Return to those thrilling days before superheroes took over the four color page. Yellow Perils, Daring Detectives, Damsels in Distress, Spies, Murder, & Danger at every turn! Mix of Pulps & Comics.
Description:
Before Superman and Batman, comic books were filled with Detectives, Secret Agents, G-men, Reporters, and Adventurers, otherwise known as Pulp Heroes. Return now to those thrilling days of yesteryear, before superheroes took over the four color page. Yellow Perils, Daring Detectives, Damsels in Distress, Sinister Spies, Murder and Danger at every turn! Cliffhangers on every page! Role Playing and Problem solving stressed.
Interstellar travel is generally safe, but when something goes wrong what hope does one have? Serious RP about relationships & difficult decisions.
Description:
A proximity alert brings the ship lurching out of hyperspace. A rush of movement as passengers and crew are propelled into lifeboats by alarm klaxons. As the small ships detach, there is a moment of calm, but time is running out. Adrift explores relationships, allegiances, acceptance, very difficult decisions and their equally difficult consequences. This game has little focus on plot, action, or problem solving. It has a significant focus on characters and choosing to experience a time and place in game we would never want to experience in reality. Rules are simple and will be taught. Role playing emphasized.
Now what did I do with my party? One minute we're walking down a hallway & then POOF! I'm all alone. Must quit blacking out & find those chaps - they need me!
Inspired by Jim Butcher's Dresden Files. War between the Red Court & the White Council has wreaked havoc on all the supernatural nations. Is it time for peace? Bargains & betrayals in equal measure.
When you had the dream you thought it was crazy. In the months since you have come to believe that everything was true. The end is coming. The question now is whether your new powers can change that?
Description:
When you had the dream, your first instinct was to dismiss it. In the months since you have come to believe that it was something more. The end is coming. The question for you now is whether these newfound powers you have gained can change the future? Role-playing is stressed in this event.
When you had the dream you thought it was crazy. In the months since you have come to believe that everything was true. The end is coming. The question now is whether your new powers can change that?
Description:
When you had the dream, your first instinct was to dismiss it. In the months since you have come to believe that it was something more. The end is coming. The question for you now is whether these newfound powers you have gained can change the future? Role-playing is stressed in this event.
When you had the dream you thought it was crazy. In the months since you have come to believe that everything was true. The end is coming. The question now is whether your new powers can change that?
Description:
When you had the dream, your first instinct was to dismiss it. In the months since you have come to believe that it was something more. The end is coming. The question for you now is whether these newfound powers you have gained can change the future? Role-playing is stressed in this event.
When you had the dream you thought it was crazy. In the months since you have come to believe that everything was true. The end is coming. The question now is whether your new powers can change that?
Description:
When you had the dream, your first instinct was to dismiss it. In the months since you have come to believe that it was something more. The end is coming. The question for you now is whether these newfound powers you have gained can change the future? Role-playing is stressed in this event.
When you had the dream you thought it was crazy. In the months since you have come to believe that everything was true. The end is coming. The question now is whether your new powers can change that?
Description:
When you had the dream, your first instinct was to dismiss it. In the months since you have come to believe that it was something more. The end is coming. The question for you now is whether these newfound powers you have gained can change the future? Role-playing is stressed in this event.
Strange happenings are ruining the fun at Monica's house. It's up to you and your team of investigators to find out why. Player-driven storytelling, rules light. Legal fun emphasized.
Description:
It’s a slumber party at Monica’s house! But strange happenings are ruining the fun. It’s up to you and your team of investigators to find out why. Inspectres is player-driven storytelling, rules light, with roleplaying and legal fun emphasized. “Inspectres – fighting the forces of darkness so you don’t have to.”
Tranquil life in Blackwater Rush is ruined when an old feud begins anew. Can the town's newest heroes put things right? Mature role playing emphasized.
Tranquil life in Blackwater Rush is ruined when an old feud begins anew. Can the town's newest heroes put things right? Mature role playing emphasized.
For years, their enemies have plotted against them. Now, in their darkest hour, The Champions finally come face to face with their greatest foes. Roleplaying stressed.
For years, their enemies have plotted against them. Now, in their darkest hour, The Champions finally come face to face with their greatest foes. Roleplaying stressed.
For years, their enemies have plotted against them. Now, in their darkest hour, The Champions finally come face to face with their greatest foes. Roleplaying stressed.
For years, their enemies have plotted against them. Now, in their darkest hour, The Champions finally come face to face with their greatest foes. Roleplaying stressed.
For years, their enemies have plotted against them. Now, in their darkest hour, The Champions finally come face to face with their greatest foes. Roleplaying stressed.
