A year after the apocalyptic dreams that began the Awakening, there's a hint that they may be coming true. Is the world ready? Are our heroes? A 2-round event. Winners advance based on role playing.
Description:
Nearly a year ago, metahumans suddenly appeared among us, apparently triggered by dreams of apocalypse. Now, three days before the anniversary of the Awakening, a strange phenomena heralds another chapter for which the world may be equally unready. Indeed, our fate may rest entirely on the shoulders of eight individuals who are still learning what it takes to be heroes. Champions 2018 is a role-playing event. Winners will advance to the Sunday final based upon role-playing.
A year after the apocalyptic dreams that began the Awakening, there's a hint that they may be coming true. Is the world ready? Are our heroes? A 2-round event. Winners advance based on role playing.
Description:
Nearly a year ago, metahumans suddenly appeared among us, apparently triggered by dreams of apocalypse. Now, three days before the anniversary of the Awakening, a strange phenomena heralds another chapter for which the world may be equally unready. Indeed, our fate may rest entirely on the shoulders of eight individuals who are still learning what it takes to be heroes. Champions 2018 is a role-playing event. Winners will advance to the Sunday final based upon role-playing.
A year after the apocalyptic dreams that began the Awakening, there's a hint that they may be coming true. Is the world ready? Are our heroes? A 2-round event. Winners advance based on role playing.
Description:
Nearly a year ago, metahumans suddenly appeared among us, apparently triggered by dreams of apocalypse. Now, three days before the anniversary of the Awakening, a strange phenomena heralds another chapter for which the world may be equally unready. Indeed, our fate may rest entirely on the shoulders of eight individuals who are still learning what it takes to be heroes. Champions 2018 is a role-playing event. Winners will advance to the Sunday final based upon role-playing.
The 70s have arrived, promising peace & social change - if not for a suspicious war in Vietnam, a suspicious President, & the suspicious changes to the personalities of the rich & famous.
Description:
The 70s have arrived, promising peace and social change... if not for a suspicious war in Vietnam, a suspicious President, and the suspicious changes to the personalities of the rich and famous. What's behind the mysterious actions of Hollywood's and Washington's elite? “B movie” heroics in a world of schlock and conspiracy. Roleplaying and paranoia stressed. And probably some beating-stuff-up.
The 70s have arrived, promising peace & social change - if not for a suspicious war in Vietnam, a suspicious President, & the suspicious changes to the personalities of the rich & famous.
Description:
The 70s have arrived, promising peace and social change... if not for a suspicious war in Vietnam, a suspicious President, and the suspicious changes to the personalities of the rich and famous. What's behind the mysterious actions of Hollywood's and Washington's elite? “B movie” heroics in a world of schlock and conspiracy. Roleplaying and paranoia stressed. And probably some beating-stuff-up.
It's late spring 1983. Delta Flight, Canada's most junior super-team has been tasked with making a return trip to the great northwest to help with yet another problem. Role playing stressed.
Description:
It's late spring of 1983. Delta Flight, Canada's most junior super-team has been asked to return to the great northwest to answer a call for help from the princess of the north woods. It seems there is trouble again at that mine. It's action, adventure, mystery and maybe a little romance on the fringes of the Marvel Universe. Role playing stressed over game mechanics.
It's late spring 1983. Delta Flight, Canada's most junior super-team has been tasked with making a return trip to the great northwest to help with yet another problem. Role playing stressed.
Description:
It's late spring of 1983. Delta Flight, Canada's most junior super-team has been asked to return to the great northwest to answer a call for help from the princess of the north woods. It seems there is trouble again at that mine. It's action, adventure, mystery and maybe a little romance on the fringes of the Marvel Universe. Role playing stressed over game mechanics.
It's late spring 1983. Delta Flight, Canada's most junior super-team has been tasked with making a return trip to the great northwest to help with yet another problem. Role playing stressed.
Description:
It's late spring of 1983. Delta Flight, Canada's most junior super-team has been asked to return to the great northwest to answer a call for help from the princess of the north woods. It seems there is trouble again at that mine. It's action, adventure, mystery and maybe a little romance on the fringes of the Marvel Universe. Role playing stressed over game mechanics.
Something is amiss in the worlds of Disney; heroes & heroines have been summoned to set things right. Rules light, roleplaying & puzzle solving stressed.
Description:
Something is amiss in the worlds of Disney; heroes and heroines have been summoned to set things right. Join the Mad Hatter, Mushu, Olaf, Pumba, Tinker Bell, Phil, Nick Wilde, and Vanellope von Schweetz as the sidekicks become the heroes of their own adventure! Rules light, roleplaying & puzzle solving stressed.
Something is amiss in the worlds of Disney; heroes & heroines have been summoned to set things right. Rules light, roleplaying & puzzle solving stressed.
Description:
Something is amiss in the worlds of Disney; heroes and heroines have been summoned to set things right. Join the Mad Hatter, Mushu, Olaf, Pumba, Tinker Bell, Phil, Nick Wilde, and Vanellope von Schweetz as the sidekicks become the heroes of their own adventure! Rules light, roleplaying & puzzle solving stressed.