Middle-European vampire in a 70s exploitation flick.
Description:
The mean streets of Marvel City, New Jersey (eastside), have more problems than ever. Drugs and vice, just ain't enough problems as some jive-turkeys go around resurrecting vampires from Belgovia. Count Vulgarr is back, and, this time, he's in bell-bottoms.
A group of survivors must work together or they'll die alone in this strategic survival game.
Description:
The first game in this series puts players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game. This is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition - but for each individual player to achieve victory, he must also complete his personal secret objective. Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal, but don't get walked all over by a loudmouth who's looking out only for his own interests!
A group of survivors must work together or they'll die alone in this strategic survival game.
Description:
The first game in this series puts players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game. This is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition - but for each individual player to achieve victory, he must also complete his personal secret objective. Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal, but don't get walked all over by a loudmouth who's looking out only for his own interests!
A group of survivors must work together or they'll die alone in this strategic survival game.
Description:
The first game in this series puts players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game. This is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition - but for each individual player to achieve victory, he must also complete his personal secret objective. Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal, but don't get walked all over by a loudmouth who's looking out only for his own interests!
Play a fighter, rogue, cleric, or wizard searching for lost treasure in a dungeon filled with monsters. Only your magic, your weapons, and your wits can protect you!
Play a fighter, rogue, cleric, or wizard searching for lost treasure in a dungeon filled with monsters. Only your magic, your weapons, and your wits can protect you!
Play a fighter, rogue, cleric, or wizard searching for lost treasure in a dungeon filled with monsters. Only your magic, your weapons, and your wits can protect you!
Not superheroes but people with the skills and dedication to bring super-villains to justice if accepting a little help from the Bat family every now and then. Note that survival is not guaranteed.
It's 1847 just northeast of Tabasco, Villahermosa. 3rd Squad, Able Company, 2:4 Rifle Battalion, USMC is detached to check out problems in nearby Anglican Missionary hospital in the Yucatan. Locals are muttering about dead relatives showing up for dinner and staying hungry for blood until daylight.
Come hunt dragons outside of the trans-dimensional pirate city of Spoons.
Description:
Multidimensional travelers, known as Wobblers, arrive in the city of Spoons, founded by world-hopping pirates from the 17th Century Earth. There happens to a dragon roving its suburbs. And some aliens that fancy themselves overlords aren't making things any easier. Can you keep your head from wobbling too much to figure things out?