2 Doctors discover a threat to humanity that threatens all of time & space. To save the day, they will need to confront old enemies and rely on friends yet unknown. Mature role playing emphasized.
Description:
The 8th Doctor’s visit with an ailing friend is interrupted by a threat to all of humanity. The 1st Doctor is kidnapped to save an alien species from extinction. Both soon learn that these problems are related to a new threat with the potential to destroy all of time and space. To save the day, they will need to confront old enemies, greet friends yet unknown, and confront an evil the like of which no Doctor has ever known. Together, the two Doctors will face the day of infamy, the end of innocence… the day when childhood ends. An RPG Adventure to celebrate the 50th Anniversary of Dr. Who. Knowledge of the TV Show is helpful. Mature Role Playing Emphasized.
2 Doctors discover a threat to humanity that threatens all of time & space. To save the day, they will need to confront old enemies and rely on friends yet unknown. Mature role playing emphasized.
Description:
The 8th Doctor’s visit with an ailing friend is interrupted by a threat to all of humanity. The 1st Doctor is kidnapped to save an alien species from extinction. Both soon learn that these problems are related to a new threat with the potential to destroy all of time and space. To save the day, they will need to confront old enemies, greet friends yet unknown, and confront an evil the like of which no Doctor has ever known. Together, the two Doctors will face the day of infamy, the end of innocence… the day when childhood ends. An RPG Adventure to celebrate the 50th Anniversary of Dr. Who. Knowledge of the TV Show is helpful. Mature Role Playing Emphasized.
A Twist in Time VI-Roun is Burning! Not the Return You Were Expecting
Summary:
Land Ho! Roun is in sight and its on fire! The Water & Air factions must be attempting a coup. The Czar must be found and protected at all costs.
Description:
Normandy beaches are a long way/time from now. You have spent the last 9 months trying to make sense of this world. You feel that a way back is possible if one of you can just master the use of the world's magic. You allied yourself with a King and a Czar against the Empire of Man. You saved the Princess from a bunch of human sacrificing magic-wielding islanders. Now Roun is in sight, but it is burning. The 7 factions of Roun where always at odds, but now it seems the Water & Air Factions have made their move against the Czar and civil has broken out in Roun. You were counting on Roun as an ally to help fight the Empire of Man. You need the Czar alive and safe, no matter the cost.
Singapore Sal and her companions travel the world, righting wrongs, seeking adventure and finding treasures. Role Playing and Problem Solving stressed.
Description:
Singapore Sal and her companions travel the world, righting wrongs, seeking adventure and finding treasures. From Headhunters to Zombies, from Ancient Crypts to Modern Skyscrapers, the team will go anywhere to get the job done. Spies, a murderer and loose women should keep the crew busier than usual.
An Ancient City and a Powerful Relic: The Ruins of Ak'Bak Porr and the Gem of Mana
Summary:
Frandor's keep is a week behind you, the sun is beating down; your water is all but gone. The guide swears that the ruins are close by. Ak'Bak Porr awaits, the Gem of Mana is calling.
Description:
The old man (woman?) with the tail of the ancient ruins spoke of great danger and power. Iy was only supposed to be a short trip from the Keep. The guide assured you he knew the area like the back of his hand. Now Frandor's keep is a week behind you, the sun is beating down; your water is all but gone. The guide swears that the ruins are close by. Ak'Bak Porr awaits, the Gem of Mana is calling.
It's a slumber party at Monica's house! But strange happenings are ruining these suburbanite girls' dreams. It's up to you and your team of investigators to find out why.
Description:
It's a slumber party at Monica's house! But strange happenings are ruining these suburbanite girls' dreams. It's up to you and your team of investigators to find out why. Inspectres is player-driven storytelling, is rules-light, with roleplaying and legal fun emphasized. "Inspectres - fighting the forces of darkness so you don't have to."
It's a slumber party at Monica's house! But strange happenings are ruining these suburbanite girls' dreams. It's up to you and your team of investigators to find out why.
Description:
It's a slumber party at Monica's house! But strange happenings are ruining these suburbanite girls' dreams. It's up to you and your team of investigators to find out why. Inspectres is player-driven storytelling, is rules-light, with roleplaying and legal fun emphasized. "Inspectres - fighting the forces of darkness so you don't have to."
The Forces of Darkness threaten the British Isles and only Lord Varney and his companions can keep the Dark at bay in 1927. Role Playing/Problem Solving stressed.
A too quiet week in Chicago has to mean trouble brewing. Romanno, & the other gangs are making nice. Lady Death in hiding? That can't be a good thing! Role Playing/Problem Solving stressed.
Mae the Slayer and friends defending the hellmouth in Cleveland. Homework, killing vampires, dealing with oogie stuff, and dating. Enough for a 14 year old to deal with? RP Stressed.
Mae the Slayer and friends defending the hellmouth in Cleveland. Homework, killing vampires, dealing with oogie stuff, and dating. Enough for a 14 year old to deal with? RP stressed.
