Players compete to get the highest reputation at the end of four seasons by drawing on their maps.
Description:
Queen Gimnax has ordered the reclamation of northern lands. As a cartographer in her service, you are sent to map this territory, claiming it for the Kingdom of Nalos. Gimnax’s edicts announce which lands she prizes most, and you will increase your reputation by meeting her demands. But you are not alone in this wilderness. The Dragul contest your claims with their outposts, and so you must draw your lines carefully to reduce their influence. Reclaim the greatest share of the Queen’s desired land and you will be declared the greatest cartographer in Nalos. Each season, players draw on their map sheet and score against unique conditions at the end of the season. The player with the highest reputation at the end of the year is declared the winner.
Players compete to get the highest reputation at the end of four seasons by drawing on their maps.
Description:
Queen Gimnax has ordered the reclamation of northern lands. As a cartographer in her service, you are sent to map this territory, claiming it for the Kingdom of Nalos. Gimnax’s edicts announce which lands she prizes most, and you will increase your reputation by meeting her demands. But you are not alone in this wilderness. The Dragul contest your claims with their outposts, and so you must draw your lines carefully to reduce their influence. Reclaim the greatest share of the Queen’s desired land and you will be declared the greatest cartographer in Nalos. Each season, players draw on their map sheet and score against unique conditions at the end of the season. The player with the highest reputation at the end of the year is declared the winner.
Characters face challenges, explore new lands, make friends and enemies, solve puzzles, fight monsters, and make decisions to shape the story as they progress in this cooperative storybook game.
Characters face challenges, explore new lands, make friends and enemies, solve puzzles, fight monsters, and make decisions to shape the story as they progress in this cooperative storybook game.
A brand new set of Monsters give the players variety to the end of this familiar game, while new Minions provide new and different goals for the players.
Description:
Players can add more depth to their hero by adding a familiar to their character. These creatures add more options during character creation and help each player explore the mechanics of the game in new and different ways. Fiends distract the players and provide new obstacles along the path of creation. New classes and Market cards provide even more variety to each game. Again, players earn Reputation Stars by constructing the perfect character, but can explore new strategies and options as they ready their familiar while the sidestep the pesky fiends along the way.
A brand new set of Monsters give the players variety to the end of this familiar game, while new Minions provide new and different goals for the players.
Description:
Players can add more depth to their hero by adding a familiar to their character. These creatures add more options during character creation and help each player explore the mechanics of the game in new and different ways. Fiends distract the players and provide new obstacles along the path of creation. New classes and Market cards provide even more variety to each game. Again, players earn Reputation Stars by constructing the perfect character, but can explore new strategies and options as they ready their familiar while the sidestep the pesky fiends along the way.
A competitive worker-placement game where players manage groups of minions -- gnolls, kobolds, bugbears, goblins, or insectoids -- locked up in Kulbak Prison.
Description:
Each round, players try to keep their suspicion from the guards under control while allocating their crew to different locations within Kulbak. The player with the strongest crew in each location at the end of each round gains the most resources, hires the most powerful crew, and builds the most powerful items, increases their reputation. The player with the highest reputation at the end of six rounds, wins the game.
A competitive worker-placement game where players manage groups of minions -- gnolls, kobolds, bugbears, goblins, or insectoids -- locked up in Kulbak Prison.
Description:
Each round, players try to keep their suspicion from the guards under control while allocating their crew to different locations within Kulbak. The player with the strongest crew in each location at the end of each round gains the most resources, hires the most powerful crew, and builds the most powerful items, increases their reputation. The player with the highest reputation at the end of six rounds, wins the game.
Taught by the designer Nate Linhart, play this new theme park design game with worker/tile placement!
Description:
A game is played over five years. Each year players take turns placing workers on the gameboard to take actions like removing trees, building concessions and attractions, and buying more property in order to make their growing theme parks as attractive to visiting people (VP tokens) as possible. At the end of each year, rewards are given to the player with the fairground that best exemplifies certain raw emotions, and after five years the player with the most VP tokens wins!
Taught by the designer Nate Linhart, play this new theme park design game with worker/tile placement!
Description:
A game is played over five years. Each year players take turns placing workers on the gameboard to take actions like removing trees, building concessions and attractions, and buying more property in order to make their growing theme parks as attractive to visiting people (VP tokens) as possible. At the end of each year, rewards are given to the player with the fairground that best exemplifies certain raw emotions, and after five years the player with the most VP tokens wins!