Heroes arrive in Centropolis on a war-ravaged world with scattered humans and a few hundred bugs. Find the humans before the bugs do. A skill-based RPG.
Heroes explore a high-rise for a possessed feline. Backdrop is 1980 New York City with magic, intrigue, and conspiracies. Characters provided; a skill-based RPG.
Heroes travel in time to stop a cataclysmic event in 1980s. Solving the problem requires ingenuity, persistence, & resourcefulness. Characters provided; a skill-based RPG.
Heroes travel through time and space to Araqunidia. Aligned with human resistance, they fight the bugs and explore this new world. Characters provided; a skill-based RPG.
UH.BT.23.01 Bloodtooth Adventure: Key of Knowledge
Summary:
Keys, keys everywhere! Giant keys as far as the eye can see. Find the key of knowledge; escape this prison.
Description:
You awaken in a strange land, covered as far as the eye can see with giant keys. Behind you is a giant lock, before you: the contents of someone's junk drawer... Find the key of knowledge and escape this prison (and try not to die).
UH.BT.23.01 Bloodtooth Adventure: Key of Knowledge
Summary:
Keys, keys everywhere! Giant keys as far as the eye can see. Find the key of knowledge; escape this prison.
Description:
You awaken in a strange land, covered as far as the eye can see with giant keys. Behind you is a giant lock, before you: the contents of someone's junk drawer... Find the key of knowledge and escape this prison (and try not to die).
UH.BT.23.01 Bloodtooth Adventure: Key of Knowledge
Summary:
Keys, keys everywhere! Giant keys as far as the eye can see. Find the key of knowledge; escape this prison.
Description:
ou awaken in a strange land, covered as far as the eye can see with giant keys. Behind you is a giant lock, before you: the contents of someone's junk drawer... Find the key of knowledge and escape this prison (and try not to die).
Embark through dense forests to locate a lost society of Athenian warriors to help win a war against invaders. There are issues that the Heroes must solve to secure their newest allies.
Explore ancient Dogger Island again and again as you learn how to survive one of the biggest disasters B.C.E.
Description:
The White Room sends your party of heroes to a strange, primitive land, where prehistoric humans gleefully gather goods from a giant tidal field. Ten minutes pass and it's tsunami time!