1927- Murders connected to the Field Museum makes Montague a suspect. Vivianne & crew must prove him innocent and keep him alive. Mystery & cliffhangers. Problem solving & role playing stressed.
Description:
The murder of a visiting specialist makes Professor Bentley a suspect and could finally lead Hamilton Crowe to a lost secret treasure of Genghis Khan. As always, gangsters and the Tongs cause other problems.
It's spring 1983. Delta Flight, Canada's most junior, super-team has been tasked with investigating a reported fight between super-powered people in a dark alley in Montreal. Role playing stressed.
Description:
It's spring of 1983. Delta Flight, Canada's most junior, super-team has returned from their outing in the Great White North and are now tasked with investigating a reported fight between super-powered people in a dark alley in Montreal. Are they friends, foes, or some of each? Department H doesn't know and want Delta to find out what is going on. It's action, adventure, mystery and maybe a little romance on the fringes of the Marvel Universe. Role playing stressed over game mechanics.
It's spring 1983. Delta Flight, Canada's most junior, super-team has been tasked with investigating a reported fight between super-powered people in a dark alley in Montreal. Role playing stressed.
Description:
It's spring of 1983. Delta Flight, Canada's most junior, super-team has returned from their outing in the Great White North and are now tasked with investigating a reported fight between super-powered people in a dark alley in Montreal. Are they friends, foes, or some of each? Department H doesn't know and want Delta to find out what is going on. It's action, adventure, mystery and maybe a little romance on the fringes of the Marvel Universe. Role playing stressed over game mechanics.
It's spring 1983. Delta Flight, Canada's most junior, super-team has been tasked with investigating a reported fight between super-powered people in a dark alley in Montreal. Role playing stressed.
Description:
It's spring of 1983. Delta Flight, Canada's most junior, super-team has returned from their outing in the Great White North and are now tasked with investigating a reported fight between super-powered people in a dark alley in Montreal. Are they friends, foes, or some of each? Department H doesn't know and want Delta to find out what is going on. It's action, adventure, mystery and maybe a little romance on the fringes of the Marvel Universe. Role playing stressed over game mechanics.
It is 7am, the phone rings & it's the Colonel. Another mission, another dark, slimy thing from hell. Another chance to be a hero. Derelicts Provided.
Description:
It is 7am, the phone rings and it’s the Colonel. Another mission, another dark, slimy thing from hell. Another chance to be a hero and save the planet from certain annihilation or just kick the s*** out of whatever showed up this time. The Gilchrist Trust pays you to bring it back alive, bring it back in pieces or send it back to hell. That’s the easy part, the hard part is stayin alive to collect that paycheck. Derelicts Provided.
It is 7am, the phone rings & it's the Colonel. Another mission, another dark, slimy thing from hell. Another chance to be a hero. Derelicts Provided.
Description:
It is 7am, the phone rings and it’s the Colonel. Another mission, another dark, slimy thing from hell. Another chance to be a hero and save the planet from certain annihilation or just kick the s*** out of whatever showed up this time. The Gilchrist Trust pays you to bring it back alive, bring it back in pieces or send it back to hell. That’s the easy part, the hard part is stayin alive to collect that paycheck. Derelicts Provided.
It is 7am, the phone rings & it's the Colonel. Another mission, another dark, slimy thing from hell. Another chance to be a hero. Derelicts Provided.
Description:
It is 7am, the phone rings and it’s the Colonel. Another mission, another dark, slimy thing from hell. Another chance to be a hero and save the planet from certain annihilation or just kick the s*** out of whatever showed up this time. The Gilchrist Trust pays you to bring it back alive, bring it back in pieces or send it back to hell. That’s the easy part, the hard part is stayin alive to collect that paycheck. Derelicts Provided.
It is 7am, the phone rings & it's the Colonel. Another mission, another dark, slimy thing from hell. Another chance to be a hero. Derelicts Provided.
Description:
It is 7am, the phone rings and it’s the Colonel. Another mission, another dark, slimy thing from hell. Another chance to be a hero and save the planet from certain annihilation or just kick the s*** out of whatever showed up this time. The Gilchrist Trust pays you to bring it back alive, bring it back in pieces or send it back to hell. That’s the easy part, the hard part is stayin alive to collect that paycheck. Derelicts Provided.
Something is amiss in the worlds of Disney; heroes & heroines have been summoned to set things right. Rules light, roleplaying & puzzle solving stressed.
