Hidden within the Fortress of the Ur-Mage is the Wand of Death. The Ur-Mage opens the doors of his deadly stronghold every ten years, allowing crusaders of the realm to enter.
Description:
Hidden within the Fortress of the Ur-Mage is the great prize, the Wand of Death. To entertain his insatiable madness, or perhaps for some other unknowable purpose, the Ur-Mage opens the doors of the Fortress every ten years, allowing the heroes and demigods of the realm to enter in pursuit of the Wand. A crusader bearing the Wand of Death could command the dead, shatter planes, even slay the gods themselves. Today the games begin. The gates of the Fortress have opened. A tournament module.
The classic dungeon module S2: White Plume Mountain - darker, harsher, deadlier, and re-imagined.
Description:
The classic dungeon module S2: White Plume Mountain - darker, harsher, deadlier, and re-imagined. Venture into a volcanic mountain catacomb in search of three legendary weapons: Wave, Whelm, and Blackrazor. However, Dragotha's undead thralls wait... Fast, freaky, and deadly - one of the greatest dungeon delves of all time rises again.
Stead the "Crucible of the Gods" - but this time, the difficulty's been amped up to Nightmare, and your team has only 20 rounds to complete the adventure. Get psyched!
Stead the ever-shifting, infinitely-tall tower and shatter the soulspheres or die at the hands of the dungeon lords: the Triumvirate! Each session is unique, audience participation encouraged!
Description:
The SOULSPHERES shattered and the lower levels in ruin, the inner chambers of the TOWER OF THE ASCENDANTS lie exposed. As the last band of crusaders in the empire, you must ascend into the hellish blighted domain of the gods and stead the most perilous dungeon chambers taken from each of the hundreds of realms the TRIUMVIRATE has subjugated. Each room in the final sanctum is filled with ravenous monsters, nefarious tricks, gruesome traps, and harrowing puzzles. It is amid these challenges that the avatars of the TRIUMVIRATE wait - defeat them, and you shall claim liberty for your people and immortality for yourself. Fail, and the metaverse burns. A fierce, swift, and lethal fourthcore event! Each session is unique, audience participation encouraged!
Stead the ever-shifting, infinitely-tall tower and shatter the soulspheres or die at the hands of the dungeon lords: the Triumvirate! Each session is unique, audience participation encouraged!
Description:
The SOULSPHERES shattered and the lower levels in ruin, the inner chambers of the TOWER OF THE ASCENDANTS lie exposed. As the last band of crusaders in the empire, you must ascend into the hellish blighted domain of the gods and stead the most perilous dungeon chambers taken from each of the hundreds of realms the TRIUMVIRATE has subjugated. Each room in the final sanctum is filled with ravenous monsters, nefarious tricks, gruesome traps, and harrowing puzzles. It is amid these challenges that the avatars of the TRIUMVIRATE wait - defeat them, and you shall claim liberty for your people and immortality for yourself. Fail, and the metaverse burns. A fierce, swift, and lethal fourthcore event! Each session is unique, audience participation encouraged!
Stead the ever-shifting, infinitely-tall tower and shatter the soulspheres or die at the hands of the dungeon lords: the Triumvirate! Each session is unique, audience participation encouraged!
Description:
From a glassy, thunderstruck crater rises the TOWER OF THE ASCENDANTS, the black redoubt of a trio of immortal dungeon lords known only as the TRIUMVIRATE. Infinitely-tall and ever-shifting, the TOWER is comprised of dungeon chambers taken from each of the hundreds of realms the TRIUMVIRATE has subjugated. It cannot be mapped, and there is no retreat: the only path is forward through a gauntlet of rooms filled with ravenous monsters, nefarious tricks, gruesome traps, and harrowing puzzles. You must stead the tower to seek and destroy the SOULSPHERES, the vessels that carry the essence of the three overlords. Succeed, and you will find wealth, liberty, and immortality. Fall, and you shall rise again as one of the blighted legion that burns your empire. Each session is unique, audience participation encouraged!
Stead the ever-shifting, infinitely-tall tower and shatter the soulspheres or die at the hands of the dungeon lords: the Triumvirate! Each session is unique, audience participation encouraged!
