The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed - but the adventurers have other goals in mind. Tier 2 Eberron.
Description:
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed – but the adventurers have other goals in mind. Amid the horror of war, they attempt to spring the artificer Sulring Mroranon from his prison. This Tier 2 Eberron adventure is optimized for APL 10, and is the final adventure in the three-part Dogs of War storyline.
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed - but the adventurers have other goals in mind. Tier 2 Eberron.
Description:
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed – but the adventurers have other goals in mind. Amid the horror of war, they attempt to spring the artificer Sulring Mroranon from his prison. This Tier 2 Eberron adventure is optimized for APL 10, and is the final adventure in the three-part Dogs of War storyline.
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed - but the adventurers have other goals in mind. Tier 2 Eberron.
Description:
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed – but the adventurers have other goals in mind. Amid the horror of war, they attempt to spring the artificer Sulring Mroranon from his prison. This Tier 2 Eberron adventure is optimized for APL 10, and is the final adventure in the three-part Dogs of War storyline.
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed - but the adventurers have other goals in mind. Tier 2 Eberron.
Description:
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed – but the adventurers have other goals in mind. Amid the horror of war, they attempt to spring the artificer Sulring Mroranon from his prison. This Tier 2 Eberron adventure is optimized for APL 10, and is the final adventure in the three-part Dogs of War storyline.
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed - but the adventurers have other goals in mind. Tier 2 Eberron.
Description:
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed – but the adventurers have other goals in mind. Amid the horror of war, they attempt to spring the artificer Sulring Mroranon from his prison. This Tier 2 Eberron adventure is optimized for APL 10, and is the final adventure in the three-part Dogs of War storyline.
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed - but the adventurers have other goals in mind. Tier 2 Eberron.
Description:
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed – but the adventurers have other goals in mind. Amid the horror of war, they attempt to spring the artificer Sulring Mroranon from his prison. This Tier 2 Eberron adventure is optimized for APL 10, and is the final adventure in the three-part Dogs of War storyline.
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed - but the adventurers have other goals in mind. Tier 2 Eberron.
Description:
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed – but the adventurers have other goals in mind. Amid the horror of war, they attempt to spring the artificer Sulring Mroranon from his prison. This Tier 2 Eberron adventure is optimized for APL 10, and is the final adventure in the three-part Dogs of War storyline.
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed - but the adventurers have other goals in mind. Tier 2 Eberron.
Description:
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed – but the adventurers have other goals in mind. Amid the horror of war, they attempt to spring the artificer Sulring Mroranon from his prison. This Tier 2 Eberron adventure is optimized for APL 10, and is the final adventure in the three-part Dogs of War storyline.
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed - but the adventurers have other goals in mind. Tier 2 Eberron.
Description:
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed – but the adventurers have other goals in mind. Amid the horror of war, they attempt to spring the artificer Sulring Mroranon from his prison. This Tier 2 Eberron adventure is optimized for APL 10, and is the final adventure in the three-part Dogs of War storyline.
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed - but the adventurers have other goals in mind. Tier 2 Eberron.
Description:
The Brelish army marches into the Mournland on a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed – but the adventurers have other goals in mind. Amid the horror of war, they attempt to spring the artificer Sulring Mroranon from his prison. This Tier 2 Eberron adventure is optimized for APL 10, and is the final adventure in the three-part Dogs of War storyline.