Mae the Slayer and friends defending the hellmouth in Cleveland. Homework, killing vampires, dealing with oogie stuff, and dating. Enough for a 14 year old to deal with? RP stressed.
Mae the Slayer and friends defending the hellmouth in Cleveland. Homework, killing vampires, dealing with oogie stuff, and dating. Enough for a 14 year old to deal with? RP stressed.
Boston, 1888: At the funeral of a respected family's colorful matriarch, 7 friends will discover that ghosts from Grandma's past still lurk, & a lifetime of good cannot undo a single act of evil.
Description:
Boston, March 10th 1888: You can bury the dead, but their sins are another matter. Edna Weathermoon, Anthropologist, explorer and worldly woman has embarked on her final adventure. She was wealthy... and rumored to have had at least a dozen lovers. She was an excellent teacher... and some say a failed American spy. A grand wake has been planned to celebrate her life as a researcher and society fixture, but not everyone on the guest list is here to raise a glass and share a fond memory of the departed. This game includes mature themes. Roleplaying stressed.
Boston, 1888: At the funeral of a respected family's colorful matriarch, 7 friends will discover that ghosts from Grandma's past still lurk, & a lifetime of good cannot undo a single act of evil.
Description:
Boston, March 10th 1888: You can bury the dead, but their sins are another matter. Edna Weathermoon, Anthropologist, explorer and worldly woman has embarked on her final adventure. She was wealthy... and rumored to have had at least a dozen lovers. She was an excellent teacher... and some say a failed American spy. A grand wake has been planned to celebrate her life as a researcher and society fixture, but not everyone on the guest list is here to raise a glass and share a fond memory of the departed. This game includes mature themes. Roleplaying stressed.
Boston, 1888: At the funeral of a respected family's colorful matriarch, 7 friends will discover that ghosts from Grandma's past still lurk, & a lifetime of good cannot undo a single act of evil.
Description:
Boston, March 10th 1888: You can bury the dead, but their sins are another matter. Edna Weathermoon, Anthropologist, explorer and worldly woman has embarked on her final adventure. She was wealthy... and rumored to have had at least a dozen lovers. She was an excellent teacher... and some say a failed American spy. A grand wake has been planned to celebrate her life as a researcher and society fixture, but not everyone on the guest list is here to raise a glass and share a fond memory of the departed. This game includes mature themes. Roleplaying stressed.
Boston, 1888: At the funeral of a respected family's colorful matriarch, 7 friends will discover that ghosts from Grandma's past still lurk, & a lifetime of good cannot undo a single act of evil.
Description:
Boston, March 10th 1888: You can bury the dead, but their sins are another matter. Edna Weathermoon, Anthropologist, explorer and worldly woman has embarked on her final adventure. She was wealthy... and rumored to have had at least a dozen lovers. She was an excellent teacher... and some say a failed American spy. A grand wake has been planned to celebrate her life as a researcher and society fixture, but not everyone on the guest list is here to raise a glass and share a fond memory of the departed. This game includes mature themes. Roleplaying stressed.
Your parents adventured together, they were the Kings Company of the Red Star. Now second generation adventurers, you keep flashing back to lessons learned... when capture the flag was just a game.
Description:
Your parents adventured together, raised you as one extended family. They rarely talked about their adventures, but when they did, you heard talk about the Kings Company of the Red Star. Now second generation adventurers, and the Elite Irregulars under the desperate Countess Whitewater. You saved County Whitewater from a seige, now you must find the one item that might turn the tide of the war. Even as you quest, you keep flashing back to lessons learned... when capture the flag was just a game.
Your parents adventured together, they were the Kings Company of the Red Star. Now second generation adventurers, you keep flashing back to lessons learned... when capture the flag was just a game.
Description:
Your parents adventured together, raised you as one extended family. They rarely talked about their adventures, but when they did, you heard talk about the Kings Company of the Red Star. Now second generation adventurers, and the Elite Irregulars under the desperate Countess Whitewater. You saved County Whitewater from a seige, now you must find the one item that might turn the tide of the war. Even as you quest, you keep flashing back to lessons learned... when capture the flag was just a game.
Is it the adrenaline rush? Or the fact you have seen the dark side, really dark side of what lives on this planet that compels you to show up for the Colonels next mission.
Description:
Is it the adrenaline rush? Or the fact you have seen the dark side, really dark side of what lives on this planet with us that compels you to show up at the Gilchrist Trust for the Colonels next mission. Or is it simply someone has to do it and no one else is showing up. Today you show again, maybe for the last time. Derelicts Provided.
Is it the adrenaline rush? Or the fact you have seen the dark side, really dark side of what lives on this planet that compels you to show up for the Colonels next mission.
