For levels 1-4. When the PCs arrive at a new Pathfinder lodge, they find it in disrepair. A booming voice demands they complete three mysterious tasks - or else!
Description:
The Pathfinder Society earned the right to establish a new lodge in the port city of Sedeq! With the construction of the site complete, the Society sent a group to formally begin operations from the new edifice.
They never arrived.
The Society sends a backup group of Pathfinders to investigate the lodge. The Pathfinders have little time to search for answers before a booming voice greets them. If they wish to have their lodge, they'll have to complete three tasks...
Foundation's Price is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Qadira. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.
For levels 1-4. When the PCs arrive at a new Pathfinder lodge, they find it in disrepair. A booming voice demands they complete three mysterious tasks - or else!
Description:
The Pathfinder Society earned the right to establish a new lodge in the port city of Sedeq! With the construction of the site complete, the Society sent a group to formally begin operations from the new edifice.
They never arrived.
The Society sends a backup group of Pathfinders to investigate the lodge. The Pathfinders have little time to search for answers before a booming voice greets them. If they wish to have their lodge, they'll have to complete three tasks...
Foundation's Price is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Qadira. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.
For levels 1-4. When the PCs arrive at a new Pathfinder lodge, they find it in disrepair. A booming voice demands they complete three mysterious tasks - or else!
Description:
The Pathfinder Society earned the right to establish a new lodge in the port city of Sedeq! With the construction of the site complete, the Society sent a group to formally begin operations from the new edifice.
They never arrived.
The Society sends a backup group of Pathfinders to investigate the lodge. The Pathfinders have little time to search for answers before a booming voice greets them. If they wish to have their lodge, they'll have to complete three tasks...
Foundation's Price is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Qadira. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.
For levels 1-4. When the PCs arrive at a new Pathfinder lodge, they find it in disrepair. A booming voice demands they complete three mysterious tasks - or else!
Description:
The Pathfinder Society earned the right to establish a new lodge in the port city of Sedeq! With the construction of the site complete, the Society sent a group to formally begin operations from the new edifice.
They never arrived.
The Society sends a backup group of Pathfinders to investigate the lodge. The Pathfinders have little time to search for answers before a booming voice greets them. If they wish to have their lodge, they'll have to complete three tasks...
Foundation's Price is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Qadira. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.
For levels 1-4. When the PCs arrive at a new Pathfinder lodge, they find it in disrepair. A booming voice demands they complete three mysterious tasks - or else!
Description:
The Pathfinder Society earned the right to establish a new lodge in the port city of Sedeq! With the construction of the site complete, the Society sent a group to formally begin operations from the new edifice.
They never arrived.
The Society sends a backup group of Pathfinders to investigate the lodge. The Pathfinders have little time to search for answers before a booming voice greets them. If they wish to have their lodge, they'll have to complete three tasks...
Foundation's Price is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Qadira. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.
For levels 5-8. Undead hordes are rising from the depths of the Pathfinder Society's lodge in Osirion! The PCs form a strike team to find the source of the threat.
Description:
Recently, seemingly endless hordes of undead have been surging up from the depths of the Sandswept Hall. Norden Balentiir fears that knowledge of this threat from within the Society’s own lodge would compel the Ruby Prince to permanently shut down Pathfinder operations in Osirion. The lodge’s forces are locked in constant battle with the undead, and they need an experienced strike team to descend into the Hall’s lower levels and find the source of the undead menace!
The Secluded Siege is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Osirion. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.
For levels 5-8. Undead hordes are rising from the depths of the Pathfinder Society's lodge in Osirion! The PCs form a strike team to find the source of the threat.
Description:
Recently, seemingly endless hordes of undead have been surging up from the depths of the Sandswept Hall. Norden Balentiir fears that knowledge of this threat from within the Society’s own lodge would compel the Ruby Prince to permanently shut down Pathfinder operations in Osirion. The lodge’s forces are locked in constant battle with the undead, and they need an experienced strike team to descend into the Hall’s lower levels and find the source of the undead menace!
The Secluded Siege is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Osirion. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.
For levels 5-8. Undead hordes are rising from the depths of the Pathfinder Society's lodge in Osirion! The PCs form a strike team to find the source of the threat.
Description:
Recently, seemingly endless hordes of undead have been surging up from the depths of the Sandswept Hall. Norden Balentiir fears that knowledge of this threat from within the Society’s own lodge would compel the Ruby Prince to permanently shut down Pathfinder operations in Osirion. The lodge’s forces are locked in constant battle with the undead, and they need an experienced strike team to descend into the Hall’s lower levels and find the source of the undead menace!
The Secluded Siege is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Osirion. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.
For levels 5-8. Undead hordes are rising from the depths of the Pathfinder Society's lodge in Osirion! The PCs form a strike team to find the source of the threat.
Description:
Recently, seemingly endless hordes of undead have been surging up from the depths of the Sandswept Hall. Norden Balentiir fears that knowledge of this threat from within the Society’s own lodge would compel the Ruby Prince to permanently shut down Pathfinder operations in Osirion. The lodge’s forces are locked in constant battle with the undead, and they need an experienced strike team to descend into the Hall’s lower levels and find the source of the undead menace!
The Secluded Siege is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Osirion. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.
For levels 1-4. A sprawling dwarven ruin lies abandoned within a volcano, and many dangers await those who delve the site to recover its lost treasures!
Description:
After a group of prospectors discovered an ancient, abandoned dwarven ruin within the mountain known as Droskar's Crag, they reported their finding to the Pathfinder Society. The Society sent a group to enter the peak and explore the sprawling complex within. In the process, they made some new allies, recovered some lost relics, and discovered multiple entrances leading deeper into the ruined site. What else lies within the depths of Droskar's Crag? Venture-Captain Luna Aldred has sent out a call for Pathfinders to delve the ruins once more in search of treasure and knowledge that might otherwise be lost to the ages, but there is no telling what dangers might lie in wait...