(Levels 7-11) One of the Pathfinder Society's most beloved venture-captains, Drandle Dreng, is nearly killed in a failed assassination attempt on the grounds of the Grand Lodge itself. Your mission to catch the assassin is complicated when you learn he is the son of an influential Pathfinder. Can you catch the assassin before his blade strikes again while avoiding the outrage of your peers?
2010 D&D Iron Player Championship: Ninjas vs. Pirates
Description:
Absalom has vanished. A mysterious, impenetrable, Ivory Pyramid is all that remains. 2 armies of pirates & ninjas race to decipher its secrets for selfish motives or to save the world. Make a good/evil PC & compete in an epic non-linear, non-elimination competitive adventure for the Iron Player title. Decide your fate, not 1 bad DM or inflexible module. You’re tested by 3 DMs on teamwork, obstacles and ingenuity. Prizes awarded.
They said the world was going to end. They were wrong. The world is changing around you, ancient forces are awakening, and you and your band of friends of circumstance must work together to survive. Starting as a group of diners at the Ram Brewery, Zombies, aliens, time-travelers... anything goes and nobody knows in this rough and tumble scramble through the apocalypse as the Earth Awakes!
In Crime Network players take on the role of ruthless mobsters. They begin the game as lowly associates, and work their way through the mafia ranks. Players will typically be members of the same crew, working for the same crime family, and taking orders from a captain (or capo). Bring ya dice and youse in like Big Al!
In Crime Network players take on the role of ruthless mobsters. They begin the game as lowly associates, and work their way through the mafia ranks. Players will typically be members of the same crew, working for the same crime family, and taking orders from a captain (or capo). Bring ya dice and youse in like Big Al!
A small band of intrepid kobolds visits a strange land to bring their friend home. A fast-and-humorous adventure combining a little stealth with a lot of explosions and an unlikely chase.