Description:
Something is amiss in the worlds of Disney; heroes and heroines have been summoned to set things right. Join Violet, Dash, Wreck-It Ralph, Darkwing Duck, Kim Possible, Honey Lemon, Hercules and Elsa on their super journey to save the universe. Rules Light, roleplaying & puzzle solving stressed.
Something is amiss in the worlds of Disney; heroes & heroines have been summoned to set things right. Rules light, roleplaying & puzzle solving stressed.
Description:
Something is amiss in the worlds of Disney; heroes and heroines have been summoned to set things right. Join Violet, Dash, Wreck-It Ralph, Darkwing Duck, Kim Possible, Honey Lemon, Hercules and Elsa on their super journey to save the universe. Rules Light, roleplaying & puzzle solving stressed.
You've been through a lot as a group, but has it brought you close? How do you handle betrayal? Gaming in the world of Jim Butcher's Dresden Files. Rules light, role playing emphasized.
You've been through a lot as a group, but has it brought you close? How do you handle betrayal? Gaming in the world of Jim Butcher's Dresden Files. Rules light, role playing emphasized.
Engaging Quandary: Designing Complex, Meaningful Decisions For Role Play
Summary:
This seminar explores the design of character decisions in role play.
Description:
Join David Simkins, assistant professor of game design and development at Rochester Institute of Technology, for a talk on techniques in role play. Giving players complex, meaningful decisions can increase the sense of player agency, can heighten the tension and drama of a game, and can be used to express deeper themes through role play. This seminar explores the construction of decisions through digital, tabletop, and live-action role play. Using design theory, designed game structures, dramatic techniques, and case examples, we will explore some effective ways of developing meaningful decisions.
Our future's so bright we have to wear shades. But why is our arch enemy the one supplying them? This can't be good.
Description:
Our future’s so bright we have to wear shades. But why is our arch enemy the one supplying them? This can’t be good. This game is run one-camera-larp style. Role playing stressed with emphasis on humor.
Our future's so bright we have to wear shades. But why is our arch enemy the one supplying them? This can't be good.
Description:
Our future’s so bright we have to wear shades. But why is our arch enemy the one supplying them? This can’t be good. This game is run one-camera-larp style. Role playing stressed with emphasis on humor.
You wake up in the living room. Must have been one hell of a party. Now if you can only remember who you are. RP stressed, dice, not so much. Repeat of 1991 game.
Description:
You wake up in the living room. Must have been one hell of a party. Now if you can only remember who you are… RP stressed, dice, not so much. This game was originally run at GenCon back in 1991 and is back by popular demand.
Harry Potter Ruined My Education: Shenanigans of the Students Outside the Golden Trio
Summary:
Navigating the Yule Ball is your current concern. Let Harry worry about You-Know-Who while you work on swapping Durmstrang's and Beauxbaton's robes. Role-playing & problem-solving stressed.
Description:
Hogwarts, Hogwarts, Hoggy Warty Hogwarts, teach us something please (when Harry’s done fighting You-Know-Who, of course)! The Chosen One has entered the Chamber of Secrets, wrestled a basilisk, and whomped a willow, making the perfect distractions for your mischievous adventures. What pranks will you pull this year? How long til you get a Howler from mum for your abysmal mark in Transfiguration? And where did that winged pencil case end up after your exam?
Horror is not always what it seems. Sometimes your perception is not what counts. Sometimes someone else is pulling the strings, but sometimes, it's something. RP stressed, dice, not so much.
Description:
Horror is not always what it seems. Sometimes your perception is not the one that counts. Sometimes someone else is pulling the strings, then again sometimes, it is something. Horror comes in all sizes and shapes. Sometimes it can be the size of a house, other times, the words uttered that are not meant for this world. Role playing stressed, dice, not so much.
Horror is not always what it seems. Sometimes your perception is not what counts. Sometimes someone else is pulling the strings, but sometimes, it's something. RP stressed, dice, not so much.
Description:
Horror is not always what it seems. Sometimes your perception is not the one that counts. Sometimes someone else is pulling the strings, then again sometimes, it is something. Horror comes in all sizes and shapes. Sometimes it can be the size of a house, other times, the words uttered that are not meant for this world. Role playing stressed, dice, not so much.
Horror is not always what it seems. Sometimes your perception is not what counts. Sometimes someone else is pulling the strings, but sometimes, it's something. RP stressed, dice, not so much.
Description:
Horror is not always what it seems. Sometimes your perception is not the one that counts. Sometimes someone else is pulling the strings, then again sometimes, it is something. Horror comes in all sizes and shapes. Sometimes it can be the size of a house, other times, the words uttered that are not meant for this world. Role playing stressed, dice, not so much.