A group of Jedi awoken from stasis must help the Alliance fight the Empire.
Description:
It is a time of uncertainly in the Galaxy. The Galactic Empire, led by Emperor Palpatine and his apprentice Lord Vader, has a strangle hold on the Galaxy. It is a time of darkness, but there exist a light, bring hope to the Galaxy. Slowly, hope is returning as the Alliance to Restore the Republic gather more and more support, supplies, and arms. But now the Alliance is about to get some support they never thought would be possible. You play one of a group of Jedi, in stasis since the time of Darth Revan, which have awoken to a Galaxy that needs them more than ever. Each Jedi, a specialist in each of their respected fields of study, will journey from their place of slumber to help the Alliance acquire a new porotype ship that may help in the fight against the Empire.
A group of Jedi awoken from stasis must help the Alliance fight the Empire.
Description:
It is a time of uncertainly in the Galaxy. The Galactic Empire, led by Emperor Palpatine and his apprentice Lord Vader, has a strangle hold on the Galaxy. It is a time of darkness, but there exist a light, bring hope to the Galaxy. Slowly, hope is returning as the Alliance to Restore the Republic gather more and more support, supplies, and arms. But now the Alliance is about to get some support they never thought would be possible. You play one of a group of Jedi, in stasis since the time of Darth Revan, which have awoken to a Galaxy that needs them more than ever. Each Jedi, a specialist in each of their respected fields of study, will journey from their place of slumber to help the Alliance and help acquire a new porotype ship that may help in the fight against the Empire.
Attack to destroy or fly as Imperials to defend. Bring your own 70 pt list w/out any unique cards.
Description:
Bring both a 70 point Rebel and Imperial list that includes no unique pilots or unique upgrades. Add 30 points of additional unique ships that will be provided to your squad. Please be prepared to play for either side as you attempt to defend or destroy the Death Star! Don't forget to bring proton torpedoes for your Rebel squad as the Death Star can only be destroyed using Proton Torpedoes. Official scenario rules are here: https://onedrive.live.com/view.aspx?resid=DFD097C1919A7EC0!29408&ithint=file%2cdocx&app=Word&authkey=!AHFusNgeCfLQrXc
Attack to destroy or fly as Imperials to defend. Bring your own 70 pt list w/out any unique cards.
Description:
Bring both a 70 point Rebel and Imperial list that includes no unique pilots or unique upgrades. Add 30 points of additional unique ships that will be provided to your squad. Please be prepared to play for either side as you attempt to defend or destroy the Death Star! Don't forget to bring proton torpedoes for your Rebel squad as the Death Star can only be destroyed using Proton Torpedoes. Official scenario rules are here: https://onedrive.live.com/view.aspx?resid=DFD097C1919A7EC0!29408&ithint=file%2cdocx&app=Word&authkey=!AHFusNgeCfLQrXc
Attack to destroy or fly as Imperials to defend. Bring your own 70 pt list w/out any unique cards.
Description:
Bring both a 70 point Rebel and Imperial list that includes no unique pilots or unique upgrades. Add 30 points of additional unique ships that will be provided to your squad. Please be prepared to play for either side as you attempt to defend or destroy the Death Star! Don't forget to bring proton torpedoes for your Rebel squad as the Death Star can only be destroyed using Proton Torpedoes. Official scenario rules are here: https://onedrive.live.com/view.aspx?resid=DFD097C1919A7EC0!29408&ithint=file%2cdocx&app=Word&authkey=!AHFusNgeCfLQrXc
Relive the opening of Return of the Sith. Can the republic keep the Separatists from destroying the Venerator Class Star Destroyer? Arc-170s, Jedi Starfighters & Droid Fighters clash over Coruscant.
Relive the opening of Return of the Sith. Can the republic keep the Separatists from destroying the Venerator Class Star Destroyer? Arc-170s, Jedi Starfighters & Droid Fighters clash over Coruscant.
Recreate the start of the Clone Wars. Players will control either the Jedi rescue team to save Obi-Wan, Anakin, & Padme from execution, or the Separatist Droid Army.
Recreate the start of the Clone Wars. Players will control either the Jedi rescue team to save Obi-Wan, Anakin, & Padme from execution, or the Separatist Droid Army.
Take charge of Imperial Walkers & troops to hunt down the "rebel scum" or be part of the Rebel Alliance defending Echo Base, allowing the transports to escape.
Take charge of Imperial Walkers & troops to hunt down the "rebel scum" or be part of the Rebel Alliance defending Echo Base, allowing the transports to escape.
Take charge of Imperial Walkers & troops to hunt down the "rebel scum" or be part of the Rebel Alliance defending Echo Base, allowing the transports to escape.
Take charge of Imperial Walkers & troops to hunt down the "rebel scum" or be part of the Rebel Alliance defending Echo Base, allowing the transports to escape.
