Flight school is designed to help Battletech enthusiasts to learn how to play with Aerotech and the rules needed run them. It is an extension of Battletech Bootcamp.
Flight school is designed to help Battletech enthusiasts to learn how to play with Aerotech and the rules needed run them. It is an extension of Battletech Bootcamp.
Think you have what it takes to take down the Masters of Battletech? Come find out and play them in our annual Masters vs. Minions showdown. Each player who takes out a Master will keep their 'Mech.
Berserkers have entered the system! Can you defeat the ultimate enemy, or will your home planet burn? Come play this mega-scale sci-fi minis event.
Description:
Early warning systems report several berserkers transitioning to sub-light and heading in-system. Can you defeat the ultimate enemy, or will your planet burn? This Mega-Scale sci-fi minis event, held on a 16' x 24' battleground, pits the desperate forces of humanity against some of the most feared enemies in science fiction literature: Fred Saberhagen's unforgettable berserkers. This event, presented in honor of the late Fred Saberhagen, adapts the classic board game for use with large-scale paper miniatures.
The annual Big Bash is back! Bring your own 400-point Crew or borrow some of our models to battle for survival in the year 2175! Terrain provided.
Description:
The year is 2175 and a virus is threatening the Grid. Bring your 400-point Crew to battle to the finish in this annual event where fans battle against creators and unholy alliances are often formed... and betrayed! Be sure to bring at least one Hacker if you wish to become King of the Grid!
Allied forces opposed to Imperial efforts are collaborating to get vital technical information and specialists out of the system before the Imperials can catch ‘em.
Description:
Allied forces opposed to Imperial efforts are collaborating to get vital technical information and specialists out of the system before the Imperials can catch ‘em. The empire ain’t too thrilled with this of course. Full Thrust Basic Cinematic rules with a few house/local rules to speed up play. No experience needed. Victory conditions will be partially determined by the results of the earlier game Get ‘em now! Battle for base 441. Figures, rules and all needed materials will be supplied.
Take control of a character battling on a 3D modular sci-fi board. Upgrade between missions. Teamwork and thinking are a must. Living game so the same character can be played on different days.
Take control of a character battling on a 3D modular sci-fi board. Upgrade between missions. Teamwork and thinking are a must. Living game so the same character can be played on different days.
Take control of a character battling on a 3D modular sci-fi board. Upgrade between missions. Teamwork and thinking are a must. Living game so the same character can be played on different days.