The classic I6 module: The Lord of Barovia would like you over for dinner - or is that AS dinner? Marathon game runs all night, with caffeine treats provided.
The classic AD&D module, using 1rst Edition/hybrid rules. The Count want to have you over for dinner. Or is that AS dinner? This is an all night event! We go until dawn! Coffee will be provided.
I reckon them Dukes really got dropped in the buttermilk this time. Boss Hogg confused The Necronomicon for a TakeOut Menu, and now Hazzard is overrun by the undead!
Zingara has peace, thanks to your band of adventurers. You are called upon again, to investigate a growing darkness. Is it the workings of your rivals in Argos? Or something worse...
Zingara has peace, thanks to your band of adventurers. You are called upon again, to investigate a growing darkness. Is it the workings of your rivals in Argos? Or something worse...
Wildling raiders have a family sword, but you have to go beyond the Wall to get it. Are the stories of the mythical creatures living beyond the wall based on fact, or just stories to scare young children? Second in a series.
The Umbers rule Last Hearth, but who controls its side streets and back alleys? When Jonath Snow goes missing, the family must find out first hand that power and influence only have a limited reach. Third in a series.
Everyone knows you can't rule a country without the cunning use of a flag. An ancient artifact, the banner of Ty'Lek, lies hidden in dangerous ruins. Lord Eldazz wants it... NOW!
Come experience the module that started it all: Ravenloft! Count Strahd von Zarovich of Barovia would like to have you over for dinner... or is that AS dinner? We play until the witching hour!
Oathbreakers have deserted their post on the Wall. As members of the Umber family household, it is your responsibility to deal with the issue - find these men and bring them to justice. First in a series of adventures based in the world of George R R Martin's "Song of Ice and Fire".