Your behind enemy lines in severely hostile territory and your supplies are nearly spent. And that's the good news. Your unit commander's combat strider has gone down and you don't know if he's alive or dead. It's now your job to hold the unit together until help arrives. Players should bring one army up to 500AP with no heroes or officers. Can you hold out till help arrives??
Your behind enemy lines in severely hostile territory and your supplies are nearly spent. And that's the good news. Your unit commander's combat strider has gone down and you don't know if he's alive or dead. It's now your job to hold the unit together until help arrives. Players should bring one army up to 500AP with no heroes or officers. Can you hold out till help arrives??
An access point to a new level of Damocles has been located. Tactical has revealed several forces en route to the access location. Your job is to secure and activate the access point. 4 players split into two games that are played across each other. Each player should bring a 2000AP army, limited to 1 platoon. Players are unable to directly target units from the opposite game; however, any unit from any game caught in a zone of fire will get shot
An access point to a new level of Damocles has been located. Tactical has revealed several forces en route to the access location. Your job is to secure and activate the access point. 4 players split into two games that are played across each other. Each player should bring a 2000AP army, limited to 1 platoon. Players are unable to directly target units from the opposite game; however, any unit from any game caught in a zone of fire will get shot
An access point to a new level of Damocles has been located. Tactical has revealed several forces en route to the access location. Your job is to secure and activate the access point. 4 players split into two games that are played across each other. Each player should bring a 2000AP army, limited to 1 platoon. Players are unable to directly target units from the opposite game; however, any unit from any game caught in a zone of fire will get shot
Most people forget the accomplishments of the soldiers who fight under the great generals of history. They forget the sacrifices of these Dogs of War. It is time to make them remember. Dogs of War. A fantasy skirmish miniatures tournament without player elimination. Forces advance through a combat experience and recruitment system. Players must participate in the two scheduled battles and are encouraged to seek out other battles in between.
Most people forget the accomplishments of the soldiers who fight under the great generals of history. They forget the sacrifices of these Dogs of War. It is time to make them remember. Dogs of War. A fantasy skirmish miniatures tournament without player elimination. Forces advance through a combat experience and recruitment system. Players must participate in the two scheduled battles and are encouraged to seek out other battles in between.
A volcano has erupted in Aarklash, spewing forth gems of power! Forces from throughout the Ragnarok are gathering these precious stones. Bring your best 400 AP force (using current NACORD restrictions) to battle both the mountain and the guardians of the gems. How many gems can you escape with? The highest score at the end of the convention wins! Are you up for the challenge?
A volcano has erupted in Aarklash, spewing forth gems of power! Forces from throughout the Ragnarok are gathering these precious stones. Bring your best 400 AP force (using current NACORD restrictions) to battle both the mountain and the guardians of the gems. How many gems can you escape with? The highest score at the end of the convention wins! Are you up for the challenge?
A volcano has erupted in Aarklash, spewing forth gems of power! Forces from throughout the Ragnarok are gathering these precious stones. Bring your best 400 AP force (using current NACORD restrictions) to battle both the mountain and the guardians of the gems. How many gems can you escape with? The highest score at the end of the convention wins! Are you up for the challenge?
A volcano has erupted in Aarklash, spewing forth gems of power! Forces from throughout the Ragnarok are gathering these precious stones. Bring your best 400 AP force (using current NACORD restrictions) to battle both the mountain and the guardians of the gems. How many gems can you escape with? The highest score at the end of the convention wins! Are you up for the challenge?
A volcano has erupted in Aarklash, spewing forth gems of power! Forces from throughout the Ragnarok are gathering these precious stones. Bring your best 400 AP force (using current NACORD restrictions) to battle both the mountain and the guardians of the gems. How many gems can you escape with? The highest score at the end of the convention wins! Are you up for the challenge?
A volcano has erupted in Aarklash, spewing forth gems of power! Forces from throughout the Ragnarok are gathering these precious stones. Bring your best 400 AP force (using current NACORD restrictions) to battle both the mountain and the guardians of the gems. How many gems can you escape with? The highest score at the end of the convention wins! Are you up for the challenge?
A volcano has erupted in Aarklash, spewing forth gems of power! Forces from throughout the Ragnarok are gathering these precious stones. Bring your best 400 AP force (using current NACORD restrictions) to battle both the mountain and the guardians of the gems. How many gems can you escape with? The highest score at the end of the convention wins! Are you up for the challenge?
