Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Your new friend invited you to a wine tasting but now you can’t find them – or your way out. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible cellar before oxygen runs out.
Description:
It’s Carnival in Tuscany and your host has invited you to a wine tasting in his cellar, adjacent to the catacombs. But you must’ve taken a wrong turn, for now you can’t find him – or your way out. You swear you hear his eerie laugh though, as if just on the other side of the wall. Use your wits to solve clues left by a Signor F to escape this im-Poe-ssible maze before the oxygen runs out. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, and please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but *someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on. Ages 13+, minimum group of 4, maximum of 8. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
An evil warlock has trapped you in their alchemy lab and you must break curses to locate and destroy their immortality talisman and escape before the final grain of sand falls.
Description:
You just wanted to meet your study group before the alchemy exam but someone had to try the spell written in the margins. Now you’re trapped in a secret laboratory and its usual occupant doesn’t just sip tea and grow flowers. Curses and hexes abound and the incantation on the chamber can’t be broken until the mage who created it dies. Great. Medium level difficulty puzzles using a variety of senses and knowledge. Takes place in low-light conditions. Reading and hearing are required to solve puzzles. Certain accommodations can be made on request. Arrive on time to be sure you have the full 45 minutes to play. Please be courteous and respectful to other participants, please be gentle with props and puzzles! An on-site facilitator will be ready to assist you if things don’t work as expected.
Don’t Be a Dick is Not a Code of Conduct: Create a CoC for your Gaming Group
Summary:
Codes of Conduct are increasingly important for gaming groups of all types. Learn what makes a good CoC & work through a template and decision point rationales to craft one for your store or group.
Description:
Gaming groups ask diverse people -- including strangers -- to play together in close proximity. With publishers requiring game night and tournament hosts to be responsible for vetting players and facilitators and the heightened awareness of #metoo, Codes of Conduct for gaming groups are more important than ever.
This workshop is designed and run by a pioneer in Codes of Conduct and safety tools in North American gaming communities, including larps, conventions, and online spaces. Working from a template she designed to help you hone what your CoC should contain, she will walk you through choices and language to draft a CoC for your group. Enroll in her other workshop, Enforcement & Internal Procedures for Codes of Conduct to complete the work. This workshop helps you draft the CoC; the companion workshop helps you determine what to do when the CoC is violated by an attendee.
Enforcement & Internal Procedures for Codes of Conduct & Anti-Harassment at Gaming Events
Summary:
A Code of Conduct for your group is the first step. Learn best practice procedures for responding to CoC violations & harassment when it occurs. Hands-on practice to develop a team & protocols.
Description:
Codes of Conduct define what is acceptable and encouraged and what is prohibited and punished at gaming events. Developing that CoC is the first step (take the complementary workshop: Don’t Be a Dick is Not A Code of Conduct: Creating a CoC for Your Gaming Group). Knowing what to do, with a clear and transparent plan for handling violations is next.
This workshop is designed and run by a pioneer in Codes of Conduct and safety tools in North American gaming communities, including larps, conventions, and online spaces. Working from your (or a sample) CoC, you will identify core team members and develop processes and procedures for reporting, deliberation, sanction, & communication to offender, victim, & community. This workshop helps you create internal procedures and external contacts for CoC violations; the companion workshop helps you create a fair, legal, and comprehensive CoC.
You & other knucklehead magic school students are locked in darkest timeline detention. Can you solve the mystery & escape before time runs out?
Description:
Welcome to Magischola, where you have been assigned detention for misuse of magic (or professor favoritism, who knows which?). Work with your friends to solve the series of puzzles and magical effects to discover the mystery of the ghost in the room. There are wands that magically open boxes, runic puzzles, magical residue only exposed using certain artifacts, levitating objects, magical mirrors, and spells to learn. Be on time as the room locks at 5 minutes past the hour and you have 45 minutes to escape. Variety of puzzles and challenges suitable for families and groups. Come play in our magical universe and see if you have what it takes to escape detention.
You & other knucklehead magic school students are locked in darkest timeline detention. Can you solve the mystery and escape before time runs out?
Description:
Welcome to Magischola, where you have been assigned detention for misuse of magic (or professor favoritism, who knows which?). Work with your friends to solve the series of puzzles and magical effects to discover the mystery of the ghost in the room. There are wands that magically open boxes, runic puzzles, magical residue only exposed using certain artifacts, levitating objects, magical mirrors, and spells to learn. Be on time as the room locks at 5 minutes past the hour and you have 45 minutes to escape. Variety of puzzles and challenges suitable for families and groups. Come play in our magical universe and see if you have what it takes to escape detention.
