They’re all dead. An entire Corporate Strike Team... gone. When strange earthquakes and mana storms engulf Antarctica the continent turns into an apocalyptic death trap. You find yourself mixed up with Corporate Gun Men, Eco-Squatters, Shadowrunners, Convicted Criminals, and that awful sound from below. The Thing That Should Not Be is a Shadowrun LARP by Millennium Interactive Gaming (MIG) that takes place during one chilling night.
Dress up like an extra from a Mad Max movie and spend a few hours scheming against other survivors of the post-apocalyptic wasteland. The prize: a warehouse full of canned peaches!
Dress up like an extra from a Mad Max movie and spend a few hours scheming against other survivors of the post-apocalyptic wasteland. The prize: a warehouse full of canned peaches!
After eight years of rebuilding, the New Century Times Hotel is once again a gleaming jewel of Seattle. From it's world class restaurant to the luxury suites and advanced security systems, any guest of this hotel will know that they are being treated to the best. The rich and famous have come to the grand opening to enjoy true red carpet service, but will this hotel once again fall to the criminals? Is it time to celebrate or shake in terror?
The Imperial Academy is not for everyone. Only the best meet the stringent entry requirements - even fewer pass the intensive physical and mental challenge of basic training. You'll have to be tough, brave, intelligent and loyal to prove yourself worthy. Do you have the courage to answer the Empire's call and join them in this noble crusade? Compete against fellow cadets for the best postings in the galaxy.
In honor of the recent demise of Jabba The Hutt, you are invited aboard the "Desert Jewel", a luxury sailbarge with state of the art casino facilities. While enjoying a cruise across the Dune Sea, mix company with fellow businessmen and talk about the future of Jabba's vast empire. Or enjoy a rousing game of sabacc or pazaak, tempting fate with winning against the largest competitors. Regardless, what happens on Tatooine, stays on Tatooine.
Things ain't right in the 'verse. The revealing events of Miranda have sparked the flames of rebellion again. The important folk are dustin' off their browncoats to throw gas on them flames. Come join the political intrigue following the events of the movie Serenity.
Osiris is a core world: wealthy, connected, and completely under surveillance. Tonight, Companions are converging on a speakeasy in one of its nefarious Blackout Zones, a bastion of privacy and a beehive of dirty deals. Bring your best fedora, night gown, or silk dress and leave the Have-Nots far behind!
Queen Camilla cordially invites you to the End of the World. A grand masquerade shall be held in lost Carcosa. The court of Cassilda shall plot and scheme and summon forth their horrors when the stars are right. Grab your best Mardis Gras mask and don't dream of missing the big finale. It'll blow your mind.
The Selkath Consortium has found a derelict cruiser from the time of the Old Republic. Looking for a way to bring profit to their once beautiful planet they have invited the New Republic, the Imperial Remnant as well as several criminal and corporate groups to bid of the find. Before negotiations start on the cruiser, it jumps into hyperspace, set for destinations unknown.
At an isolated outpost, an approaching Sith battle fleet has been detected. The timing is suspicious, as just recently the Jedi elders have left a group of Jedi trainees here to prepare for their advancement trials. Faced with the possibility of an enemy in their midst, these young padawan must now find a way to escape before the fleet arrives. Can you flee this desolate rock or will you become a prisoner of the evil Sith warlord? A LARP set in the Star Wars universe by Millennium Interactive Gaming
"Here's how it is. The Alliance has landlocked every ship in the Eavesdown Dock on Persephone. Don't know why. Don't much care. All I know is that I've gotta look to getting me and mine off this rock before the Feds rain down whatever hurt they're bringin'. I were you, I'd look to be doin' the same thing." A LARP set in the Firefly universe by Millennium Interactive Gaming.
"There ain't no law in Wyrmwood. No law at all." Constant threat of Reaver attack looms over warring saloon owners, violent outlaws, and reluctant lawmen in the last free settlement in the 'Verse!
In an exotic island ceremony the super hero known as Captain Flagg has just committed himself to marriage. The lucky bride being the villainess Black Betty. This questionable union has drawn a rather diverse group of heroes and villains. As we gather for this tense reception a fragile truce has thus far been observed. Can you make it thru this evening of intrigue and adventure without causing too many waves? Characters and materials will be provided. A LARP set in the Silver Aged Sentinels world by Millennium Interactive Gaming.
After years of suffering defeat at the heroes of Paragon City and beyond, the world's supervillains have gathered on a tropical island for the first annual Henchmen & Evil Rules Organization Conference. Will they be able to put aside their superweapon envy to bring forth a new world order or will they continue their path of failure? Come play the official City of Heroes LARP of Gen Con 2005!
On a dark and stormy night you attend the Abbit Estate at the request of the eccentric Mr. Abbit. At the stroke of nine, lightning flashes outside and the power goes out. When the lights return Abbit has been murdered and someone there is the killer. Will you find out ominous secrets or will you become a permenant guest of the Abbit Estate? Come play the official Conspiracy X LARP of Gen Con 2005!
Serenity Valley has just fallen to the Alliance, all but ending the Unification War. Now, agents from both sides are meeting in secret to negotiate the terms of surrender. The deck may be stacked against them, but the Browncoats have one more ace up their sleeve.
Fujitsu Orbital is unveiling their new orbital platform, and several organizations have gathered there to plan the corporate exploitation of space. Even in the vast silence among the stars there are things that are not what they seem, and forces are at work. Will corporate dreams tumble or will the wheel in the sky keep turning?
Do their dirty work, run their black ops, and where does it get you? A trip on a prison ship to dark reaches. But your salvation has arrived. Will you survive?
GM Gary Schmidt. Sponsor: Millennium Interactive Gaming.
Do their dirty work, run their black ops, and where does it get you? A trip on a prison ship to dark reaches. But your salvation has arrived. Will you survive?
GM Gary Schmidt. Sponsor: Millennium Interactive Gaming.