A volcano has erupted in Aarklash, spewing forth gems of power! Forces from throughout the Ragnarok are gathering these precious stones. Bring your best 400 AP force (using current NACORD restrictions) to battle both the mountain and the guardians of the gems. How many gems can you escape with? The highest score at the end of the convention wins! Are you up for the challenge?
Enter the Hall of Heroes and you will find absolute glory or certain death... Bring a single incarnated character worth no more than 500AP. Characters may be equipped with spells, miracles and/or reserved artefacts only. The AP costs of spells and miracles are to be included in your AP total (they are not "free" for this event). Will you survive the perils of this, the greatest test on all of Aarklash, or will you die, your name lost to the sands
Enter the Hall of Heroes and you will find absolute glory or certain death... Bring a single incarnated character worth no more than 500AP. Characters may be equipped with spells, miracles and/or reserved artefacts only. The AP costs of spells and miracles are to be included in your AP total (they are not "free" for this event). Will you survive the perils of this, the greatest test on all of Aarklash, or will you die, your name lost to the sands
Enter the Hall of Heroes and you will find absolute glory or certain death... Bring a single incarnated character worth no more than 500AP. Characters may be equipped with spells, miracles and/or reserved artefacts only. The AP costs of spells and miracles are to be included in your AP total (they are not "free" for this event). Will you survive the perils of this, the greatest test on all of Aarklash, or will you die, your name lost to the sands
Enter the Hall of Heroes and you will find absolute glory or certain death... Bring a single incarnated character worth no more than 500AP. Characters may be equipped with spells, miracles and/or reserved artefacts only. The AP costs of spells and miracles are to be included in your AP total (they are not "free" for this event). Will you survive the perils of this, the greatest test on all of Aarklash, or will you die, your name lost to the sands
Compete in the National Confrontation Tournament. This is a 2-day, 5 round event using standard tournament rules. Prizes provided by Rackham. 400 AP, no allies, no mercenaries, themes allowed, scenarios will not be announced.
Compete in the National Confrontation Tournament. This is a 2-day, 5 round event using standard tournament rules. Prizes provided by Rackham. 400 AP, no allies, no mercenaries, themes allowed, scenarios will not be announced.
After creating your Character at our earlier session, come back to explore the Free City and learn the basic gameplay mechanics that separate this from other RPGs.
After creating your character at our earlier session, come back to explore the Free City and learn the basic gameplay mechanics that separate this from other RPGs.
After creating your Character at our earlier session, come back to explore the Free City and learn the basic gameplay mechanics that separate this from other RPGs.
NACORD's Confrontation 3 National Championship Tournament. Painted figures are required. We will be using the GDR Confrontation Tournament rules (400 AP, <= 50% characters, <=30 % war machines, limitations, etc.). No themes or allies. 3 rounds will be played. Scenarios will be The Three Bridges, Escort, and Take the Position. This tournament is separate from the Rackham Tournament being held on Saturday.
Challenge the experts in Rackham's skirmish-level miniatures game and have your warband gain experience and reknown. Note: After-game benefits gained from challenges will not count for the DoW League Event.
Challenge the experts in Rackham's skirmish-level miniatures game and have your warband gain experience and reknown. Note: After-game benefits gained from challenges will not count for the DoW League Event.
Challenge the experts in Rackham's skirmish-level miniatures game and have your warband gain experience and reknown. Note: After-game benefits gained from challenges will not count for the DoW League Event.
Challenge the experts in Rackham's skirmish-level miniatures game and have your warband gain experience and reknown. Note: After-game benefits gained from challenges will not count for the DoW League Event.
NACORD's Dogs of War League. Join the fun in our all-weekend long league. Register your warband on Thursday and let it gain experience and reknown through games with other league members. This is a weekend-long league with "finals" being run on Sunday.
Decide the fate of Aarklash in NACORD's Rag'Narok National Championship Tournament. No painting requirement. We will be using the GDR Rag'Narok Tournament rules (2000 pts., <= 10 units, <= 100 models, limitations, etc.). 3 rounds will be played. Scenarios will be The Oasis, The Crossroads, and The Relics.