Eerie mists that rise from the moors, things that go bump in the night, creatures that howl at the moon, malevolent spirits that haunt the shadows. These are the things of darkened movie theaters and late night television, right? Things like this, they don't really exist, do they? Keep telling yourself this and maybe you might convince yourself. But in the meantime? I suggest you run as fast as your legs can carry you. A 'mechanics light' event.
The key lay in the past; but are you ready to face the likes of the Peri Kid, Kwai Chang Sharakai, Sheriff Shadowen and Tuatha the totem spirit? Grab a glass of firewater at the Phoenix Saloon and draw the dead man's hand against the gambler Hemari. Characters will be provided or bring your own 3rd Edition competent-level character (created for modern day, not the Wild West). Get free Player and Narrator guides at the website!
The Reborn immortals of New Haven are still learning their shapeshifting and supernatural powers. Are they prepared for danger lurking around every corner now that the elders have left the city in their care? It's time again to stop the invading darkness and begin the journey of discovery about their pasts. Role playing stressed and rules light. Get free player and Narrator guides at the website!
The Reborn immortals of New Haven are still learning their shapeshifting and supernatural powers. Are they prepared for danger lurking around every corner now that the elders have left the city in their care? It's time again to stop the invading darkness and begin the journey of discovery about their pasts. Role playing stressed and rules light. Get free player and Narrator guides at the website!
A Storm was coming. It had been on the TV and the radio for days. The children had been hurriedly evacuated. There wasn't enough time or space to take the toys. You will be playing the toys that were left behind. A LARP for kids and their parents. Toys provided, and everyone who plays gets to keep their toy.
The members of this world famous detective agency have stopped the schemes of Al Capone, survived the wrath of the Volcano god, journeyed to the center of the Earth, and traveled to Planet Zemo to save Earth from the Nefarious Lord Zorn. But how did they first meet? Join us for this rip roaring, two fisted, romantic, pulp mystery that tells the long lost tale of Justice Incorporated's first adventure. Dramatic Role Playing Emphasized.
The members of this world famous detective agency have stopped the schemes of Al Capone, survived the wrath of the Volcano god, journeyed to the center of the Earth, and traveled to Planet Zemo to save Earth from the Nefarious Lord Zorn. But how did they first meet? Join us for this rip roaring, two fisted, romantic, pulp mystery that tells the long lost tale of Justice Incorporated's first adventure. Dramatic Role Playing Emphasized.
The members of this world famous detective agency have stopped the schemes of Al Capone, survived the wrath of the Volcano god, journeyed to the center of the Earth, and traveled to Planet Zemo to save Earth from the Nefarious Lord Zorn. But how did they first meet? Join us for this rip roaring, two fisted, romantic, pulp mystery that tells the long lost tale of Justice Incorporated's first adventure. Dramatic Role Playing Emphasized.
The members of this world famous detective agency have stopped the schemes of Al Capone, survived the wrath of the Volcano god, journeyed to the center of the Earth, and traveled to Planet Zemo to save Earth from the Nefarious Lord Zorn. But how did they first meet? Join us for this rip roaring, two fisted, romantic, pulp mystery that tells the long lost tale of Justice Incorporated's first adventure. Dramatic Role Playing Emphasized.
The message arrived at JI headquarters. "We have been sold out - British Lord â China â Paeter Herhonhem â capture imminent â cannot flee" Message ends. Winthrop is visibly shaken at the briefing. Rescue is mandatory and delicate but recent encounters (mind control robots in Australia, mind control drugs in Malaysia) only raise the question - rescue from what? Role playing stressed.
The message arrived at JI headquarters. ''We have been sold out - British Lord â China â Paeter Herhonhem â capture imminent â cannot flee' Message ends. Winthrop is visibly shaken at the briefing. Rescue is mandatory and delicate but recent encounters (mind control robots in Australia, mind control drugs in Malaysia) only raise the question - rescue from what? Role playing stressed.
The Pulp Era - When Heroes were 2 fisted and mysterious, and the villains were menacing masters of deathtraps. The mystery men gather to fight their greatest challenge yet, and the forces of Evil had best beware! 'Mechanics Light' event.
The Pulp Era - When Heroes were 2 fisted and mysterious, and the villains were menacing masters of deathtraps. The mystery men gather to fight their greatest challenge yet, and the forces of Evil had best beware! 'Mechanics Light' event.
German troops and artillery occupy a monastery the locals want kept intact. Unfortunately, it's on heights that can observe our troop movements, and shell allied positions. Your mission is to take out the guns without destroying the monastery.
The authorities have called the Legion of Justice to investigate a series of robberies that at first appeared unrelated. One thing has become clear. Someone is building a weapon using both the latest cutting edge science and ancient malevolent magic.
Strange things have been happening around the ruins of the Victory Tower in Pacifica. An experiment gone awry has warped time and space and the result is all out war. This game is a miniatures variant of the Hero System played out in the streets of Pacifica. A light hearted slugfest that mixes role playing with tactics and fun!
Strange things have been happening around the ruins of the Victory Tower in Pacifica. An experiment gone awry has warped time and space and the result is all out war. This game is a miniatures variant of the Hero System played out in the streets of Pacifica. A light hearted slugfest that mixes role playing with tactics and fun!