Ignacy Trzewiczek is back again with another workshop for designers or those who aspire to be designers. Learn how to design games that tell stories, from the man who wrote the book on it.
A card game that lets players lead 1 of 4 factions to build empires by placing buildings, then sending workers to those buildings to acquire new resources & abilities.
Description:
A card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points. Expansion sets will be used to accommodate 5 players.
A card game that lets players lead 1 of 4 factions to build empires by placing buildings, then sending workers to those buildings to acquire new resources & abilities.
Description:
A card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points. Expansion sets will be used to accommodate 5 players.
A card game that lets players lead 1 of 4 factions to build empires by placing buildings, then sending workers to those buildings to acquire new resources & abilities.
Description:
A card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points. Expansion sets will be used to accommodate 5 players.
A hexagonal tile-laying game set in a post-apocalyptic world. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game.
Description:
A hexagonal tile-laying game set in the post-apocalyptic world of Neuroshima, a Polish role-playing game. Each player leads one of four armies: Borgo, Hegemonia (Hegemony), Moloch, and Posterunek (Outpost). Each army deck consists of 34 tiles: soldiers, support tiles, and special actions. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game.
A hexagonal tile-laying game set in a post-apocalyptic world. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game.
Description:
A hexagonal tile-laying game set in the post-apocalyptic world of Neuroshima, a Polish role-playing game. Each player leads one of four armies: Borgo, Hegemonia (Hegemony), Moloch, and Posterunek (Outpost). Each army deck consists of 34 tiles: soldiers, support tiles, and special actions. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game.
A hexagonal tile-laying game set in a post-apocalyptic world. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game.
Description:
A hexagonal tile-laying game set in the post-apocalyptic world of Neuroshima, a Polish role-playing game. Each player leads one of four armies: Borgo, Hegemonia (Hegemony), Moloch, and Posterunek (Outpost). Each army deck consists of 34 tiles: soldiers, support tiles, and special actions. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game.
A hexagonal tile-laying game set in a post-apocalyptic world. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game.
Description:
A hexagonal tile-laying game set in the post-apocalyptic world of Neuroshima, a Polish role-playing game. Each player leads one of four armies: Borgo, Hegemonia (Hegemony), Moloch, and Posterunek (Outpost). Each army deck consists of 34 tiles: soldiers, support tiles, and special actions. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game.
The First Martians Launch Party - "Collective Consciousness"
Summary:
A commencement event introduced by Ignacy Trzewiczek. Play a special scenario made for Gen Con 2017!
Description:
Portal Games and Double Exposure, Inc. present a grand commencement event for their new 2017 release First Martians: Adventures on the Red Planet. The game pits players against the hostile Martian environment and a whole host of new adventures and challenges. The immersion experience is further enhanced with an integrated app that maintains the balance and challenge throughout. Each successive game builds on the last, in an open world in which they are free to roam about the Martian surface and explore for as long as they can survive. Ignacy Trzewiczek will introduce the game and up to 160 players will participate in a special scenario made for Gen Con 2017! Everyone who attends this event will get a special collector's item from Portal Games and a chance to win a FREE copy of the game!