The heroes of the Liberty League are now officially licensed, too bad that another group of Heroes has already claimed the Name Liberty League. Even worse these heroes demand to be PAID.
The prodigal son has returned home on the even of Grandfather's death in order to collect his inheritance. He was outcast for murdering his elder brother. Thus his younger brother stands in line for grandfather's accumulated gifts. Will you accept him back into the family, or will you end this feud here and now?
Three Texas Rangers have disappeared near the dusty and lawless border town of Galilee, Texas. What fate befell them? Will you work for justice, or against it?
The Shab-al-Hiri Roach is a dark comedy of manners, lampooning academia and asking players to answer a difficult question - are you willing to swallow a soul-eating insect bent on destroying human civilization? No? Even if it will get you tenure?
The Shab-al-Hiri Roach is a dark comedy of manners, lampooning academia and asking players to answer a difficult question - are you willing to swallow a soul-eating insect bent on destroying human civilization? No? Even if it will get you tenure?
Welcome to Piper's Court, the last open Tavern before Strangerside becomes Every, mere steps away from the Very last open Gate in all the City of Everway. Tonight drink a toast to Piper, the unofficial King of Strangerside, and pray for a miracle, for the Mad King of Everway is closing the Last Gate at midnight and Strangerside will never be the same.
Its 1967, the Summer of Love. The super-powered (heroes and villains) are caught up in the change and turmoil. Will you use your powers for peace and love, are will you work for the Man?
With crops dying in the field and children sick in their beds, the Faithful are sorely afflicted, and it's up to the Watchdogs of the Lord to put right what ain't. Roleplay God's Watchdogs protecting the faithful in a West that never was. Mercy, Judgement. Life, Death. They're all in your strong hands.
Once upon a time, as far north as north can go, the people were dying at the end of the world. But hope was not yet lost, for a few brave knights still heard the song of the stars. Players collaborate using elegantly simple rules to roleplay chivalric tragedy set in a fairie-tale apocalypse. System will be taught, beginners welcome.
Without warning, without mercy, the invaders came. They overwhelmed our defenses. They struck down our strongest heroes. With everything on the line, can you prevail against the inhuman menace that has stolen so much from you? Battle the invasion the With Great Power...way!
Intro to the Wickedly Errant Game System. WEGS mechanics provide high heroic sword and sorcery adventure with a Vegas-laced twist. In âTomb Raidâ, a rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz stand at the entrance to a long-shunned Goblin Chieftainâs tomb wherein fabulous wealth awaits to be plundered. Sure, thereâs a local rumour that things are heard slithering and thumping within, but thatâs just a ruse to keep the children away...
Intro to the Wickedly Errant Game System. WEGS mechanics provide high heroic sword and sorcery adventure with a Vegas-laced twist. In âTomb Raidâ, a rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz stand at the entrance to a long-shunned Goblin Chieftainâs tomb wherein fabulous wealth awaits to be plundered. Sure, thereâs a local rumour that things are heard slithering and thumping within, but thatâs just a ruse to keep the children away...
The old guardian of Boulder, Colorado is dying, and he
needs a successor. Every secret society in existence is jockeying to take his place and tap the ancient powers he commands. Who will seize the title, and can the guardian himself control who succeeds him?