Beach Bunny Bimbos with Blasters - Terror at the Mall
Description:
Bureau 13 the most covert supernatural elimination agency in world has to get its agents somewhere. Play a group of friends (with a very special friend) who may save their neighborhood from alien takeover in this light-hearted origin adventure.
Interdimensional explorers struggle to explain how all these people got into this world? Have they discovered the elusive method of making anyone Fringeworthy? Why does the co-pilot keep breaking things?
Your Interdimensional explorers find a French colony on the shores South Carolina in the 17th century which is busy with Indian troubles and a witch on trial.
Is the latest outbreak of violence in a poor Tennessee neighborhood just another billy-bob blockhead party or have these folks finally stopped circling the drain and taken the plunge. Agents against the supernatural don't care as long as they didn't get the wrong sort of help.
Your team of interdimensional explorers come across a small french colony on the shores of 17th century South Carolina who are about to convict teen girl for witchcraft. What do you do?
Neighbors were shocked when a vagrant was found chopped to pieces in the vacant house made of railroad ties. Now strange lights have begun to appear around it. Can your team solve the mystery?
Bureau 13 investigates a hotel with ghosts and a weekend gathering of Paranormal Investigators.
Description:
You are an agent for the most secret government agency you’ve never heard of: You are an agent of the 13th Bureau of Justice: Bureau 13. The old Barrington Regency in Vancouver, Washington was quiet hotel long known for its elegance, charm, outrageous prices, and general catering toward the affluent. And it's haunted by what the staff calls the Room Service Crew. Obviously, Bureau 13 channels picked up on this, as soon after a team of amateur parapsychologists were ejected by the spirits, a swarm of curiosity seekers and crazies descended on the hotel to cause havoc. That's when your team was assigned to investigate this event. How hard could it be?
Game Designer Rich Tucholka hosts this adventure for the Agents of Bureau 13. Investigate a major paranormal event that has implications beyond Time and Space.
What if… Hitler got the bomb before the US? It’s 1943 and Hitler has a firm grip on the entirety of Europe. This is a Savage Worlds adventure using the new Fringeworthy setting.
You are trying to find the mysterious owner of a steam vehicle on an alternate world!
Description:
You work for the United Nations InterDimensional Agency, UNIDA. You are part of the InterDimensional Exploration Team 2. You are on a survey of portals to other worlds and other whens. Then you find that a portal that was supposed to be locked down is open! When you pass through the portal you find a steam powered vehicle inside a cavern! You have no idea where it came from, but you know for certain that it didn't come from the world you found it on. You have to find out what's happening and where the owners of the strange vehicle went to.