Con, Goodman Games sponsors some of the most popular RPG tournaments in the industry. This year builds on the success of the 2017 Dungeon Crawl Classics Open Tournament and turns it up to 11. This elimination-style tournament will feature a brand-new DCC RPG adventure specifically designed for tournament play and take place over three rounds, with the top four teams advancing to the second round, and the top two teams from round two advancing to the final round.
Winners will receive trophies, prizes, and recognition in our published adventure modules.
Gather your band and get ready to seek gold and glory. There are treasures to be won at
the tournament table, and you shall have them...
DCC Open Tournament Qualifier: Riders on the Phlogiston
Summary:
Gather your reavers & get ready to seek gold & glory. There are treasures to be won & you shall have them. Winners receive trophies, prizes, & recognition in print.
Description:
Every year at Gen Con, Goodman Games sponsors some of the most popular RPG tournaments in the industry. This year builds on the success of the 2017 Dungeon Crawl Classics Open Tournament and turns it up to 11. This elimination-style tournament will feature a brand-new DCC RPG adventure specifically designed for tournament play and take place over three rounds, with the top four teams advancing to the second round, and the top two teams from round two advancing to the final round.
Winners will receive trophies, prizes, and recognition in our published adventure modules.
Gather your band and get ready to seek gold and glory. There are treasures to be won at
the tournament table, and you shall have them...
DCC Open Tournament Qualifier: Riders on the Phlogiston
Summary:
Gather your reavers & get ready to seek gold & glory. There are treasures to be won & you shall have them. Winners receive trophies, prizes, & recognition in print.
Description:
Every year at Gen Con, Goodman Games sponsors some of the most popular RPG tournaments in the industry. This year builds on the success of the 2017 Dungeon Crawl Classics Open Tournament and turns it up to 11. This elimination-style tournament will feature a brand-new DCC RPG adventure specifically designed for tournament play and take place over three rounds, with the top four teams advancing to the second round, and the top two teams from round two advancing to the final round.
Winners will receive trophies, prizes, and recognition in our published adventure modules.
Gather your band and get ready to seek gold and glory. There are treasures to be won at
the tournament table, and you shall have them...
DCC Open Tournament Qualifier: Riders on the Phlogiston
Summary:
Gather your reavers & get ready to seek gold & glory. There are treasures to be won & you shall have them. Winners receive trophies, prizes, & recognition in print.
Description:
Every year at Gen Con, Goodman Games sponsors some of the most popular RPG tournaments in the industry. This year builds on the success of the 2017 Dungeon Crawl Classics Open Tournament and turns it up to 11. This elimination-style tournament will feature a brand-new DCC RPG adventure specifically designed for tournament play and take place over three rounds, with the top four teams advancing to the second round, and the top two teams from round two advancing to the final round.
Winners will receive trophies, prizes, and recognition in our published adventure modules.
Gather your band and get ready to seek gold and glory. There are treasures to be won at
the tournament table, and you shall have them...
DCC Open Tournament Qualifier: Riders on the Phlogiston
Summary:
Gather your reavers & get ready to seek gold & glory. There are treasures to be won & you shall have them. Winners receive trophies, prizes, & recognition in print.
Description:
Every year at Gen Con, Goodman Games sponsors some of the most popular RPG tournaments in the industry. This year builds on the success of the 2017 Dungeon Crawl Classics Open Tournament and turns it up to 11. This elimination-style tournament will feature a brand-new DCC RPG adventure specifically designed for tournament play and take place over three rounds, with the top four teams advancing to the second round, and the top two teams from round two advancing to the final round.
Winners will receive trophies, prizes, and recognition in our published adventure modules.
Gather your band and get ready to seek gold and glory. There are treasures to be won at
the tournament table, and you shall have them...
DCC Open Tournament Semi-Fianls: Riders on the Phlogiston
Summary:
Gather your reavers & get ready to seek gold & glory. There are treasures to be won & you shall have them. Winners receive trophies, prizes, & recognition in print.
Description:
Every year at Gen Con, Goodman Games sponsors some of the most popular RPG tournaments in the industry. This year builds on the success of the 2017 Dungeon Crawl Classics Open Tournament and turns it up to 11. This elimination-style tournament will feature a brand-new DCC RPG adventure specifically designed for tournament play and take place over three rounds, with the top four teams advancing to the second round, and the top two teams from round two advancing to the final round.
Winners will receive trophies, prizes, and recognition in our published adventure modules.
Gather your band and get ready to seek gold and glory. There are treasures to be won at
the tournament table, and you shall have them...
Ever wonder how Go! Bars come up with such tasty flavors like Peppermint Pot Pie? Ever think that it's odd that Go! Bars are still around & plentiful? An Umerican Survival Guide 0-level funnel.
Description:
Ever wonder how Go! Bars come up with such tasty flavors like Peppermint Pot Pie? Ever think that it’s odd that Go! Bars are still around and plentiful? Find out as you join team Go! Bar as wage wight. Find out how they decide on their innovative flavor combinations. Learn about the secret ingredients. Find out if escaping on your bi-annual day off really is a way to freedom.
