Have you seen shows like Critical Role, Barky's Brigade and others and said "Hey, we could do that!" Join the discussion as we walk through how to broadcast your home game to an audience!
Description:
Have you ever wanted to showcase your RPGs to a wider group than just those sitting around the table? Have you seen shows like Critical Role, Barky's Brigade and others and said "Hey, we could do that!" Join the discussion as we walk through how to broadcast your home game to an audience! We'll be covering YouTube, Twitch, podcasts and more giving you insight into the work and equipment required to bring your passion to the digital screen.
Get In The Game! - The Case for Gamified Classrooms
Summary:
This session is for educators just starting to think about gamified teaching & learning. You will learn the basics of this method, its advantages & some notions about how to do it.
A good villain makes your dramatic moments more dramatic and your heroes more heroic. What better way to learn the art of villainy than from real life villians Kat Kuhl and Jim McCulre?
Tens of thousands of tabletop gamers gather every weekend online via Roll20. Learn about the system as well as discuss future plans for the world's most popular virtual tabletop.
From orbs to class 5 free-roaming vapors ghosts seem to be all around us these days. We'll dig through the history of ghost hunting and have a look at their claims...and raise some objections.
Description:
Join the Skeptical Gamers for this courtroom-themed examination of ghost hunting! What's really going on underneath the hood of all of these paranormal investigation groups? How sound is their science? How thoughtful is their theory? We'll discuss and deconstruct and if we do our jobs right you'll leave just a little more doubtful about those who claim they can track ghosts.
Adventure terrain made up entirely of ice is already pretty daunting. Now add in crevasse fields, moulins, creeping debris, glacial surges, & meltwater torrents! A GM/geologist reveals all.
Description:
Build a richer environment for your adventurers, next time they step foot on a glacier! They might take on a challenge to cross a field of broken, slowly shifting ice blocks; follow meltwater flow across a mile-high glacier surface or through subglacial tunnels; walk on weirdly sculpted rock surfaces; or live with the seasonal dynamics and chaotic terrain of a glacier terminus. And they may want to think twice before drinking that ‘pristine’ glacial stream water! With lots of photos, we’ll examine a variety of glacier and glacier-edge settings, glacier behaviors, and their story possibilities. This session may be of interest to RPG GMs, writers (any genre), and game designers.