A member of the Fellowship is arrested for murder in Paris, and the characters are sent to investigate the circumstances. Is the case as open-and-shut as it appears, or is there more going on than meets the eye? An adventure designed for low-level (level 1-5) characters set in the Fellowship of the White Star setting of Earth, 1908.
The Fellowship has been alerted that something strange is happening concerning the Orphan Asylum in Knightsbridge, England. Can the children be saved? An adventure designed for low-level characters set in the Fellowship of the White Star setting of Earth, 1908. (B-402)
The Fellowship of the White Star calls on your help to investigate an antebellum plantation in the outskirts of Atlanta. An old man rambles about an evil at the home, but is he just rambling in his old age or is there truth in his fears? An adventure designed for low-level characters set in the Fellowship of the White Star setting of Earth, Wednesday, October 30, 1907. (B-307)
The Fellowship is investigating the history of Dr. Terry Monroe. They ask you to travel to an unknown location, and are unsure of what you will find there. This is a challenge for people who can think on their feet and quickly assess the unprecedented. An adventure designed for mid-level (levels 6-10) characters set in the Fellowship of White Star setting of Earth, August 25, 1907. (B-311)
Slayings in Singapore attract the attention of the Fellowship Oracles. There is something familiar about the manner in which many prostitutes are meeting a violent death. An adventure designed for mid/high level (6th level and up) characters set in the Fellowship of the White Star setting of Earth, 1908.
Slayings in Singapore attract the attention of the Fellowship Oracles. There is something familiar about the manner in which many prostitutes are meeting a violent death. An adventure designed for mid/high level (6th level and up) characters set in the Fellowship of the White Star setting of Earth, 1908.
Part Two of the Ripper Anniversary Series. A mystic in London assaults a constable in order to get himself (or herself) arrested. He is worried that the violent visions he is experiencing may either predict harm coming to himself or may drive him to hurt others. A member in Scotland Yard alerts the Fellowship of the White Star that this is a person who needs to be spoken to. Low-level (level 1-5) characters.
Part Two of the Ripper Anniversary Series. A mystic in London assaults a constable in order to get himself (or herself) arrested. He is worried that the violent visions he is experiencing may either predict harm coming to himself or may drive him to hurt others. A member in Scotland Yard alerts the Fellowship that this is a person who needs to be spoken to. Low-level (level 1-5) characters. (A-402)
Part 1 of the Ripper Anniversary series. One of our Gatherers is also a name at Lloyd's of London who reports that some of his recent investments may involve the business of the supernatural rather than of insurance. Go to London to see if you can help. An event for low level characters occurring on Friday, April 3, 1908.
Part 1 of the Ripper Anniversary series. One of our Gatherers is also a name at Lloyd's of London who reports that some of his recent investments may involve the business of the supernatural rather than of insurance. Go to London to see if you can help. An event for low level characters occurring on Friday, April 3, 1908.
Nikola Tesla is selling industrial secrets in order to keep his research facility, Wardenclyffe Tower, active. But, someone (or something) is killing his scientists. The police think that these are fatal accidents, but Tesla thinks that Edison is sabotaging his work. An adventure designed for mid-level (levels 6-10) characters set in the Fellowship of the White Star setting of Earth, Tuesday, July 9, 1907.
Sightings of ghosts in Whitechapel cause the Fellowship to send you to the east end of London to investigate. An adventure designed for low level (levels 1-5) characters set in the Fellowship of the White Star setting of Earth, 1908.
Sightings of ghosts in Whitechapel cause the Fellowship to send you to the east end of London to investigate. An adventure designed for low-level (levels 1-5) characters set in the Fellowship of the White Star setting of Earth, 1908.
Starting on August 31, a ghost on Durward Street appears every day at 3:40PM and remains until it has tasted blood. Another starts appearing on Sept. 8. Can you put them to rest before the body count reaches a point that the supernatural aspect of the killings can no longer be ignored? Mid/high characters set in the Fellowship of the White Star setting of Earth, 1908 (D-402)
Starting on August 31, a ghost on Durward Street appears every day at 3:40PM and remains until it has tasted blood. Another starts appearing on Sept. 8. Can you put them to rest before the body count reaches a point that the supernatural aspect of the killings can no longer be ignored? Mid/high characters set in the Fellowship of the White Star setting of Earth, 1908 (D-402)
Starting on August 31, a ghost on Durward Street appears every day at 3:40PM and remains until it has tasted blood. Another starts appearing on Sept. 8. Can you put them to rest before the body count reaches a point that the supernatural aspect of the killings can no longer be ignored? Mid/high characters set in the Fellowship of the White Star setting of Earth, 1908 (D-402)
The elders in Pokrovskoye, Russia have uncovered a plot that Rasputin is about to unleash on not only Russia, but the world. Can the heroes thwart his nefarious mind once again? An adventure designed for mid-level characters set in the Fellowship of the White Star setting of Earth, 1908. (A-407)
The elders in Pokrovskoye, Russia have uncovered a plot that Rasputin is about to unleash on not only Russia, but the world. Can the heroes thwart his nefarious mind once again? An adventure designed for mid-level characters set in the Fellowship of the White Star setting of Earth, 1908. (A-407)
The elders in Pokrovskoye, Russia have uncovered a plot that Rasputin is about to unleash on not only Russia, but the world. Can the heroes thwart his nefarious mind once again? An adventure designed for mid-level characters set in the Fellowship of the White Star setting of Earth, 1908. (A-407)