Description:
Is it the adrenaline rush? Or the fact you have seen the dark side, really dark side of what lives on this planet with us that compels you to show up at the Gilchrist Trust for the Colonels next mission. Or is it simply someone has to do it and no one else is showing up. Today you show again, maybe for the last time. Derelicts Provided.
Is it the adrenaline rush? Or the fact you have seen the dark side, really dark side of what lives on this planet that compels you to show up for the Colonels next mission.
Description:
Is it the adrenaline rush? Or the fact you have seen the dark side, really dark side of what lives on this planet with us that compels you to show up at the Gilchrist Trust for the Colonels next mission. Or is it simply someone has to do it and no one else is showing up. Today you show again, maybe for the last time. Derelicts Provided.
Is it the adrenaline rush? Or the fact you have seen the dark side, really dark side of what lives on this planet that compels you to show up for the Colonels next mission.
Description:
Is it the adrenaline rush? Or the fact you have seen the dark side, really dark side of what lives on this planet with us that compels you to show up at the Gilchrist Trust for the Colonels next mission. Or is it simply someone has to do it and no one else is showing up. Today you show again, maybe for the last time. Derelicts Provided.
What is the plural for Bigfoot? Bigfeet? Bigfoots? However you say it, it spells trouble for the Irregulars as they search for a mischievous Urban Legend. Rules light, role playing emphasized.
Description:
What is the plural for Bigfoot? Bigfeet? Bigfoots? Sasquatchii? However you say it, it spells trouble for the Irregulars as they search for a mischievous Urban Legend. Rules light, role playing emphasized.
What is the plural for Bigfoot? Bigfeet? Bigfoots? However you say it, it spells trouble for the Irregulars as they search for a mischievous Urban Legend. Rules light, role playing emphasized.
Description:
What is the plural for Bigfoot? Bigfeet? Bigfoots? Sasquatchii? However you say it, it spells trouble for the Irregulars as they search for a mischievous Urban Legend. Rules light, role playing emphasized.
Why has Millers Grove developed an aversion to sunlight, and why is the Hospital running a daily blood drive... This game is run one-camera-larp style. Role playing stressed with emphasis on humor.
Description:
Why have so many of the citizens of Millers Grove developed a sudden aversion to sunlight, and why has the Hospital has started running a blood drive every single day? Black is the new black, and there isn't a clove of garlic to be had in the entire county, just what is going on? This game is run one-camera-larp style. Role playing stressed with emphasis on humor.
Why has Millers Grove developed an aversion to sunlight, and why is the Hospital running a daily blood drive... This game is run one-camera-larp style. Role playing stressed with emphasis on humor.
Description:
Why have so many of the citizens of Millers Grove developed a sudden aversion to sunlight, and why has the Hospital has started running a blood drive every single day? Black is the new black, and there isn't a clove of garlic to be had in the entire county, just what is going on? This game is run one-camera-larp style. Role playing stressed with emphasis on humor.
The team continues to track "super" serial killers and seems to be getting some unwanted help from an unknown person known throughout Washington DC as "FEAR."
The team continues to track "super" serial killers and seems to be getting some unwanted help from an unknown person known throughout Washington DC as "FEAR."
The team continues to track "super" serial killers and seems to be getting some unwanted help from an unknown person known throughout Washington DC as "FEAR."
The team continues to track "super" serial killers and seems to be getting some unwanted help from an unknown person known throughout Washington DC as "FEAR."
Sometimes things that are left alone should be. Sometimes warnings are for a reason. Role playing stressed. System light.
Description:
It was supposed to be fun. It was supposed to be a get away. And then the bad things started happening. True Horror as it should be. No big guns, no military, just scared people dealing with it. Role playing STRESSED. System Light. Horror provided.
Sometimes things that are left alone should be. Sometimes warnings are for a reason. Role playing stressed. System light.
Description:
It was supposed to be fun. It was supposed to be a get away. And then the bad things started happening. True Horror as it should be. No big guns, no military, just scared people dealing with it. Role playing STRESSED. System Light. Horror provided.
Sometimes things that are left alone should be. Sometimes warnings are for a reason. Role playing stressed. System light.
Description:
It was supposed to be fun. It was supposed to be a get away. And then the bad things started happening. True Horror as it should be. No big guns, no military, just scared people dealing with it. Role playing STRESSED. System Light. Horror provided.
Supernatural shape shifting heroes use their magic to protect the city from the mysterious forces of the Droves. Mythology and magic mix with street level superheroes. Rules light, role play heavy.
Description:
Join supernatural heroes able to shape shift into mythological forms as they use their magic to protect the city from the mysterious forces of the Droves. Street level vigilante super heroics combine with the supernatural and a hint of mythology for added spice. Rules are light, role playing is stressed.
Supernatural shape shifting heroes use their magic to protect the city from the mysterious forces of the Droves. Mythology and magic mix with street level superheroes. Rules light, role play heavy.
