With progress made towards freeing the spirits of the Darkwood, it's time for the Grove & its allies to go on the offensive & finish their enemy for good.
Description:
With progress made towards freeing the spirits of the Darkwood, it’s time for the Grove and its allies to go on the offensive and finish their enemy for good. It is best to play LSJ134 Fur & Fang or LSJ161 Spirits Watch Over Us, but not necessary.
A day like any other, when the author of a child's book comes calling. What does he have in store for you? A trip to the city of the Dwarves. Is any problem too small?
Something strange is happening in the city. People are suddenly being unable to communicate other than through singing or reciting prose. Can you discover what happened before it affects you?
Something strange is happening in the city. People are suddenly being unable to communicate other than through singing or reciting prose. Can you discover what happened before it affects you?
Something strange is happening in the city. People are suddenly being unable to communicate other than through singing or reciting prose. Can you discover what happened before it affects you?
The temple to the god of wealth is hiring you to look into mysterious deaths that have recently happened? What is their connection & why is the temple of Lucor heading the investigation?
The temple to the god of wealth is hiring you to look into mysterious deaths that have recently happened? What is their connection & why is the temple of Lucor heading the investigation?
The temple to the god of wealth is hiring you to look into mysterious deaths that have recently happened? What is their connection & why is the temple of Lucor heading the investigation?
An infant with unnatural power is in the hands of the Drow. Do you mount a rescue into a strongly defended Drow territory?
Description:
An infant with unnatural power was snatched out of the Druids' hands by the Drow. Do you dare to mount a rescue mission into a strongly defended zone of the Drow territory? Finale of the Spirits of the Darkwood series. It is best to have played LSJ134 Fur & Fang, LSJ161 Spirits Watch Over Us and LSJ170 To Hell & Back, but not necessary.
A psychopathic murderer has made a critical mistake; it's time to end his insanity.
Description:
A psychopathic murderer has made a critical mistake; it's time to end his insanity. A one-round adventure for heroes level 10 and up. Not suitable for children. Paladins and good aligned divine casters play at your own risk. WARNING: This module contains mature and disturbing content not suitable for children, player discretion is advised. WARNING: This module carries a high risk of permanent death and character loss. WARNING: This module poses a high threat to good-aligned divine casters. WARNING: This module poses an extreme threat to paladins. WARNING: THIS MODULE MAY NOT FEEL FAIR. Must have played previous LSJ modules to achieve level 10 or higher.
A psychopathic murderer has made a critical mistake; it's time to end his insanity.
Description:
A psychopathic murderer has made a critical mistake; it's time to end his insanity. A one-round adventure for heroes level 10 and up. Not suitable for children. Paladins and good aligned divine casters play at your own risk. WARNING: This module contains mature and disturbing content not suitable for children, player discretion is advised. WARNING: This module carries a high risk of permanent death and character loss. WARNING: This module poses a high threat to good-aligned divine casters. WARNING: This module poses an extreme threat to paladins. WARNING: THIS MODULE MAY NOT FEEL FAIR. Must have played previous LSJ modules to achieve level 10 or higher.
A psychopathic murderer has made a critical mistake; it's time to end his insanity.
Description:
A psychopathic murderer has made a critical mistake; it's time to end his insanity. A one-round adventure for heroes level 10 and up. Not suitable for children. Paladins and good aligned divine casters play at your own risk. WARNING: This module contains mature and disturbing content not suitable for children, player discretion is advised. WARNING: This module carries a high risk of permanent death and character loss. WARNING: This module poses a high threat to good-aligned divine casters. WARNING: This module poses an extreme threat to paladins. WARNING: THIS MODULE MAY NOT FEEL FAIR. Must have played previous LSJ modules to achieve level 10 or higher.
While most people have been paying attention to the greater events of the area, the smallest of details can tend to go unnoticed. The High Druid wants you to correct that oversight.
While most people have been paying attention to the greater events of the area, the smallest of details can tend to go unnoticed. The High Druid wants you to correct that oversight.
While most people have been paying attention to the greater events of the area, the smallest of details can tend to go unnoticed. The High Druid wants you to correct that oversight.
While most people have been paying attention to the greater events of the area, the smallest of details can tend to go unnoticed. The High Druid wants you to correct that oversight.
While most people have been paying attention to the greater events of the area, the smallest of details can tend to go unnoticed. The High Druid wants you to correct that oversight.
Horrors have been unleashed thirsty for the blood of the living. It will take more than the forces of one city or one band of heroes to stop them before the world drowns in blood. Combat ONLY.