A game of paranoia, deception and mob rule. Fabulous at parties! A mind game for 8-15 players, in which a vengeful group of villagers must figure out who among them is secretly a werewolf (before it's too late). Each 'night' the werewolves eat a villager, and each 'day' the surviving villagers attempt to rid the town of werewolves by lynching one of their own.
A game of paranoia, deception and mob rule. Fabulous at parties! A mind game for 8-15 players, in which a vengeful group of villagers must figure out who among them is secretly a werewolf (before it's too late). Each 'night' the werewolves eat a villager, and each 'day' the surviving villagers attempt to rid the town of werewolves by lynching one of their own.
A game of paranoia, deception and mob rule. Fabulous at parties! A mind game for 8-15 players, in which a vengeful group of villagers must figure out who among them is secretly a werewolf (before it's too late). Each 'night' the werewolves eat a villager, and each 'day' the surviving villagers attempt to rid the town of werewolves by lynching one of their own.
A game of paranoia, deception and mob rule. Fabulous at parties! A mind game for 8-15 players, in which a vengeful group of villagers must figure out who among them is secretly a werewolf (before it's too late). Each 'night' the werewolves eat a villager, and each 'day' the surviving villagers attempt to rid the town of werewolves by lynching one of their own.
In this game you are a time traveler, a descendant of one of the characters in the Back to the Future movies. Unfortunately, other time travelers have been tampering with events in your past, endangering your very existence. You must put things back in the ways that seem right to you, then stop Doc Brown from ever inventing time travel, which will freeze reality the way you need it to be, once and for all.
A game of inductive logic where one player (the 'master') creates a rule governing structures built with plastic pyramids and the other players (the 'students') attempt to discover the rule.
A game of inductive logic where one player (the 'master') creates a rule governing structures built with plastic pyramids and the other players (the 'students') attempt to discover the rule.