The Pathfinder Society dispatches you to the catacombs called Cassomir's Locker to find the source of a rat cult breeding monstrous vermin. After thwarting a double-cross and delving into the dirty dungeons below, will you find the artifact that powers Cassomir's Locker or bring about the destruction of Taldor's most important port? (Tier 1-7 by Joshua J. Frost) Pt 2 of 2.
When rumors stir of a hidden treasure ship in Absalom's Flotsam Graveyard, the Pathfinder Society sends you beneath the Inner Sea to investigate. Mayhem, undersea adventure, and chaos are to be had in this rousing rampage beneath the roiling waters of Absalom's harbor. (Tiers 5–9 by David Eitelbach & Hank Woon)
When rumors stir of a hidden treasure ship in Absalom's Flotsam Graveyard, the Pathfinder Society sends you beneath the Inner Sea to investigate. Mayhem, undersea adventure, and chaos are to be had in this rousing rampage beneath the roiling waters of Absalom's harbor. (Tiers 5–9 by David Eitelbach & Hank Woon)
When rumors stir of a hidden treasure ship in Absalom's Flotsam Graveyard, the Pathfinder Society sends you beneath the Inner Sea to investigate. Mayhem, undersea adventure, and chaos are to be had in this rousing rampage beneath the roiling waters of Absalom's harbor. (Tiers 5–9 by David Eitelbach & Hank Woon)
When rumors stir of a hidden treasure ship in Absalom's Flotsam Graveyard, the Pathfinder Society sends you beneath the Inner Sea to investigate. Mayhem, undersea adventure, and chaos are to be had in this rousing rampage beneath the roiling waters of Absalom's harbor. (Tiers 5–9 by David Eitelbach & Hank Woon)
A rogue band of drow plague the shipping lanes of Osirion and the Pathfinder Society sends you to stop them. When the drow capture a caravan laden with Society relics, you delve into the Darklands to track down the stolen cargo. Travel beneath Golarion, fight through caverns of hideous creatures, and reach the fabled Darklands Pyramid. (Tiers 7–11 by Sean K Reynolds)
A rogue band of drow plague the shipping lanes of Osirion and the Pathfinder Society sends you to stop them. When the drow capture a caravan laden with Society relics, you delve into the Darklands to track down the stolen cargo. Travel beneath Golarion, fight through caverns of hideous creatures, and reach the fabled Darklands Pyramid. (Tiers 7–11 by Sean K Reynolds)
A rogue band of drow plague the shipping lanes of Osirion and the Pathfinder Society sends you to stop them. When the drow capture a caravan laden with Society relics, you delve into the Darklands to track down the stolen cargo. Travel beneath Golarion, fight through caverns of hideous creatures, and reach the fabled Darklands Pyramid. (Tiers 7–11 by Sean K Reynolds)
A rogue band of drow plague the shipping lanes of Osirion and the Pathfinder Society sends you to stop them. When the drow capture a caravan laden with Society relics, you delve into the Darklands to track down the stolen cargo. Travel beneath Golarion, fight through caverns of hideous creatures, and reach the fabled Darklands Pyramid. (Tiers 7–11 by Sean K Reynolds)
It's a 10-day journey within Africa. Players will be challenged to finish their trip first, without getting stuck in the middle of nowhere! Prizes awarded to 1st, 2nd. Points count towards OTB Grand Championship.