Description:
Join supernatural heroes able to shape shift into mythological forms as they use their magic to protect the city from the mysterious forces of the Droves. Street level vigilante super heroics combine with the supernatural and a hint of mythology for added spice. Rules are light, role playing is stressed.
June 1944, France - WW2 Straight Up, Surf's Up Edition
Summary:
North Africa/Sicily '43, Italy '44, & now France, June 7th '44. Your team just took out a Nazi installation. Now it is time to head to the Normandy beaches and link up with the allied forces.
Description:
You have survived North Africa, Sicily, Italy, now it is Occupied France. You have just destroyed a Nazi installation before it could be used against the invading forces, now it is time to get to safety. The extremely large explosion has alerted all nearby forces to your presence. Luckily there are not a lot of nearby forces. You mission now is to travel 350 miles toward the Normandy beaches, can you make it? We shall see.
Teenagers with alien artifacts transform into gargantuan creatures, bio-robots, & more; can they save the world from a war of the monsters? B-Movie monster flicks with modern cartoon-style heroics.
Description:
A group of high school students use their alien artifacts to transform into gargantuan creatures, bio-robots and more. Join them as they try to save the world from a war of the monsters. B-Movie monster flicks mashed up with some modern cartoon-style heroics. Rules are light, role playing is stressed.
Teenagers with alien artifacts transform into gargantuan creatures, bio-robots, & more; can they save the world from a war of the monsters? B-Movie monster flicks with modern cartoon-style heroics.
Description:
A group of high school students use their alien artifacts to transform into gargantuan creatures, bio-robots and more. Join them as they try to save the world from a war of the monsters. B-Movie monster flicks mashed up with some modern cartoon-style heroics. Rules are light, role playing is stressed.
The free people of New York must overthrow the insidious Dr. Morrow. A combination of kung fu melodrama, exploitation films, & Mad Max. An over-the-top action melodrama focused on storytelling.
Description:
This action melodrama is a fusion of kung fu melodrama, exploitation films, and Mad Max. In this post-apocalyptic dystopia, technology is monopolized by the Clone Masters, a powerful few
who seek to enslave all of humanity and serve their own debauched purposes. The people of New York have united and now face their greatest threat, the insidious Dr. Morrow. This is a role playing game of high action and impossible odds, but the focus is always on the personal stories of the heroic people who would change the world.
While this game will use the Mutants and Masterminds rules, the dice are always secondary to the story. This is an action adventure for storytellers. Those looking for a more traditional game may be disappointed.
The free people of New York must overthrow the insidious Dr. Morrow. A combination of kung fu melodrama, exploitation films, & Mad Max. An over-the-top action melodrama focused on storytelling.
Description:
This action melodrama is a fusion of kung fu melodrama, exploitation films, and Mad Max. In this post-apocalyptic dystopia, technology is monopolized by the Clone Masters, a powerful few who seek to enslave all of humanity and serve their own debauched purposes. The people of New York have united and now face their greatest threat, the insidious Dr. Morrow. This is a role playing game of high action and impossible odds, but the focus is always on the personal stories of the heroic people who would change the world. While this game will use the Mutants and Masterminds rules, the dice are always secondary to the story. This is an action adventure for storytellers. Those looking for a more traditional game may be disappointed.
League of Extraordinary Women Encore: For Men Only
Summary:
"Behind every great man, there lies a smarter woman." The men are missing and the women have to set things right. Repeat of 2013 event but this time? Men only please. RP stressed.
Description:
"Behind every great man, there lies a smarter woman - Mrs. Jekyll." These are the words that guide the women who have met in secret for years to solve mysteries and crimes without the glory and recognition of their masculine peers. But now those men have gone missing and it falls to the women to come out from behind the scenes and set things to right. Join Mrs. Jekyll, Irene Adler, Annie Oakley, and the rest of the League of Extraordinary Women as they step to the fore to find out what has happened to their more famous counterparts. This is a repeat of the 2013 event, but I'm curious as to the difference in how this plays out with men only this time around. RP stressed.
"Let them believe they are the better sex, for we both know the truth. They just won't admit it." Join the League as their ship to America is lost at sea. Women players preferred. RP stressed.
Description:
"Let them believe they are the better sex, for we both know the truth. They just won't admit it." Thus spoke Irene Adler who once bested Sherlock Holmes, and the rest of the women in the League are just as competent. The women have been meeting for tea and secretly adventuring on their own for some time now, but this time they're headed for America. Mystery and intrigue abound aboard their ship as it is lost at sea somewhere in the Atlantic. Join Miss Adler, Annie Oakley, Mrs. Jekyll and others as they prove the fairer sex to be the better one! Women players preferred but not required. Roleplaying stressed.
"Let them believe they are the better sex, for we both know the truth. They just won't admit it." Join the League as their ship to America is lost at sea. Women players preferred. RP stressed.