Description:
From a glassy, thunderstruck crater rises the TOWER OF THE ASCENDANTS, the black redoubt of a trio of immortal dungeon lords known only as the TRIUMVIRATE. Infinitely-tall and ever-shifting, the TOWER is comprised of dungeon chambers taken from each of the hundreds of realms the TRIUMVIRATE has subjugated. It cannot be mapped, and there is no retreat: the only path is forward through a gauntlet of rooms filled with ravenous monsters, nefarious tricks, gruesome traps, and harrowing puzzles. You must stead the tower to seek and destroy the SOULSPHERES, the vessels that carry the essence of the three overlords. Succeed, and you will find wealth, liberty, and immortality. Fall, and you shall rise again as one of the blighted legion that burns your empire. Each session is unique, audience participation encouraged!
Stead the ever-shifting, infinitely-tall tower and shatter the soulspheres or die at the hands of the dungeon lords: the Triumvirate! Each session is unique, audience participation encouraged!
Description:
From a glassy, thunderstruck crater rises the TOWER OF THE ASCENDANTS, the black redoubt of a trio of immortal dungeon lords known only as the TRIUMVIRATE. Infinitely-tall and ever-shifting, the TOWER is comprised of dungeon chambers taken from each of the hundreds of realms the TRIUMVIRATE has subjugated. It cannot be mapped, and there is no retreat: the only path is forward through a gauntlet of rooms filled with ravenous monsters, nefarious tricks, gruesome traps, and harrowing puzzles. You must stead the tower to seek and destroy the SOULSPHERES, the vessels that carry the essence of the three overlords. Succeed, and you will find wealth, liberty, and immortality. Fall, and you shall rise again as one of the blighted legion that burns your empire. Each session is unique, audience participation encouraged!
Stead the ever-shifting, infinitely-tall tower and shatter the soulspheres or die at the hands of the dungeon lords: the Triumvirate! Each session is unique, audience participation encouraged!
Description:
From a glassy, thunderstruck crater rises the TOWER OF THE ASCENDANTS, the black redoubt of a trio of immortal dungeon lords known only as the TRIUMVIRATE. Infinitely-tall and ever-shifting, the TOWER is comprised of dungeon chambers taken from each of the hundreds of realms the TRIUMVIRATE has subjugated. It cannot be mapped, and there is no retreat: the only path is forward through a gauntlet of rooms filled with ravenous monsters, nefarious tricks, gruesome traps, and harrowing puzzles. You must stead the tower to seek and destroy the SOULSPHERES, the vessels that carry the essence of the three overlords. Succeed, and you will find wealth, liberty, and immortality. Fall, and you shall rise again as one of the blighted legion that burns your empire. Each session is unique, audience participation encouraged!
Stead the ever-shifting, infinitely-tall tower and shatter the soulspheres or die at the hands of the dungeon lords: the Triumvirate! Each session is unique, audience participation encouraged!
Description:
From a glassy, thunderstruck crater rises the TOWER OF THE ASCENDANTS, the black redoubt of a trio of immortal dungeon lords known only as the TRIUMVIRATE. Infinitely-tall and ever-shifting, the TOWER is comprised of dungeon chambers taken from each of the hundreds of realms the TRIUMVIRATE has subjugated. It cannot be mapped, and there is no retreat: the only path is forward through a gauntlet of rooms filled with ravenous monsters, nefarious tricks, gruesome traps, and harrowing puzzles. You must stead the tower to seek and destroy the SOULSPHERES, the vessels that carry the essence of the three overlords. Succeed, and you will find wealth, liberty, and immortality. Fall, and you shall rise again as one of the blighted legion that burns your empire. Each session is unique, audience participation encouraged!
Stead the ever-shifting, infinitely-tall tower and shatter the soulspheres or die at the hands of the dungeon lords: the Triumvirate! Each session is unique, audience participation encouraged!
Description:
From a glassy, thunderstruck crater rises the TOWER OF THE ASCENDANTS, the black redoubt of a trio of immortal dungeon lords known only as the TRIUMVIRATE. Infinitely-tall and ever-shifting, the TOWER is comprised of dungeon chambers taken from each of the hundreds of realms the TRIUMVIRATE has subjugated. It cannot be mapped, and there is no retreat: the only path is forward through a gauntlet of rooms filled with ravenous monsters, nefarious tricks, gruesome traps, and harrowing puzzles. You must stead the tower to seek and destroy the SOULSPHERES, the vessels that carry the essence of the three overlords. Succeed, and you will find wealth, liberty, and immortality. Fall, and you shall rise again as one of the blighted legion that burns your empire. Each session is unique, audience participation encouraged!