You & other knucklehead magic school students are locked in darkest timeline detention. Can you solve the mystery and escape before time runs out?
Description:
Welcome to Magischola, where you have been assigned detention for misuse of magic (or professor favoritism, who knows which?). Work with your friends to solve the series of puzzles and magical effects to discover the mystery of the ghost in the room. There are wands that magically open boxes, runic puzzles, magical residue only exposed using certain artifacts, levitating objects, magical mirrors, and spells to learn. Be on time as the room locks at 5 minutes past the hour and you have 45 minutes to escape. Variety of puzzles and challenges suitable for families and groups. Come play in our magical universe and see if you have what it takes to escape detention.
Try last year’s sold-out Gen Con Escape Room: You and other knucklehead magic school students are locked in darkest timeline detention. Can you solve the mystery and escape before time runs out?
Description:
Welcome to Magischola, where you have been assigned detention for misuse of magic (or professor favoritism, who knows which?). Work with your friends to solve the series of puzzles and magical effects to discover the mystery of the ghost in the room. There are wands that magically open boxes, runic puzzles, magical residue only exposed using certain artifacts, levitating objects, magical mirrors, and spells to learn. Be on time as the room locks at 5 minutes past the hour and you have 45 minutes to escape. Variety of puzzles and challenges suitable for families and groups. Come play in our magical universe and see if you have what it takes to escape detention.
You & other knucklehead magic school students are locked in darkest timeline detention. Can you solve the mystery and escape before time runs out?
Description:
Welcome to Magischola, where you have been assigned detention for misuse of magic (or professor favoritism, who knows which?). Work with your friends to solve the series of puzzles and magical effects to discover the mystery of the ghost in the room. There are wands that magically open boxes, runic puzzles, magical residue only exposed using certain artifacts, levitating objects, magical mirrors, and spells to learn. Be on time as the room locks at 5 minutes past the hour and you have 45 minutes to escape. Variety of puzzles and challenges suitable for families and groups. Come play in our magical universe and see if you have what it takes to escape detention.
You & other knucklehead magic school students are locked in darkest timeline detention. Can you solve the mystery and escape before time runs out?
Description:
Welcome to Magischola, where you have been assigned detention for misuse of magic (or professor favoritism, who knows which?). Work with your friends to solve the series of puzzles and magical effects to discover the mystery of the ghost in the room. There are wands that magically open boxes, runic puzzles, magical residue only exposed using certain artifacts, levitating objects, magical mirrors, and spells to learn. Be on time as the room locks at 5 minutes past the hour and you have 45 minutes to escape. Variety of puzzles and challenges suitable for families and groups. Come play in our magical universe and see if you have what it takes to escape detention.
You & other knucklehead magic school students are locked in darkest timeline detention. Can you solve the mystery and escape before time runs out?
Description:
Welcome to Magischola, where you have been assigned detention for misuse of magic (or professor favoritism, who knows which?). Work with your friends to solve the series of puzzles and magical effects to discover the mystery of the ghost in the room. There are wands that magically open boxes, runic puzzles, magical residue only exposed using certain artifacts, levitating objects, magical mirrors, and spells to learn. Be on time as the room locks at 5 minutes past the hour and you have 45 minutes to escape. Variety of puzzles and challenges suitable for families and groups. Come play in our magical universe and see if you have what it takes to escape detention.
It's time to go to school - for wizards! Can you charm your way to the top of the class, avoid the hexes of your rivals, & capture the First House Cup of New World Magischola? Just released!
Description:
House Rivalry is a competitive card game for 2-5 players that transports you to New World Magischola, North America’s premier college of wizardry. Start your journey by selecting a unique character and your House. Then enroll in courses, study, and survive magical mishaps and sabotage from fellow players. Be the first to pass all your courses and collect the most house points and you take the trophy! Features variable player powers, resource management, roleplay, and take that mechanics. Family-friendly, ages 10+.
It's time to go to school - for wizards! Can you charm your way to the top of the class, avoid the hexes of your rivals, & capture the First House Cup of New World Magischola? Just released!
Description:
House Rivalry is a competitive card game for 2-5 players that transports you to New World Magischola, North America’s premier college of wizardry. Start your journey by selecting a unique character and your House. Then enroll in courses, study, and survive magical mishaps and sabotage from fellow players. Be the first to pass all your courses and collect the most house points and you take the trophy! Features variable player powers, resource management, roleplay, and take that mechanics. Family-friendly, ages 10+.
It's time to go to school - for wizards! Can you charm your way to the top of the class, avoid the hexes of your rivals, & capture the First House Cup of New World Magischola? Just released!
