A clever game of wits, bidding, & quick thinking in which the aim is to obtain the most impressive portfolio of cosmic curiosities.
Description:
The night is still, cloudless and dark. An oasis of interstellar magic lies beyond the stratosphere: countless stars, burning comets, planets, ivory moons, nebulae, and perhaps even a beastly black hole or two. It's all up there for the finding. At the Royal Hinterland Observatory, endless elaborate sky formations are within reach of discovery - but you have to lay claim before your fellow astronomers nab the glory for themselves. StarFall is a clever game of wits, bidding, and quick thinking in which the aim is to obtain the most impressive portfolio of cosmic curiosities.
A clever game of wits, bidding, & quick thinking in which the aim is to obtain the most impressive portfolio of cosmic curiosities.
Description:
The night is still, cloudless and dark. An oasis of interstellar magic lies beyond the stratosphere: countless stars, burning comets, planets, ivory moons, nebulae, and perhaps even a beastly black hole or two. It's all up there for the finding. At the Royal Hinterland Observatory, endless elaborate sky formations are within reach of discovery - but you have to lay claim before your fellow astronomers nab the glory for themselves. StarFall is a clever game of wits, bidding, and quick thinking in which the aim is to obtain the most impressive portfolio of cosmic curiosities.
A clever game of wits, bidding, & quick thinking in which the aim is to obtain the most impressive portfolio of cosmic curiosities.
Description:
The night is still, cloudless and dark. An oasis of interstellar magic lies beyond the stratosphere: countless stars, burning comets, planets, ivory moons, nebulae, and perhaps even a beastly black hole or two. It's all up there for the finding. At the Royal Hinterland Observatory, endless elaborate sky formations are within reach of discovery - but you have to lay claim before your fellow astronomers nab the glory for themselves. StarFall is a clever game of wits, bidding, and quick thinking in which the aim is to obtain the most impressive portfolio of cosmic curiosities.
A clever game of wits, bidding, & quick thinking in which the aim is to obtain the most impressive portfolio of cosmic curiosities.
Description:
The night is still, cloudless and dark. An oasis of interstellar magic lies beyond the stratosphere: countless stars, burning comets, planets, ivory moons, nebulae, and perhaps even a beastly black hole or two. It's all up there for the finding. At the Royal Hinterland Observatory, endless elaborate sky formations are within reach of discovery - but you have to lay claim before your fellow astronomers nab the glory for themselves. StarFall is a clever game of wits, bidding, and quick thinking in which the aim is to obtain the most impressive portfolio of cosmic curiosities.
A clever game of wits, bidding, & quick thinking in which the aim is to obtain the most impressive portfolio of cosmic curiosities.
Description:
The night is still, cloudless and dark. An oasis of interstellar magic lies beyond the stratosphere: countless stars, burning comets, planets, ivory moons, nebulae, and perhaps even a beastly black hole or two. It's all up there for the finding. At the Royal Hinterland Observatory, endless elaborate sky formations are within reach of discovery - but you have to lay claim before your fellow astronomers nab the glory for themselves. StarFall is a clever game of wits, bidding, and quick thinking in which the aim is to obtain the most impressive portfolio of cosmic curiosities.
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways. Includes the On Fire expansion.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways. Includes the On Fire expansion.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways. Includes the On Fire expansion.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways. Includes the On Fire expansion.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.
Try to discard all 98 cards in the deck onto 4 discard piles in order to win, but you need to do so in the right ways. Includes the On Fire expansion.
Description:
Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways. Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. Once the deck is emptied, players are required only to play at least one card on a turn. If you play all 98 cards, you win! Includes the On Fire expansion.