Description:
"Let them believe they are the better sex, for we both know the truth. They just won't admit it." Thus spoke Irene Adler who once bested Sherlock Holmes, and the rest of the women in the League are just as competent. The women have been meeting for tea and secretly adventuring on their own for some time now, but this time they're headed for America. Mystery and intrigue abound aboard their ship as it is lost at sea somewhere in the Atlantic. Join Miss Adler, Annie Oakley, Mrs. Jekyll and others as they prove the fairer sex to be the better one! Women players preferred but not required. Roleplaying stressed.
MHI has trained you and tomorrow you graduate. You are the meanest batch of rookies ever (in your minds) and tonight you celebrate before your assignments. Rules light, role playing emphasized.
Description:
MHI has trained you and tomorrow you graduate. You are the meanest batch of rookies ever (in your own minds) and tonight you celebrate before you’re assigned to your separate teams. Party hard for tomorrow you may die! Rules light, role playing emphasized.
MHI has trained you and tomorrow you graduate. You are the meanest batch of rookies ever (in your minds) and tonight you celebrate before your assignments. Rules light, role playing emphasized.
Description:
MHI has trained you and tomorrow you graduate. You are the meanest batch of rookies ever (in your own minds) and tonight you celebrate before you’re assigned to your separate teams. Party hard for tomorrow you may die! Rules light, role playing emphasized.
You're the unlikeliest group of friends, from all strata of high school life. You started solving crimes in grade school, but now it is time to graduate from meddlesome kids to teenage crime fighters.
Description:
You’re the unlikeliest group of friends, from all strata of high school life. You started solving crimes together in grade school, and despite the social forces pulling you apart, you’ve all remained close. Now it is time to graduate from meddlesome kids to teenage crime fighters.
You're the unlikeliest group of friends, from all strata of high school life. You started solving crimes in grade school, but now it is time to graduate from meddlesome kids to teenage crime fighters.
Description:
You’re the unlikeliest group of friends, from all strata of high school life. You started solving crimes together in grade school, and despite the social forces pulling you apart, you’ve all remained close. Now it is time to graduate from meddlesome kids to teenage crime fighters.
In the world of Firefly, a night at the pub can get you killed. But everywhere on the Rim is dangerous. Role Playing/Problem Solving stressed.
Description:
Set in the FIREFLY universe, minor characters from the series live again as they gather in the popular bar and try to survive another day. Sorry - Mal and his crew are busy elsewhere. Role Playing/Problem Solving stressed.
We learn through play, but as we get older we tend to change the way we learn through play. Join this discussion of design of playful learning in face to face RPGs.
Description:
We learn by playing. From an early age, play and learning are not only connected, they are the same thing. Games are fantastic spaces for facilitating learning, but as we get older we tend to change the way we learn through play. Join us as we discuss the effective design of playful learning in face to face role play. The informal seminar will be led by David Simkins, PhD and Professor of Game Design at Rochester Institute of Technology's School of Interactive Games and Media. Bring your thoughts and questions and join the conversation.
Princess Rescued, Check. Bring Home, Pending. Princess Refusing to Go Back, Check. Darkspawn, 100's
Summary:
Tig Tog's Titans rescue Princess. Now return her to Bann Orleif, her father. Princess does not want go, and is doing everything she can to stop her return. Also there is the darkspawn, lots of them.
Description:
The Titans came through again, no surprise. You have found Bann Orleif's daughter, Princess, on the edge of the Brecilian forest with her boyfriend in a small, ruined town. The most notable feature of this little town is the fact that it sits right in the path of hundreds of darkspawn that poured out of the forest. The decision to run came quick, finding a place to hole up. The Titans are now escorting Princess to her father so the recovery fee can be received. Princess has made her thoughts quite clear that she has no intention of going back to him, and is doing everything in her power to get away. On top of all that the hundreds of darkspawn you ran from are still running all over the countryside.
Princess Rescued, Check. Bring Home, Pending. Princess Refusing to Go Back, Check. Darkspawn, 100's
Summary:
Tig Tog's Titans rescue Princess. Now return her to Bann Orleif, her father. Princess does not want go, and is doing everything she can to stop her return. Also there is the darkspawn, lots of them.
Description:
The Titans came through again, no surprise. You have found Bann Orleif's daughter, Princess, on the edge of the Brecilian forest with her boyfriend in a small, ruined town. The most notable feature of this little town is the fact that it sits right in the path of hundreds of darkspawn that poured out of the forest. The decision to run came quick, finding a place to hole up. The Titans are now escorting Princess to her father so the recovery fee can be received. Princess has made her thoughts quite clear that she has no intention of going back to him, and is doing everything in her power to get away. On top of all that the hundreds of darkspawn you ran from are still running all over the countryside.
Quest! A Tavern, A Party of Adventurers, and A Tale of a Dragon's Hoard
Summary:
An old map and an even older tale draw a group of adventurers to a tavern on the edge of a vast & forbidding forest. A great treasure hoard is too tempting to worry about a rumor of a dragon guard.