Description:
House Rivalry is a competitive card game for 2-5 players that transports you to New World Magischola, North America’s premier college of wizardry. Start your journey by selecting a unique character and your House. Then enroll in courses, study, and survive magical mishaps and sabotage from fellow players. Be the first to pass all your courses and collect the most house points and you take the trophy! Features variable player powers, resource management, roleplay, and take that mechanics. Family-friendly, ages 10+.
It's time to go to school - for wizards! Can you charm your way to the top of the class, avoid the hexes of your rivals, & capture the First House Cup of New World Magischola? Just released!
Description:
House Rivalry is a competitive card game for 2-5 players that transports you to New World Magischola, North America’s premier college of wizardry. Start your journey by selecting a unique character and your House. Then enroll in courses, study, and survive magical mishaps and sabotage from fellow players. Be the first to pass all your courses and collect the most house points and you take the trophy! Features variable player powers, resource management, roleplay, and take that mechanics. Family-friendly, ages 10+.
Attention wizards! Come to potions class & make three color-changing, sparkly, fun, & safe potions to take with you. Your professor will give or deduct house points based on how it turns out.
Description:
Open for youth ages 6 and up, this potions class will have your wizard adding smidgens, tads, drops and drams of safe and edible ingredients to make three potions that they can put in 5ml or 10ml corked bottles and keep. Using kitchen chemistry, your wizard will get their potions to change color, sparkle, or fizz, if they add the right ingredients and follow the potion recipe! Under the watchful eye of your in-character professor and their aide, your magic school student will earn or lose house points for their efforts. Children under age 8 should be accompanied by an adult who also participates in the workshop. Pricing includes materials, staff, and keeping the potions. All ingredients are non-toxic and edible (though some may not taste good!). Allergen and latex free.
Attention wizards! Come to Potions Class & make three color-changing, sparkly, fun, & safe potions to take with you! Your professor will give or deduct house points based on how it turns out!
Description:
Open for youth ages 6 and up, this potions class will have your wizard adding smidgens, tads, drops and drams of safe and edible ingredients to make three potions that they can put in 5ml or 10ml corked bottles and keep. Using kitchen chemistry, your wizard will get their potions to change color, sparkle, or fizz, if they add the right ingredients and follow the potion recipe! Under the watchful eye of your in-character professor and their aide, your magic school student will earn or lose house points for their efforts. Children under age 8 should be accompanied by an adult who also participates in the workshop. Pricing includes materials, staff, and keeping the potions. All ingredients are non-toxic and edible (though some may not taste good!). Allergen and latex free.
Attention wizards! Come to Potions Class and make three color-changing, sparkly, fun, & safe potions to take with you! Your professor will give or deduct house points based on how it turns out!
Description:
Open for youth ages 6 and up, this potions class will have your wizard adding smidgens, tads, drops, and drams of safe and edible ingredients to make three potions that they can put in 5ml or 10ml corked bottles and keep. Using kitchen chemistry, your wizard will get their potions to change color, sparkle, or fizz, if they add the right ingredients and follow the potion recipe! Under the watchful eye of your in-character professor and their aide, your magic school student will earn or lose house points for their efforts. Children under age 8 should be accompanied by an adult who also participates in the workshop. Pricing includes materials, staff, and keeping the potions. All ingredients are non-toxic and edible (though some may not taste good!). Allergen and latex free.
Attention wizards! Come to Potions Class and make three color-changing, sparkly, fun, & safe potions to take with you! Your professor will give or deduct house points based on how it turns out!
Description:
Open for youth ages 6 and up, this potions class will have your wizard adding smidgens, tads, drops and drams of safe and edible ingredients to make three potions that they can put in 5ml or 10ml corked bottles and keep. Using kitchen chemistry, your wizard will get their potions to change color, sparkle, or fizz, if they add the right ingredients and follow the potion recipe! Under the watchful eye of your in-character professor and their aide, your magic school student will earn or lose house points for their efforts. Children under age 8 should be accompanied by an adult who also participates in the workshop. Pricing includes materials, staff, and keeping the potions. All ingredients are non-toxic and edible (though some may not taste good!). Allergen and latex free.
All wizards need a wand. Here’s your chance to craft one under the watchful eye of our artificery professor. Choose your core & style & create a custom wizard wand you can further embellish later.
Description:
Join the magical artificery class and create a wand of your own with the help of our professors. We provide all the materials you’ll need, and enough time to get the basic wand made and sealed. You can continue to add paint and embellishments at home. We’ll give instructions you can take with you. We’ll also go over some Magimundi wand lore and proper wand care for wizards. Pricing includes supplies, staff, and keeping the wand. Children under age 8 should be accompanied by an adult who also participates in the workshop. All materials are non-toxic, allergen and latex free.