The Society has discovered a backdoor into their private demiplane that put it at risk of plunder & exploitation by the Aspis Consortium. PCs are sent to secure the gate. For characters of Levels 3-7.
Description:
Agents of the Pathfinder Society have discovered the location of a backdoor into their private demiplane that puts the entire realm at risk of plunder and exploitation at the hands of the Aspis Consortium. Rather than close the access point into their adventuring paradise, however, the Decemvirate sends a crack team of Pathfinders to secure the gate for future Society use…at any cost.
The Society has discovered a backdoor into their private demiplane that put it at risk of plunder & exploitation by the Aspis Consortium. PCs are sent to secure the gate. For characters of Levels 3-7.
Description:
Agents of the Pathfinder Society have discovered the location of a backdoor into their private demiplane that puts the entire realm at risk of plunder and exploitation at the hands of the Aspis Consortium. Rather than close the access point into their adventuring paradise, however, the Decemvirate sends a crack team of Pathfinders to secure the gate for future Society use…at any cost.
The Society has discovered a backdoor into their private demiplane that put it at risk of plunder & exploitation by the Aspis Consortium. PCs are sent to secure the gate. For characters of Levels 3-7.
Description:
Agents of the Pathfinder Society have discovered the location of a backdoor into their private demiplane that puts the entire realm at risk of plunder and exploitation at the hands of the Aspis Consortium. Rather than close the access point into their adventuring paradise, however, the Decemvirate sends a crack team of Pathfinders to secure the gate for future Society use…at any cost.
The Society has discovered a backdoor into their private demiplane that put it at risk of plunder & exploitation by the Aspis Consortium. PCs are sent to secure the gate. For characters of Levels 3-7.
Description:
Agents of the Pathfinder Society have discovered the location of a backdoor into their private demiplane that puts the entire realm at risk of plunder and exploitation at the hands of the Aspis Consortium. Rather than close the access point into their adventuring paradise, however, the Decemvirate sends a crack team of Pathfinders to secure the gate for future Society use…at any cost.
The Society has discovered a backdoor into their private demiplane that put it at risk of plunder & exploitation by the Aspis Consortium. PCs are sent to secure the gate. For characters of Levels 3-7.
Description:
Agents of the Pathfinder Society have discovered the location of a backdoor into their private demiplane that puts the entire realm at risk of plunder and exploitation at the hands of the Aspis Consortium. Rather than close the access point into their adventuring paradise, however, the Decemvirate sends a crack team of Pathfinders to secure the gate for future Society use…at any cost.
The Society has discovered a backdoor into their private demiplane that put it at risk of plunder & exploitation by the Aspis Consortium. PCs are sent to secure the gate. For characters of Levels 3-7.
Description:
Agents of the Pathfinder Society have discovered the location of a backdoor into their private demiplane that puts the entire realm at risk of plunder and exploitation at the hands of the Aspis Consortium. Rather than close the access point into their adventuring paradise, however, the Decemvirate sends a crack team of Pathfinders to secure the gate for future Society use…at any cost.
The Society has discovered a backdoor into their private demiplane that put it at risk of plunder & exploitation by the Aspis Consortium. PCs are sent to secure the gate. For characters of Levels 3-7.
Description:
Agents of the Pathfinder Society have discovered the location of a backdoor into their private demiplane that puts the entire realm at risk of plunder and exploitation at the hands of the Aspis Consortium. Rather than close the access point into their adventuring paradise, however, the Decemvirate sends a crack team of Pathfinders to secure the gate for future Society use…at any cost.
The Society has secured one end of a portal to an isolated demiplane. All that remains is gaining control of the other end, ensuring continued use for years to come. For characters of Levels 7-11.
Description:
The Pathfinder Society has secured one end of a portal from Golarion leading to an isolated demiplane rife with adventuring opportunities. Now all that remains is gaining control of the other end, thereby ensuring safe and continued use by Pathfinders for years to come. The PCs are selected as the best chance the Decemvirate has of claiming the portal for their own.
The Society has secured one end of a portal to an isolated demiplane. All that remains is gaining control of the other end, ensuring continued use for years to come. For characters of Levels 7-11.
Description:
The Pathfinder Society has secured one end of a portal from Golarion leading to an isolated demiplane rife with adventuring opportunities. Now all that remains is gaining control of the other end, thereby ensuring safe and continued use by Pathfinders for years to come. The PCs are selected as the best chance the Decemvirate has of claiming the portal for their own.
The Society has secured one end of a portal to an isolated demiplane. All that remains is gaining control of the other end, ensuring continued use for years to come. For characters of Levels 7-11.
Description:
The Pathfinder Society has secured one end of a portal from Golarion leading to an isolated demiplane rife with adventuring opportunities. Now all that remains is gaining control of the other end, thereby ensuring safe and continued use by Pathfinders for years to come. The PCs are selected as the best chance the Decemvirate has of claiming the portal for their own.