Description:
An old map and an even older tale draw a group of adventurers to a tavern on the edge of a vast & forbidding forest. A great treasure hoard is too tempting a prize to worry about a mere rumor of a guardian dragon. The party meets at the Edge of the Woods Tavern to make plans and study the map. The map actual shows the location of a great beast, not the treasure itself. The party decides to move out at first light on a quest, a quest for a great beast, a dragon, a dragon quest!
Rescue mission to another dimension? Demon fight? No problem. Planning a wedding? Nothing could possibly go wrong. Occult investigators in the spirit of X Files. Rules light, role playing emphasized.
Description:
Planning a mission to rescue friends stranded in another dimension? Easy. Planning to infiltrate a cult of demon worshipers? No problem. Planning a wedding? Riiight… Nothing could possibly go wrong. Occult investigators in the spirit of X Files and Bureau 13. Rules light, role playing emphasized.
Thread is Falling and the Holds are unprepared. Dragons are dying and perhaps the world is too. Can Weyr and Hold unite to survive? Problem Solving/Role Playing Stressed.
The latest Nazi super weapon is launching rocket artillery at London. Bombers can't destroy it without also leveling a POW camp. Your team must knock it out before all of London is flattened.
Description:
The latest Nazi super weapon is launching rocket artillery at London at a rate that will obliterate the city within a week. Ground forces won’t make it in time to stop it. Bombers can’t destroy it without also leveling a POW camp over the underground bunker. Your team must knock it out before all of London is flattened.
Tonight 3 witches face the gallows. Are they lost souls reaping what they have sown, or innocent victims of a town gone mad? Will they have to die to appease the mob? Only the night will tell.
Description:
Witchcraft and madness rule the night, evil stalks the righteous and worthy. God-fearing people watch their neighbors for signs of corruption. Numerous witches have been uncovered and brought to trial in Salem. But things have gone too far. The governor's people are arriving tomorrow to put an end to the trials, but tonight 3 last witches face the gallows. Are they lost souls reaping what they have sown, or innocent victims of a town gone mad? Will they have to die to appease the mob? Only the night will tell. Players should be aware this is not a strict historical re-telling, all is not as it seems.
Huge Crabs have been seen at the beach, and you want to investigate, BEACH PARTY! At the High School for Superheroes, Sky High, it's all about saving the world, one homework assignment at a time.
Description:
Huge Crabs have been seen at the beach, and you want to investigate, BEACH PARTY! You attend the worlds only High School for Superheroes, so sports are a little different, music can affect your mind, and parties are super too. It's all about saving the world... one homework assignment at a time.
Huge Crabs have been seen at the beach, and you want to investigate, BEACH PARTY! At the High School for Superheroes, Sky High, it's all about saving the world, one homework assignment at a time.
Description:
Huge Crabs have been seen at the beach, and you want to investigate, BEACH PARTY! You attend the worlds only High School for Superheroes, so sports are a little different, music can affect your mind, and parties are super too. It's all about saving the world... one homework assignment at a time.
Huge Crabs have been seen at the beach, and you want to investigate, BEACH PARTY! At the High School for Superheroes, Sky High, it's all about saving the world, one homework assignment at a time.
Description:
Huge Crabs have been seen at the beach, and you want to investigate, BEACH PARTY! You attend the worlds only High School for Superheroes, so sports are a little different, music can affect your mind, and parties are super too. It's all about saving the world... one homework assignment at a time.
A small group explores a galaxy full of advanced technology, concepts, & alien races. Despite centuries of progress, there remain wrongs to be put right. Roleplaying stressed over mechanics.
Description:
A group of dedicated individuals have come together to fix the problems they see in a galactic culture that has existed for thousands of years. Roleplaying stressed over mechanics. Hero System rules knowledge is helpful but not required. Characters provided. (This game does not use the Hero Games “official” Star Hero setting.)
A small group explores a galaxy full of advanced technology, concepts, & alien races. Despite centuries of progress, there remain wrongs to be put right. Roleplaying stressed over mechanics.
Description:
A group of dedicated individuals have come together to fix the problems they see in a galactic culture that has existed for thousands of years. Roleplaying stressed over mechanics. Hero System rules knowledge is helpful but not required. Characters provided. (This game does not use the Hero Games “official” Star Hero setting.)
The meanest toughest mercenary group in the galaxy. At least that is what their press release says. Role Playing Stressed.
Description:
The meanest toughest mercenary group in the galaxy, at least that is what their press release says. You try getting work when you’re the best. No one wants your pay grade. That’s how you got stuck doing this. But what exactly is THIS! Role Playing stressed! Space Opera Comedy at it’s funniest.
You've had all sorts of weirdnesses over the last few years. Really! What else is there to experience? Well, that's what this year will determine. For mature audiences.
