After a close shave with death at the hands or shall we say tentacles of evil? The ship's crew finds a bit of fun, fighting their old rivals the Sea Wraiths over an abandoned ship. One of the many spys of the Bloodwynd have seen the inside of the vessel, which has been said to contain an army of clay warrior sculptures.
The Pirates of the Bloodwynd sail into friendly waters, the pirate harbor Mother's Ale Cove. The crew find themselves strapped for cash. News has hit the streets, the first copy of the Book of Vile Darkness has been destroyed in a fire. A rogue is offering the crew a large sum of money to find the second copy... rumored to be lost forever in the Sea Caves of The Pirate Kings.
After centuries of peaceful protection forged by an agreement between Alpha Bob and the pirate captains who rule the seven seas, pirates and their monster helpers are attacking the coast of Bobland. Rumor has it that the pieces of eight have been compromised and the captains stand ready to make a new treaty. Only Baron Bing would dare such treachery. Can you stop Bing and restore safety to the seas? Roll lots of dice & solve puzzles to find out.
After centuries of peaceful protection forged by an agreement between Alpha Bob and the pirate captains who rule the seven seas, pirates and their monster helpers are attacking the coast of Bobland. Rumor has it that the pieces of eight have been compromised and the captains stand ready to make a new treaty. Only Baron Bing would dare such treachery. Can you stop Bing and restore safety to the seas? Roll lots of dice & solve puzzles to find out.
After centuries of peaceful protection forged by an agreement between Alpha Bob and the pirate captains who rule the seven seas, pirates and their monster helpers are attacking the coast of Bobland. Rumor has it that the pieces of eight have been compromised and the captains stand ready to make a new treaty. Only Baron Bing would dare such treachery. Can you stop Bing and restore safety to the seas? Roll lots of dice & solve puzzles to find out.
Famine grips Bobland. The army of the Bobs has been seriously weakened by the lack of food. However, to the east, the hated Zingdom army has plenty of food. How have the Zings beaten the famine? Bobland mercenaries are sent deep behind enemy lines to learn the secret of Zingdom food production. Stresses action, dice rolls and food-based quizzes but not acting. Characters level 6-7 are supplied.
Famine grips Bobland. The army of the Bobs has been seriously weakened by the lack of food. However, to the east, the hated Zingdom army has plenty of food. How have the Zings beaten the famine? Bobland mercenaries are sent deep behind enemy lines to learn the secret of Zingdom food production. Stresses action, dice rolls and food-based quizzes but not acting. Characters level 6-7 are supplied.
Famine grips Bobland. The army of the Bobs has been seriously weakened by the lack of food. However, to the east, the hated Zingdom army has plenty of food. How have the Zings beaten the famine? Bobland mercenaries are sent deep behind enemy lines to learn the secret of Zingdom food production. Stresses action, dice rolls and food-based quizzes but not acting. Characters level 6-7 are supplied.
Sir Flux and company returned to Albion to find the Dragons there ahead of them. The party found and ?killed? Lord Verdred, but now they need to bring the various peoples of Albion together to fight the Dragon threat. Diplomacy encouraged, combat inevitable. 8th to 10th level characters provided.
Sir Flux and company returned to Albion to find the Dragons there ahead of them. The party found and "killed" Lord Verdred, but now they need to bring the various peoples of Albion together to fight the Dragon threat. Diplomacy encouraged, combat inevitable. 8th to 10th level characters provided.