Forty years after the Trinity Hellstorm, El Paso, Texas, is the largest city in the American Manabelt. The El Paso PD Vice Squad wage an undercover war against alchemical drugs and other sorcery.
On the alien moon Pontus, human colonists and native Amazons alike are being hunted by a powerful force out of Amazon legend. Can human and alien learn to work together to survive the Time of Knives?
You've fled to the magic-twisted Wastelands to escape mage hunters who want to burn you at the stake. Can you survive the dangers of the Wastes and evade your hunters?
A crew of Terran agents must locate an ancient weapon to earn their freedom from the Romulans. On the way, they must face rivals and allies that are not what they seem. (A Mirror Universe adventure.)
You've been sold as a slave to a ghostly witch in her decrepit mansion. Whatever she wants with you, you know it can't be good. Will you escape, or vanish into the mansion like so many before you?
Description:
You've been having a rough year. Darkspawn, rain, more darkspawn, mud, and then you were captured by slavers. The slavers do an okay job keeping the darkspawn away, but the rain and mud are still your constant companions. Now you're being led into a decrepit mansion at the edge of the Kocari Wilds. You've heard that a ghostly witch haunts the mansion, but her gold is solid enough to buy a yearly allotment of slaves. Every year, the slave caravan stops here, and every year a hooded figure comes out and chooses which slaves will accompany him into the ghost's mansion. The hooded figure pointed at you. And a few others. Will you be able to escape, or will you vanish, never to be seen or heard from again, like so many others before you?
A group of Jedi plagued with dark dreams hire a team of mercenaries against the wishes of the council. Where will their visions lead? Will they uncover enemies or fall to the darkness themselves?