As an elder being, use your collected souls to gather resources, corrupt investigators, and create havoc in the world. Race to be the supreme elder being.
Description:
Games starts with a quick, real time race to place three of your cultist onto the board (one in each of the three locations). Once all have played, each location is resolved for potential conflict and actions are taken. There is then a quick battle phase with an investigator (board NPC) and upkeep phase. Main mechanic is the constant building and using of a small deck of cards called your battle deck.
As an elder being, use your collected souls to gather resources, corrupt investigators, and create havoc in the world. Race to be the supreme elder being.
Description:
Games starts with a quick, real time race to place three of your cultist onto the board (one in each of the three locations). Once all have played, each location is resolved for potential conflict and actions are taken. There is then a quick battle phase with an investigator (board NPC) and upkeep phase. Main mechanic is the constant building and using of a small deck of cards called your battle deck.
As an elder being, use your collected souls to gather resources, corrupt investigators, and create havoc in the world. Race to be the supreme elder being.
Description:
Games starts with a quick, real time race to place three of your cultist onto the board (one in each of the three locations). Once all have played, each location is resolved for potential conflict and actions are taken. There is then a quick battle phase with an investigator (board NPC) and upkeep phase. Main mechanic is the constant building and using of a small deck of cards called your battle deck.
Place blocks into the playing area to complete your own Key cards. The challenge is made more interesting as each player is limited to their "2D" perspective!
Description:
On their turn, each adventurer may either draw new blocks from the Excavation site, or place ONE block into the shared Temple floor. This common playing area may impact the other players around you. The goal is to fulfill the order on your key cards to create the pattern shown. The first adventurer to complete the number of Key cards required by the player count ends the game. Scores will be tallied and one player named the victor.
Place blocks into the playing area to complete your own Key cards. The challenge is made more interesting as each player is limited to their "2D" perspective!
Description:
On their turn, each adventurer may either draw new blocks from the Excavation site, or place ONE block into the shared Temple floor. This common playing area may impact the other players around you. The goal is to fulfill the order on your key cards to create the pattern shown. The first adventurer to complete the number of Key cards required by the player count ends the game. Scores will be tallied and one player named the victor.
Place blocks into the playing area to complete your own Key cards. The challenge is made more interesting as each player is limited to their "2D" perspective!
Description:
On their turn, each adventurer may either draw new blocks from the Excavation site, or place ONE block into the shared Temple floor. This common playing area may impact the other players around you. The goal is to fulfill the order on your key cards to create the pattern shown. The first adventurer to complete the number of Key cards required by the player count ends the game. Scores will be tallied and one player named the victor.
Place blocks into the playing area to complete your own Key cards. The challenge is made more interesting as each player is limited to their "2D" perspective!
Description:
On their turn, each adventurer may either draw new blocks from the Excavation site, or place ONE block into the shared Temple floor. This common playing area may impact the other players around you. The goal is to fulfill the order on your key cards to create the pattern shown. The first adventurer to complete the number of Key cards required by the player count ends the game. Scores will be tallied and one player named the victor.
Place blocks into the playing area to complete your own Key cards. The challenge is made more interesting as each player is limited to their "2D" perspective!
Description:
On their turn, each adventurer may either draw new blocks from the Excavation site, or place ONE block into the shared Temple floor. This common playing area may impact the other players around you. The goal is to fulfill the order on your key cards to create the pattern shown. The first adventurer to complete the number of Key cards required by the player count ends the game. Scores will be tallied and one player named the victor.
Place blocks into the playing area to complete your own Key cards. The challenge is made more interesting as each player is limited to their "2D" perspective!
Description:
On their turn, each adventurer may either draw new blocks from the Excavation site, or place ONE block into the shared Temple floor. This common playing area may impact the other players around you. The goal is to fulfill the order on your key cards to create the pattern shown. The first adventurer to complete the number of Key cards required by the player count ends the game. Scores will be tallied and one player named the victor.
Place blocks into the playing area to complete your own Key cards. The challenge is made more interesting as each player is limited to their "2D" perspective!
Description:
On their turn, each adventurer may either draw new blocks from the Excavation site, or place ONE block into the shared Temple floor. This common playing area may impact the other players around you. The goal is to fulfill the order on your key cards to create the pattern shown. The first adventurer to complete the number of Key cards required by the player count ends the game. Scores will be tallied and one player named the victor.