Description:
This is the dark side of Victoriana with extraordinary abilities. These characters come from a variety of backgrounds, thrown together by circumstance, and stay together because of, well let's be honest, money and power. If it wasn't for governments wanting to control them, fanatics wanting to eliminate them, nations planning to go to war with each other, and an impending alien invasion, they could do alright for themselves. But these things happen so the group tries to deal with them the best way they know how. That usually involves a significant amount of property damage and, in some cases, spilt blood. For mature audiences only. Roleplaying emphasized.
You've had all sorts of weirdnesses over the last few years. Really! What else is there to experience? Well, that's what this year will determine. For mature audiences.
Description:
This is the dark side of Victoriana with extraordinary abilities. These characters come from a variety of backgrounds, thrown together by circumstance, and stay together because of, well let's be honest, money and power. If it wasn't for governments wanting to control them, fanatics wanting to eliminate them, nations planning to go to war with each other, and an impending alien invasion, they could do alright for themselves. But these things happen so the group tries to deal with them the best way they know how. That usually involves a significant amount of property damage and, in some cases, spilt blood. For mature audiences only. Roleplaying emphasized.
You've had all sorts of weirdnesses over the last few years. Really! What else is there to experience? Well, that's what this year will determine. For mature audiences.
Description:
This is the dark side of Victoriana with extraordinary abilities. These characters come from a variety of backgrounds, thrown together by circumstance, and stay together because of, well let's be honest, money and power. If it wasn't for governments wanting to control them, fanatics wanting to eliminate them, nations planning to go to war with each other, and an impending alien invasion, they could do alright for themselves. But these things happen so the group tries to deal with them the best way they know how. That usually involves a significant amount of property damage and, in some cases, spilt blood. For mature audiences only. Roleplaying emphasized.
A shocking revelation rocks the Odd Job Society to its core, and an evil criminal empire needs to be dealt with. Pulp action with an emphasis on role playing.
Description:
She is alive! A shocking revelation rocks the Odd Job Society to its core, and the League of Lightening, an evil criminal empire needs to be dealt with. Strong jawed heroes and femme fatales required. Pulp action with an emphasis on role playing.
A shocking revelation rocks the Odd Job Society to its core, and an evil criminal empire needs to be dealt with. Pulp action with an emphasis on role playing.
Description:
She is alive! A shocking revelation rocks the Odd Job Society to its core, and the League of Lightening, an evil criminal empire needs to be dealt with. Strong jawed heroes and femme fatales required. Pulp action with an emphasis on role playing.
The Defiant vanished in 2013, heralding a year of peace without Post Humans. But who will save us when the mad dreams begin and LEGION rises? Mature Role Playing in the Post Human Age.
Description:
After stopping Paragon’s mass murder of Stronghold’s escaped criminals in 2013, the Defiant vanished. With Post Humans nearly extinct, the world has had a year of peace and respite from terror. In 2014, however, a new threat rises with no one to oppose it. People throughout the world are plagued by dreams that drive them mad. Seemingly normal people are driven to acts of unspeakable violence. And the only thing they all have in common is the one word on their lips – LEGION. Where are the Defiant when we need them the most? Mature Role Playing in the Post Human Age.
The Defiant vanished in 2013, heralding a year of peace without Post Humans. But who will save us when the mad dreams begin and LEGION rises? Mature Role Playing in the Post Human Age.
Description:
After stopping Paragon’s mass murder of Stronghold’s escaped criminals in 2013, the Defiant vanished. With Post Humans nearly extinct, the world has had a year of peace and respite from terror. In 2014, however, a new threat rises with no one to oppose it. People throughout the world are plagued by dreams that drive them mad. Seemingly normal people are driven to acts of unspeakable violence. And the only thing they all have in common is the one word on their lips – LEGION. Where are the Defiant when we need them the most? Mature Role Playing in the Post Human Age.
Nuclear war sent society into the sea, where bubble domes promised peace. Discovering the mutants shattered that; now folks want to explore Up Top to see what else is hiding. Role-playing stressed.
Description:
It’s 2070. Forty-nine years ago the president threatened a nuclear Cleanse for the True Religion. Forty-seven years ago, he delivered. In the interim, nuclear-safe domes were developed for life in the deep sea, allowing a fraction of society to survive in peace. Three years ago, mysterious beasts rose from the abyss. Nuclear mutations had been passed down through generations, and some of those affected - now known as the Mers - took to the water. A power-hungry government in the dome city Trident began using the mutations to engineer superior humans - the Tels - and the scandal left significant political backlash. Today, some folks want to explore Up Top to see what truly happened after the Cleanse. Others wish to remain in the domes, clinging to the idea of a paradise that was lost three years ago. The Mers and Tels are getting their own ideas. Role-playing and problem solving stressed.
Informal discussion on what is involved with running that first game. Hints, suggestions and no-no's. All ages, all experience levels welcome. Join the fun!
The Fae have ruled the Earth for over a year now. Your team of underground resistance fighters has destroyed their Gate. Now it's time to send the invaders home. Rules light, RP emphasized.
