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1. "King Arthur Pendragon", 30 Years After

2. A Career in Gaming

3. Art Matters

4. Ask Us Anything - Publishing a Game

5. Basics of Tabletop Game Design

6. Board Games: The Future

7. Cross-Media Chaos: Working With Media Properties

8. Don't Screw It Up!

9. Dungeoncraft Live!

10. Editing: When, Why, and How