Rules will be taught, no EXP necessary. This is an Umerican Survival Guide 0-level funnel adventure.
Ever wonder how Go! Bars come up with such tasty flavors like Peppermint Pot Pie? Ever think that it's odd that Go! Bars are still around & plentiful? An Umerican Survival Guide 0-level funnel.
Description:
Ever wonder how Go! Bars come up with such tasty flavors like Peppermint Pot Pie? Ever think that it’s odd that Go! Bars are still around and plentiful? Find out as you join team Go! Bar as wage wight. Find out how they decide on their innovative flavor combinations. Learn about the secret ingredients. Find out if escaping on your bi-annual day off really is a way to freedom.
Rules will be taught, no EXP necessary. This is an Umerican Survival Guide 0-level funnel adventure.
By Jennell Jaquays. Enjoy the classic Judge's Guild adventure, originally published in 1980. An ancient evil stirs in the forgotten town of Mitra's Fist & it's up to you to thwart the evil.
Description:
An ancient evil has overtaken a once holy shrine. Thus, a sleepy mountain hamlet becomes the focal point for mysterious disappearances and even stranger legends of what lurks beneath the village. Would any group of adventurous souls dare to probe the facts that lie behind the myths, or seek to right ancient wrongs, rescue secreted artifacts, or ... even attempt to exterminate the source of evil itself? This is no quest for the weak of spirit or strength. Beyond the cellars of Mitra's Fist lie strong allies and strange enemies, undead and undying, each seeking to involve the unwary in a titanic battle of good against evil, which can only end in destruction. Riches, Power, Glory and Death! All are in.
By Jennell Jaquays. Enjoy the classic Judge's Guild adventure, originally published in 1980. An ancient evil stirs in the forgotten town of Mitra's Fist & it's up to you to thwart the evil.
Description:
An ancient evil has overtaken a once holy shrine. Thus, a sleepy mountain hamlet becomes the focal point for mysterious disappearances and even stranger legends of what lurks beneath the village. Would any group of adventurous souls dare to probe the facts that lie behind the myths, or seek to right ancient wrongs, rescue secreted artifacts, or ... even attempt to exterminate the source of evil itself? This is no quest for the weak of spirit or strength. Beyond the cellars of Mitra's Fist lie strong allies and strange enemies, undead and undying, each seeking to involve the unwary in a titanic battle of good against evil, which can only end in destruction. Riches, Power, Glory and Death! All are in.
By Jennell Jaquays. Enjoy the classic Judge's Guild adventure, originally published in 1980. An ancient evil stirs in the forgotten town of Mitra's Fist & it's up to you to thwart the evil.
Description:
An ancient evil has overtaken a once holy shrine. Thus, a sleepy mountain hamlet becomes the focal point for mysterious disappearances and even stranger legends of what lurks beneath the village. Would any group of adventurous souls dare to probe the facts that lie behind the myths, or seek to right ancient wrongs, rescue secreted artifacts, or ... even attempt to exterminate the source of evil itself? This is no quest for the weak of spirit or strength. Beyond the cellars of Mitra's Fist lie strong allies and strange enemies, undead and undying, each seeking to involve the unwary in a titanic battle of good against evil, which can only end in destruction. Riches, Power, Glory and Death! All are in.
By Jennell Jaquays. Enjoy the classic Judge's Guild adventure, originally published in 1980. An ancient evil stirs in the forgotten town of Mitra's Fist & it's up to you to thwart the evil.
Description:
An ancient evil has overtaken a once holy shrine. Thus, a sleepy mountain hamlet becomes the focal point for mysterious disappearances and even stranger legends of what lurks beneath the village. Would any group of adventurous souls dare to probe the facts that lie behind the myths, or seek to right ancient wrongs, rescue secreted artifacts, or ... even attempt to exterminate the source of evil itself? This is no quest for the weak of spirit or strength. Beyond the cellars of Mitra's Fist lie strong allies and strange enemies, undead and undying, each seeking to involve the unwary in a titanic battle of good against evil, which can only end in destruction. Riches, Power, Glory and Death! All are in.
Each night the village of Hirot is beset by a devil-beast. From the lords of the land to the lowliest tabletop star, no one is safe. Will your level 1 heroes save the day?
Each night the village of Hirot is beset by a devil-beast. From the lords of the land to the lowliest tabletop star, no one is safe. Will your level 1 heroes save the day?
Each night the village of Hirot is beset by a devil-beast. From the lords of the land to the lowliest tabletop star, no one is safe. Will your level 1 heroes save the day?
Each night the village of Hirot is beset by a devil-beast. From the lords of the land to the lowliest tabletop star, no one is safe. Will your level 1 heroes save the day?
Each night the village of Hirot is beset by a devil-beast. From the lords of the land to the lowliest tabletop star, no one is safe. Will your level 1 heroes save the day?
Each night the village of Hirot is beset by a devil-beast. From the lords of the land to the lowliest tabletop star, no one is safe. Will your level 1 heroes save the day?
Each night the village of Hirot is beset by a devil-beast. From the lords of the land to the lowliest tabletop star, no one is safe. Will your level 1 heroes save the day?