A missing merchant needs help far from home. Are you brave enough to face the forces of the Dark Woods? Clerics of Meneon are encouraged to join the adventure. Levels 1-11.
A missing merchant needs help far from home. Are you brave enough to face the forces of the Dark Woods? Clerics of Meneon are encouraged to join the adventure. Levels 1-11.
A missing merchant needs help far from home. Are you brave enough to face the forces of the Dark Woods? Clerics of Meneon are encouraged to join the adventure. Levels 1-11.
A cryptic letter from a lawyer, lizardfolk, a soothsayer, & an inheritance; what began on a stormy day in Amthydor drops you into an adventure foreseen in the cards. Levels 1-5.
A cryptic letter from a lawyer, lizardfolk, a soothsayer, & an inheritance; what began on a stormy day in Amthydor drops you into an adventure foreseen in the cards. Levels 1-5.
Annabelle Marshall sends her regards & an invitation to the final showdown. Levels 15-21.
Description:
Annabelle Marshall sends her regards and an invitation to the final showdown. An untiered LSJ Adventure for suicidal level 13’s and 15th level and up for PCs who have completed Elementary, My Dear, Game is Afoot and A Smiling and Beautiful Countryside. Once this module is played, you will be ineligible to play the other three modules in the series. This is a combat heavy module.
Annabelle Marshall sends her regards & an invitation to the final showdown. Levels 15-21.
Description:
Annabelle Marshall sends her regards and an invitation to the final showdown. An untiered LSJ Adventure for suicidal level 13’s and 15th level and up for PCs who have completed Elementary, My Dear, Game is Afoot and A Smiling and Beautiful Countryside. Once this module is played, you will be ineligible to play the other three modules in the series. This is a combat heavy module.
Planning a wedding takes time & energy especially if it's a surprise wedding. Fortunately, you had some free time. A role-playing heavy module that may become combat intensive. Levels 1-9.