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1. Welcome Reception

2. Increasing your Magic: the Gathering Business in a Growing Market

3. Beyond Badges

4. Games for All Ages

5. Pathfinder in Libraries and Schools

6. Play With a Purpose

7. Gamification of Education

8. Kickstarter: More than Meets the Eye

9. Gaming in the Classroom: Game Mechanics Across the Disciplines

10. Ticket to Ride-Mega Game