Something has invaded Moira's, a popular Dwarven restaurant established in an old mine in the hills outside of the city where your party is currently adventuring!
A harsh winter wind at your back, you take shelter in a nearby cave & discover that it is much more than you could have imagined, but paradise is not always what it seems.
At dusk, a meadhall looms out of the mists & tombs of the Barrowlands. Suspicious, you seek shelter as preferable to a night spent amid the barrows & their horrid occupants.
You know the perils of the wanderer in the Fimblevintr. Amid a meager feast a terrible event thrusts pushes the Heroes into the wilderness on the trail of the thieves of the Rimecold Hart.
Sometimes, the most innocent-looking things can be the most deadly, what appear at a glance to be toys might actually be weapons of a long-overdue vengeance.
The gods of The Maze have chosen you to face the many perils of its plastic corridors and antiseptic chambers. Will you be the first rat to find the secret at the end of The Maze, or be lost forever like all who came before?