Take charge of Imperial Walkers & troops to hunt down the "rebel scum" or be part of the Rebel Alliance defending Echo Base, allowing the transports to escape.
Take charge of Imperial Walkers & troops to hunt down the "rebel scum" or be part of the Rebel Alliance defending Echo Base, allowing the transports to escape.
Take charge of Imperial Walkers & troops to hunt down the "rebel scum" or be part of the Rebel Alliance defending Echo Base, allowing the transports to escape.
Your team must track down an Imperial scientist whose work will allow the destruction of all that you are fighting for.
Description:
You are part of a group of skilled Rebel recruits en route to a rebel base but your transport is waylaid. After discovering information from an imperial plot, your group must put aside their original destination to track down a scientist employed by the Empire whose work will allow the destruction of all that you are fighting for.
Your team must track down an Imperial scientist whose work will allow the destruction of all that you are fighting for.
Description:
You are part of a group of skilled Rebel recruits en route to a rebel base but your transport is waylaid. After discovering information from an imperial plot, your group must put aside their original destination to track down a scientist employed by the Empire whose work will allow the destruction of all that you are fighting for.
For players who want the tournament experience but don't want to play in a really large tournament. Please make sure to bring a map as well as a squad.
Be the last hero standing & win the 2nd Annual Hunger Games.
Description:
Each player starts with a hero and can find weapons and items along the way to help them survive. Prizes to the player who scores the most points and the player who is the last one alive.
Receive a booster & a map pack to construct a 125 pt. squad. You win more pieces by playing more games.
Description:
As each player plays more games throughout the event, they will be able to win more pieces that they can use for their squad. Pieces they can win will include custom pieces from the Unifying Forces virtual set which releases at Gen Con 2017.
The casual tournament is designed to have players of various skill levels come together & enjoy the fun. Simply play a few fun games in a casual environment.
Description:
Parts of the game many players find frustrating such as activation control, high activations and lockouts will not be possible with the available squads. No need to bring anything, all materials provided. Squads will be randomly assigned based on experience level.
Each player must bring three 2-man (100pts or less) squads & will have 1 team in play at a time.
Description:
Each 2-character team is 100 pts or less and has NO faction restrictions. Only 1 version of a Unique character may be used throughout all 3 squads. If squad one has Boba Fett, than squad 2 and 3 cannot. All games are played in the Rattatak Arena and players do not need to bring a map. There will be some pieces available to use for players who come without pieces.
2 player teams. Each player has a 200pt. squad. Standard map list.
Description:
Each player on the team must use a different faction. Each team can only have 1 total instance of a unique so if 1 player runs Boba Fett, the other player can not run any version of Boba Fett.
Use 2 boosters of customized miniatures (14 in total) from Unifying Forces virtual set to construct a 125 pt. squad. Standard map list. 4 rounds of Swiss.
Description:
Each player will receive 14 individually customized miniatures to represent characters from the Unifying Forces virtual set that will release at Gen Con 2017. Players will then construct a 125 pt. squad. Players with zero or one loss will draft from a complete set of Unifying Forces customized miniatures.
The long missing ship of a groups of Clone Wars Era Jedi has just reappeared. Can they escape to safety or will they be hunted down & destroyed?
Description:
During the Clone Wars, a small band of Jedi were brought together and their records were purged from the Jedi archives. Their existence would have gone entirely unnoticed by the Empire were it not for the very vacuum caused by its’ deletion. Simple day to day resources are harder to remove than personnel records. The Inquisitors were assigned to find and destroy them. The movements of the Inquisitors revealed the Jedi's existence to the rebellion. Double Agents within Imperial Intelligence would feed information to the rebels. Among this information were transponder codes for transports the Inquisitorum believed belonged to the missing Jedi. It was not long for crime syndicates to find out the same information. The Empire had always paid well for information that led to the capture of Jedi. All of this was of no use as none of the ships had been located. Until now, that is…
The long missing ship of a groups of Clone Wars Era Jedi has just reappeared. Can they escape to safety or will they be hunted down & destroyed?
Description:
During the Clone Wars, a small band of Jedi were brought together and their records were purged from the Jedi archives.
Their existence would have gone entirely unnoticed by the Empire were it not for the very vacuum caused by its’ deletion. Simple day to day resources are harder to remove than personnel records. The Inquisitors were assigned to find and destroy them. The movements of the Inquisitors revealed the Jedi's existence to the rebellion. Double Agents within Imperial Intelligence would feed information to the rebels. Among this information were transponder codes for transports the Inquisitorum believed belonged to the missing Jedi.
It was not long for crime syndicates to find out the same information. The Empire had always paid well for information that led to the capture of Jedi.
All of this was of no use as none of the ships had been located. Until now, that is…