Description:
Magic came back to the world and over-ran it. The Fae have ruled the Earth for over a year now. Your team of underground resistance fighters has destroyed their Gateway and rescued your families, as well as making a powerful ally. Now it is time to send the invaders home. Rules light, role playing emphasized.
While Buffy is keeping everyone (more or less) safe in Sunnydale, who will save rest of us? When there's no Slayer to help, it's just you and your friends.
Description:
The Hellmouth spawns all kinds of weird and slimy creatures, but there’s so much more evil out there. On a still summer evening in 1998, a small sleepy Midwestern town finds its quiet suddenly disturbed by the forces of the supernatural. There’s no Slayer to help, no vampire-with-a-soul. Just you and your friends.
Rules light, role-playing stressed. Some familiarity with the BTVS universe useful, but not necessary. The characters provided are divided equally male/female.
While Buffy is keeping everyone (more or less) safe in Sunnydale, who will save rest of us? When there's no Slayer to help, it's just you and your friends.
Description:
The Hellmouth spawns all kinds of weird and slimy creatures, but there’s so much more evil out there. On a still summer evening in 1998, a small sleepy Midwestern town finds its quiet suddenly disturbed by the forces of the supernatural. There’s no Slayer to help, no vampire-with-a-soul. Just you and your friends. Rules light, role-playing stressed. Some familiarity with the BTVS universe useful, but not necessary. The characters provided are divided equally male/female.
In a 1921 where WWI never happened, several adventurers with special abilities are drawn into the dangerous game of preventing a world war from ever happening. Role Playing/Problem Solving stressed.
Description:
The Archduke was not killed in 1914, but Europe still teeters on the brink of war. In 1921, several adventurers with special abilities are drawn into the dangerous game of preventing a world war from ever happening. Role Playing and Problem Solving stressed.
The Walking Dead: It's Christmas Time in the Prison!
Summary:
What happens at Xmas during the zombie apocalypse? A foraging team is sent to a local mall to find decorations, toys, presents, etc. to give the kids & survivors a bit of holiday cheer.
The Walking Dead: It's Christmas Time in the Prison!
Summary:
What happens at Xmas during the zombie apocalypse? A foraging team is sent to a local mall to find decorations, toys, presents, etc. to give the kids & survivors a bit of holiday cheer.
The Walking Dead: It's Christmas Time in the Prison!
Summary:
What happens at Xmas during the zombie apocalypse? A foraging team is sent to a local mall to find decorations, toys, presents, etc. to give the kids & survivors a bit of holiday cheer.
Inspired by Jim Butcher’s The Dresden Files. It was a simple task. Exchange prisoners with the enemy. How did it all go so wrong? Rules Light, Role-playing stressed.
Inspired by Jim Butcher’s The Dresden Files. It was a simple task. Exchange prisoners with the enemy. How did it all go so wrong? Rules Light, Role-playing stressed.
Your first rock concert without your parents. Going to be a blast - surely nothing will go wrong. Role playing stressed.
Description:
The Young Heroes are still trying to keep their powers under wraps and use them only in emergencies, but that is getting harder and harder as they grow older. Game will be light on rules and heavy on story and role playing.
Your first rock concert without your parents. Going to be a blast - surely nothing will go wrong. Role playing stressed.
Description:
The Young Heroes are still trying to keep their powers under wraps and use them only in emergencies, but that is getting harder and harder as they grow older. Game will be light on rules and heavy on story and role playing.
Your first rock concert without your parents. Going to be a blast - surely nothing will go wrong. Role playing stressed.
Description:
The Young Heroes are still trying to keep their powers under wraps and use them only in emergencies, but that is getting harder and harder as they grow older. Game will be light on rules and heavy on story and role playing.
Your first rock concert without your parents. Going to be a blast - surely nothing will go wrong. Role playing stressed.
Description:
The Young Heroes are still trying to keep their powers under wraps and use them only in emergencies, but that is getting harder and harder as they grow older. Game will be light on rules and heavy on story and role playing.
Come play the games you've seen on TV or come just to watch the hilarity (warning: players use naughty language). Bring a sense of humor, ideas and odd disposable props if you want
Description:
Come play the games you've seen on TV, like Super Heroes, Props, Whose Line, Scenes From A Hat! Or come just to watch the hilarity (warning: players use naughty language). Bring a sense of humor, ideas and odd props if you want (warning: they may, probably will, be destroyed!)
Come play the games you've seen on TV or come just to watch the hilarity (warning: players use naughty language). Bring a sense of humor, ideas and odd disposable props if you want
Description:
Come play the games you've seen on TV, like Super Heroes, Props, Whose Line, Scenes From A Hat! Or come just to watch the hilarity (warning: players use naughty language). Bring a sense of humor, ideas and odd props if you want (warning: they may, probably will, be destroyed!)