Sir Flux and company returned to Albion to find the Dragons there ahead of them. The party found and "killed" Lord Verdred, but now they need to bring the various peoples of Albion together to fight the Dragon threat. Diplomacy encouraged, combat inevitable. 8th to 10th level characters provided.
Last year I asked if it was time to retire Death Storm. But you devout Death Stormers insisted I continue. So this year we level up and move on. You escaped the Slaad at the planar transit station and destroyed Kas the Lich, once and for all. But those Slaad are still there, hijacking plane travelers. It is time to shut them down. Though what youâll do with a planar transit station at that point, one can only imagine. A Gen Con campaign since 1987
Last year I asked if it was time to retire Death Storm. But you devout Death Stormers insisted I continue. So this year we level up and move on. You escaped the Slaad at the planar transit station and destroyed Kas the Lich, once and for all. But those Slaad are still there, hijacking plane travelers. It is time to shut them down. Though what youâll do with a planar transit station at that point, one can only imagine. A Gen Con campaign since 1987
You found the caravan, and killed the demonic & undead guards (2007). But now you have to see about taking care of the necromancer! And you're going to have to storm the wagon... and it sure seems like there's a lot more inside than outside.
You found the caravan, and killed the demonic & undead guards (2007). But now you have to see about taking care of the necromancer! And you're going to have to storm the wagon... and it sure seems like there's a lot more inside than outside.
You found the caravan, and killed the demonic & undead guards (2007). But now you have to see about taking care of the necromancer! And you're going to have to storm the wagon... and it sure seems like there's a lot more inside than outside.
Itâs another day at the Wellsbury Group Home. Your caretaker is out and youâve run low on milk⦠This game is in terrible taste, you will be outraged no matter who you are. Not for people under 18 years of age. This is an event for those who enjoy laughing at things that are socially unacceptable to be made fun of. We are terrible people, and so are you for playing this event. You have been warned.
The King periodically invites a selection of the local rabble to dine with him so he can show he is in touch with the common folk. Strangely enough, you are one of the lucky recipients of an invitation. Are you even from this kingdom? Oh well, you might as well take this opportunity to push forward your agenda, whatever it may be. After all, how weird could it get? Role-playing stressed.
The King periodically invites a selection of the local rabble to dine with him so he can show he is in touch with the common folk. Strangely enough, you are one of the lucky recipients of an invitation this time. Are you even from this kingdom? Oh well, you might as well take this opportunity to push forward your agenda, whatever it may be. After all, how weird could it get? Role-playing stressed.
You wake up wounded and burnt inside a smoking crater, not sure how you got there. The full moon illuminates the scattered pieces of your equipment. Blood seeps through a gash in your armor, and you feel like you just woke up from a bad dream. This is a puzzle-oriented role-playing event (no hack and slash). Participants play a character with amnesia and try to figure out their past before time runs out.